name: hylogen version: 0.1.3.2 synopsis: an EDSL for live-coding fragment shaders description: an EDSL for live-coding fragment shaders homepage: https://github.com/sleexyz/hylogen author: Sean Lee license: MIT maintainer: freshdried@gmail.com category: Graphics build-type: Simple extra-source-files: README.md data-files: web/index.html , web/bundle.js cabal-version: >=1.10 stability: experimental library exposed-modules: Hylogen , Hylogen.Types , Hylogen.Types.Vec , Hylogen.Types.Booly , Hylogen.Types.Texture , Hylogen.Expr , Hylogen.Globals , Hylogen.Program , Hylogen.WithHylide , Hylogen.WithHylide.Core , Hylogen.WithHylide.Util build-depends: base >= 4.8 && < 5 , vector-space , data-reify hs-source-dirs: src default-language: Haskell2010 executable hylide main-is: Main.hs other-extensions: OverloadedStrings other-modules: Paths_hylogen build-depends: base , bytestring , filepath , fsnotify , process , text , websockets , aeson , hint , wai >=3.2 && <3.3 , http-types >=0.9 && <0.10 , warp >=3.2 && <3.3 hs-source-dirs: app default-language: Haskell2010