-- string wander-cluster (jmcc) import Sound.SC3.ID import Sound.SC3.Lang.Control.OverlapTexture import System.Random type ST = (Double,StdGen) wander :: ST -> ST wander (n,g) = let (n',g') = randomR (-7,8) g in (foldToRange 50 120 (n + n'),g') swc :: ST -> (UGen,ST) swc st = let (n,g) = wander st d = 1 / midiCPS (constant n) w = whiteNoise 'c' AR * 0.008 o = combC w 0.01 d (d * 1000) in (pan2 o (rand 'd' (-1) 1) 1,(n,g)) main :: IO () main = overlapTextureS (4/3,4/3,6,maxBound) swc (60,mkStdGen 0)