implicit-0.0.0: Math-inspired programmatic 2&3D CAD: CSG, bevels, and shells; gcode export..

Graphics.Implicit.Export

Synopsis

Documentation

writeSVGSource

Arguments

:: ℝ2

lower corner of bounding box

-> ℝ2

upper corner of bounding box

->

resolution of rendering

-> String

Filename to write SVG to

-> Obj2

2D object to render as SVG

-> IO ()

Resulting IO action that will write SVG

Write an SVG of a 2D object

writeSVG2Source

Arguments

:: ℝ2

lower corner of bounding box

-> ℝ2

upper corner of bounding box

->

resolution of rendering

-> String

Filename to write SVG to

-> Obj2

2D object to render as SVG

-> IO ()

Resulting IO action that will write SVG

Write an SVG of a 2D object (uses parallel algorithms)

writeGCodeSource

Arguments

:: ℝ2

lower corner of bounding box

-> ℝ2

upper corner of bounding box

->

resolution of rendering

-> FilePath

Filename to write gcode to

-> Obj2

2D object to make gcode for

-> IO ()

Resulting IO action that will write gcode

writeGCodeHacklabLaserSource

Arguments

:: ℝ2

lower corner of bounding box

-> ℝ2

upper corner of bounding box

->

resolution of rendering

-> FilePath

Filename to write gcode to

-> Obj2

2D object to make gcode for

-> IO ()

Resulting IO action that will write gcode

writeSTLSource

Arguments

:: ℝ3

Lower corner of (3D) bounding box

-> ℝ3

Upper corner of bounding box

->

resolution of rendering

-> FilePath

Name of file to write STL to

-> Obj3

3D object to make STL for

-> IO ()

Resulting IO action that will write STL