-- sawed cymbals (jmcc) import Sound.SC3.ID import Sound.SC3.Lang.Control.OverlapTexture sawed_cymbals :: UGen sawed_cymbals = let y = let f1 = rand 'a' 500 2500 f2 = rand 'a' 0 8000 f = udup' 15 (rand 'a' f1 (f1 + f2)) rt = udup' 15 (rand 'a' 2 6) in klankSpec f (replicate 15 1) rt z = uclone 'a' 2 y fS = xLine KR (rand 'α' 0 600) (rand 'β' 0 600) 12 DoNothing in klank (lfSaw AR fS 0 * 0.0005) 1 0 1 (mceTranspose z) main :: IO () main = overlapTextureU (4,4,6,maxBound) sawed_cymbals