----------------------------------------------------------------------------- -- Copyright 2019, Ideas project team. This file is distributed under the -- terms of the Apache License 2.0. For more information, see the files -- "LICENSE.txt" and "NOTICE.txt", which are included in the distribution. ----------------------------------------------------------------------------- -- | -- Maintainer : bastiaan.heeren@ou.nl -- Stability : provisional -- Portability : portable (depends on ghc) -- -- A collection of strategy combinators: all lifted to work on different -- data types -- ----------------------------------------------------------------------------- module Ideas.Common.Strategy.Combinators where import Data.Graph import Data.List ((\\)) import Data.Maybe import Ideas.Common.Id import Ideas.Common.Rewriting (IsTerm) import Ideas.Common.Rule import Ideas.Common.Strategy.Abstract import Ideas.Common.Strategy.CyclicTree hiding (label) import Ideas.Common.Strategy.Process import Ideas.Common.Strategy.StrategyTree import Ideas.Utils.Prelude (fst3, thd3) import Prelude hiding (not, repeat, fail, sequence) import qualified Ideas.Common.Strategy.Choice as Choice import qualified Ideas.Common.Strategy.Derived as Derived import qualified Ideas.Common.Strategy.Sequence as Sequence import qualified Prelude ----------------------------------------------------------- --- Strategy combinators -- Basic combinators -------------------------------------- infixr 2 .%., .@. infixr 3 .|. infixr 4 ./., |> infixr 5 .*., !~> -- | Put two strategies in sequence (first do this, then do that) (.*.) :: (IsStrategy f, IsStrategy g) => f a -> g a -> Strategy a (.*.) = liftS2 (Sequence..*.) -- | Choose between the two strategies (either do this or do that) (.|.) :: (IsStrategy f, IsStrategy g) => f a -> g a -> Strategy a (.|.) = liftS2 (Choice..|.) -- | Interleave two strategies (.%.) :: (IsStrategy f, IsStrategy g) => f a -> g a -> Strategy a s .%. t = interleave [toStrategy s, toStrategy t] -- | Alternate two strategies (.@.) :: (IsStrategy f, IsStrategy g) => f a -> g a -> Strategy a (.@.) = decl2 $ "alternate" .=. Binary (Derived.<@>) -- | Prefixing a basic rule to a strategy atomically (!~>) :: IsStrategy f => Rule a -> f a -> Strategy a (!~>) = decl2 $ "atomicprefix" .=. Binary (Derived.!*>) -- | Initial prefixes (allows the strategy to stop succesfully at any time) inits :: IsStrategy f => f a -> Strategy a inits = decl1 $ "inits" .=. Unary Derived.inits -- | The strategy that always succeeds (without doing anything) succeed :: Strategy a succeed = Sequence.done -- | The strategy that always fails fail :: Strategy a fail = Choice.empty -- | Makes a strategy atomic (w.r.t. parallel composition) atomic :: IsStrategy f => f a -> Strategy a atomic = decl1 $ "atomic" .=. Unary Derived.atomic -- | Puts a list of strategies into a sequence sequence :: IsStrategy f => [f a] -> Strategy a sequence = Sequence.sequence . map toStrategy -- | Combines a list of alternative strategies choice :: IsStrategy f => [f a] -> Strategy a choice = Choice.choice . map toStrategy -- | Combines a list of strategies with left-preference preference :: IsStrategy f => [f a] -> Strategy a preference = Choice.preference . map toStrategy -- | Combines a list of strategies with left-biased choice orelse :: IsStrategy f => [f a] -> Strategy a orelse = Choice.orelse . map toStrategy -- | Merges a list of strategies (in parallel) interleave :: IsStrategy f => [f a] -> Strategy a interleave = declN $ associative (interleaveId .=. Nary Derived.interleave) noInterleaving :: IsStrategy f => f a -> Strategy a noInterleaving = onStrategyTree (replaceNode f) where f d = if getId d == interleaveId then fromNary (applyDecl ("sequence" .=. Nary Sequence.sequence)) -- fix me else node d interleaveId :: Id interleaveId = newId "interleave" -- | Allows all permutations of the list permute :: IsStrategy f => [f a] -> Strategy a permute = declN $ "permute" .=. Nary Derived.permute -- EBNF combinators -------------------------------------- -- | Repeat a strategy zero or more times (non-greedy) many :: IsStrategy f => f a -> Strategy a many = decl1 $ "many" .=. Unary Derived.many -- | Apply a certain strategy at least once (non-greedy) many1 :: IsStrategy f => f a -> Strategy a many1 = decl1 $ "many1" .=. Unary Derived.many1 -- | Apply a strategy a certain number of times replicate :: IsStrategy f => Int -> f a -> Strategy a replicate n = decl1 $ ("replicate" # show n) .=. Unary (Derived.replicate n) -- | Apply a certain strategy or do nothing (non-greedy) option :: IsStrategy f => f a -> Strategy a option = decl1 $ "option" .=. Unary Derived.option -- Negation and greedy combinators ---------------------- -- | Checks whether a predicate holds for the current term. The -- check is considered to be a minor step. check :: (a -> Bool) -> Strategy a check = toStrategy . checkRule "check" -- | Check whether or not the argument strategy cannot be applied: the result -- strategy only succeeds if this is not the case (otherwise it fails). not :: IsStrategy f => f a -> Strategy a not = decl1 $ "not" .=. Unary (\x -> Sequence.single $ LeafRule $ checkRule "core.not" $ null . runProcess x) -- | Repeat a strategy zero or more times (greedy version of 'many') repeat :: IsStrategy f => f a -> Strategy a repeat = decl1 $ "repeat" .=. Unary Derived.repeat -- | Apply a certain strategy at least once (greedy version of 'many1') repeat1 :: IsStrategy f => f a -> Strategy a repeat1 = decl1 $ "repeat1" .=. Unary Derived.repeat1 -- | Apply a certain strategy if this is possible (greedy version of 'option') try :: IsStrategy f => f a -> Strategy a try = decl1 $ "try" .=. Unary Derived.try -- | Choose between the two strategies, with a preference for steps from the -- left hand-side strategy. (./.) :: (IsStrategy f, IsStrategy g) => f a -> g a -> Strategy a (./.) = liftS2 (Choice../.) -- | Left-biased choice: if the left-operand strategy can be applied, do so. Otherwise, -- try the right-operand strategy (|>) :: (IsStrategy f, IsStrategy g) => f a -> g a -> Strategy a (|>) = liftS2 (Choice.|>) -- s |> t = s <|> (not s .*. t) -- | Repeat the strategy as long as the predicate holds while :: IsStrategy f => (a -> Bool) -> f a -> Strategy a while p s = repeat (check p .*. s) -- | Repeat the strategy until the predicate holds until :: IsStrategy f => (a -> Bool) -> f a -> Strategy a until p = while (Prelude.not . p) -- | Apply the strategies from the list exhaustively (until this is no longer possible) exhaustive :: IsStrategy f => [f a] -> Strategy a exhaustive = declN $ "exhaustive" .=. Nary Derived.exhaustive -- | The structure of a dynamic strategy depends on the current term dynamic :: (IsId n, IsStrategy f, IsTerm a) => n -> (a -> f a) -> Strategy a dynamic n f = toStrategy $ makeDynamic n (toStrategyTree . f) -- Graph to strategy ---------------------- type DependencyGraph node key = [(node, key, [key])] -- | Create a strategy from a dependency graph with strategies as nodes -- Does not check for cycles dependencyGraph:: (IsStrategy f, Ord key) => DependencyGraph (f a) key -> Strategy a dependencyGraph = make . graphFromEdges where make (graph, vertex2data, key2data) = rec [] where rec seen | null reachables = succeed | otherwise = choice $ map makePath reachables where reachables = filter isReachable $ vertices graph \\ seen isReachable = null . (\\ seen) . mapMaybe key2data . thd3 . vertex2data makePath v = fst3 (vertex2data v) .*. rec (v:seen)