-- seqr (rd) import Sound.SC3.ID nfreq :: ID a => a -> Int -> UGen -> UGen -> [UGen] nfreq z n l r = map (midiCPS . floorE) (uclone' z n (rand z l r)) seqr_f :: UGen -> [UGen] -> UGen seqr_f f e = let n = constant (length e `div` 2) in select (lfSaw KR f 0 * n + n) (mce e) seqr :: Int -> UGen seqr n = let f = rand 'a' 9 18 / constant n b = blip AR (mce2 (seqr_f f (nfreq 'a' n 72 96)) (seqr_f f (nfreq 'b' n 72 84))) (mce2 (seqr_f f (uclone' 'c' n (rand 'c' 1 3))) (seqr_f f (uclone' 'd' n (rand 'd' 3 6)))) a = mce2 (seqr_f f (uclone' 'e' n (rand 'e' 0.05 0.10))) (seqr_f f (uclone' 'f' n (rand 'f' 0.05 0.15))) in b * a -- n = rand 6 18 main :: IO () main = audition (out 0 (seqr 12))