hylide-0.1.4.0: Livecoding WebGL renderer for Hylogen

Safe HaskellNone
LanguageHaskell2010

Hylogen.WithHylide.Core

Synopsis

Documentation

uv :: Vec2 Source

Pixel coordinates

(0, 0) is the lower left corner

(1, 1) is the upper right corner

uvN :: Vec2 Source

Pixel coordinates

(0, 0) is the center of the screen

(1, 1) is the upper right corner

time :: Vec1 Source

Time in milliseconds since start of Hylide instance

resolution :: Vec2 Source

Resolution of the screen

mouse :: Vec2 Source

Mouse position

audio :: Vec4 Source

Intensity of audio input, split into 4 bands

(low, low-mid, mid, high)

backBuffer :: Texture Source

The last rendered frame, as a texture