-- Implicit CAD. Copyright (C) 2011, Christopher Olah (chris@colah.ca)
-- Released under the GNU GPL, see LICENSE

-- We'd like to parse openscad code, with some improvements, for backwards compatability.

-- This file provides primitive objects for the openscad parser.
-- The code is fairly straightforward; an explanation of how 
-- the first one works is provided.

{-# LANGUAGE MultiParamTypeClasses, FlexibleInstances, FlexibleContexts, TypeSynonymInstances, UndecidableInstances, ScopedTypeVariables #-}

module Graphics.Implicit.ExtOpenScad.Primitives (primitives) where

import Graphics.Implicit.Definitions
import Graphics.Implicit.ExtOpenScad.Definitions
import Graphics.Implicit.ExtOpenScad.Util.ArgParser
import Graphics.Implicit.ExtOpenScad.Util.OVal

import qualified Graphics.Implicit.Primitives as Prim
import Data.Maybe (fromMaybe, isNothing)
import qualified Data.Either as Either
import           Data.Either (either)
import qualified Control.Monad as Monad
       
import Data.VectorSpace

primitives :: [(String, [OVal] -> ArgParser (IO [OVal]) )]
primitives = [ sphere, cube, square, cylinder, circle, polygon, union, difference, intersect, translate, scale, rotate, extrude, pack, shell, rotateExtrude, unit ]

-- **Exmaple of implementing a module**
-- sphere is a module without a suite named sphere,
-- this means that the parser will look for this like
--       sphere(args...);
sphere = moduleWithoutSuite "sphere" $ do
    example "sphere(3);"
    example "sphere(r=5);"
    -- What are the arguments?
    -- The radius, r, which is a (real) number.
    -- Because we don't provide a default, this ends right
    -- here if it doesn't get a suitable argument!
    r ::  <- argument "r" 
                `doc` "radius of the sphere"
    -- So what does this module do?
    -- It adds a 3D object, a sphere of radius r,
    -- using the sphere implementation in Prim
    -- (Graphics.Implicit.Primitives)
    addObj3 $ Prim.sphere r

cube = moduleWithoutSuite "cube" $ do

    -- examples
    example "cube(size = [2,3,4], center = true, r = 0.5);"
    example "cube(4);"

    -- arguments
    ((x1,x2), (y1,y2), (z1,z2)) <-
        do
            x :: Either  ℝ2 <- argument "x"
                `doc` "x or x-interval"
            y :: Either  ℝ2 <- argument "y"
                `doc` "y or y-interval"
            z :: Either  ℝ2 <- argument "z"
                `doc` "z or z-interval"
            center :: Bool <- argument "center" 
                `doc` "should center? (non-intervals)"  
                `defaultTo` False
            let toInterval' = toInterval center
            return (either (toInterval center) id x,
                    either (toInterval center) id y,
                    either (toInterval center) id z)
        <|> do
            size   :: Either  ℝ3  <- argument "size"
                `doc`  "square size"
            center :: Bool <- argument "center" 
                `doc` "should center?"  
                `defaultTo` False
            let (x,y, z) = either (\w -> (w,w,w)) id size
            return (toInterval center x, toInterval center y, toInterval center z)

    r      ::     <- argument "r"
                        `doc` "radius of rounding" 
                        `defaultTo` 0

    -- Tests
    test "cube(4);"
        `eulerCharacteristic` 2
    test "cube(size=[2,3,4]);"
        `eulerCharacteristic` 2

    addObj3 $ Prim.rect3R r (x1, y1, z1) (x2, y2, z2)




square = moduleWithoutSuite "square" $ do

    -- examples 
    example "square(x=[-2,2], y=[-1,5]);"
    example "square(size = [3,4], center = true, r = 0.5);"
    example "square(4);"

    -- arguments
    ((x1,x2), (y1,y2)) <-
        do
            x :: Either  ℝ2 <- argument "x"
                `doc` "x or x-interval"
            y :: Either  ℝ2 <- argument "y"
                `doc` "y or y-interval"
            center :: Bool <- argument "center" 
                `doc` "should center? (non-intervals)"  
                `defaultTo` False
            let toInterval' = toInterval center
            return (either (toInterval center) id x,
                    either (toInterval center) id y)
        <|> do
            size   :: Either  ℝ2  <- argument "size"
                `doc`  "square size"
            center :: Bool <- argument "center" 
                `doc` "should center?"  
                `defaultTo` False
            let (x,y) = either (\w -> (w,w)) id size
            return (toInterval center x, toInterval center y)

    r      ::     <- argument "r"
                        `doc` "radius of rounding" 
                        `defaultTo` 0

    -- Tests
    test "square(2);"
        `eulerCharacteristic` 0
    test "square(size=[2,3]);"
        `eulerCharacteristic` 0

    addObj2 $ Prim.rectR r (x1, y1) (x2, y2)



cylinder = moduleWithoutSuite "cylinder" $ do

    example "cylinder(r=10, h=30, center=true);"
    example "cylinder(r1=4, r2=6, h=10);"
    example "cylinder(r=5, h=10, $fn = 6);"

    -- arguments
    r      ::     <- argument "r"
                `defaultTo` 1
                `doc` "radius of cylinder"
    h      :: Either  ℝ2    <- argument "h"
                `defaultTo` Left 1
                `doc` "height of cylinder"
    r1     ::     <- argument "r1"
                `defaultTo` 1
                `doc` "bottom radius; overrides r"
    r2     ::     <- argument "r2"
                `defaultTo` 1
                `doc` "top radius; overrides r"
    fn     ::     <- argument "$fn"
                `defaultTo` (-1)
                `doc` "number of sides, for making prisms"
    center :: Bool <- argument "center"
                `defaultTo` False
                `doc` "center cylinder with respect to z?"

    -- Tests
    test "cylinder(r=10, h=30, center=true);"
        `eulerCharacteristic` 0
    test "cylinder(r=5, h=10, $fn = 6);"
        `eulerCharacteristic` 0

    let
        (h1, h2) = either (toInterval center) id h
        dh = h2 - h1
        shift = if h1 == 0 then id else Prim.translate (0,0,h1)

    -- The result is a computation state modifier that adds a 3D object, 
    -- based on the args.
    addObj3 $ if r1 == 1 && r2 == 1
        then let
            obj2 = if fn  < 0 then Prim.circle r else Prim.polygonR 0 $
                let sides = fromIntegral fn 
                in [(r*cos θ, r*sin θ )| θ <- [2*pi*n/sides | n <- [0.0 .. sides - 1.0]]]
            obj3 = Prim.extrudeR 0 obj2 dh
        in shift obj3
        else shift $ Prim.cylinder2 r1 r2 dh

circle = moduleWithoutSuite "circle" $ do
    
    example "circle(r=10); // circle"
    example "circle(r=5, $fn=6); //hexagon"

    -- Arguments
    r  ::  <- argument "r"
        `doc` "radius of the circle"
    fn ::  <- argument "$fn" 
        `doc` "if defined, makes a regular polygon with n sides instead of a circle"
        `defaultTo` (-1)

    test "circle(r=10);"
        `eulerCharacteristic` 0

    addObj2 $ if fn < 3
        then Prim.circle r
        else Prim.polygonR 0 $
            let sides = fromIntegral fn 
            in [(r*cos θ, r*sin θ )| θ <- [2*pi*n/sides | n <- [0.0 .. sides - 1.0]]]

polygon = moduleWithoutSuite "polygon" $ do
    
    example "polygon ([(0,0), (0,10), (10,0)]);"
    
    points :: [ℝ2] <-  argument "points" 
                        `doc` "vertices of the polygon"
    paths :: [ ]  <- argument "paths" 
                        `doc` "order to go through vertices; ignored for now"
                        `defaultTo` []
    r      ::      <- argument "r"
                        `doc` "rounding of the polygon corners; ignored for now"
                        `defaultTo` 0
    case paths of
        [] -> addObj2 $ Prim.polygonR 0 points
        _ -> return $ return []


union = moduleWithSuite "union" $ \children -> do
    r ::  <- argument "r"
        `defaultTo` 0.0
        `doc` "Radius of rounding for the union interface"
    return $ return $ if r > 0
        then objReduce (Prim.unionR r) (Prim.unionR r) children
        else objReduce  Prim.union      Prim.union     children

intersect = moduleWithSuite "intersection" $ \children -> do
    r ::  <- argument "r"
        `defaultTo` 0.0
        `doc` "Radius of rounding for the intersection interface"
    return $ return $ if r > 0
        then objReduce (Prim.intersectR r) (Prim.intersectR r) children
        else objReduce  Prim.intersect      Prim.intersect     children

difference = moduleWithSuite "difference" $ \children -> do
    r ::  <- argument "r"
        `defaultTo` 0.0
        `doc` "Radius of rounding for the difference interface"
    return $ return $ if r > 0
        then objReduce (Prim.differenceR r) (Prim.differenceR r) children
        else objReduce  Prim.difference      Prim.difference     children

translate = moduleWithSuite "translate" $ \children -> do

    example "translate ([2,3]) circle (4);"
    example "translate ([5,6,7]) sphere(5);"

    (x,y,z) <- 
        do
            x ::  <- argument "x"
                `doc` "x amount to translate";
            y ::  <- argument "y"
                `doc` "y amount to translate";
            z ::  <- argument "z"
                `doc` "z amount to translate"
                `defaultTo` 0;
            return (x,y,z);
        <|> do
            v :: Either  (Either ℝ2 ℝ3) <- argument "v"
                `doc` "vector to translate by"
            return $ case v of
                Left          x       -> (x,0,0)
                Right (Left  (x,y)  ) -> (x,y,0)
                Right (Right (x,y,z)) -> (x,y,z)
    
    return $ return $ 
        objMap (Prim.translate (x,y)) (Prim.translate (x,y,z)) children

deg2rad x = x / 180.0 * pi

-- This is mostly insane
rotate = moduleWithSuite "rotate" $ \children -> do
    a <- argument "a"
        `doc` "value to rotate by; angle or list of angles"
    v <- argument "v" `defaultTo` (0, 0, 1)
        `doc` "Vector to rotate around if a is a single angle"

    -- caseOType matches depending on whether size can be coerced into
    -- the right object. See Graphics.Implicit.ExtOpenScad.Util
    -- Entries must be joined with the operator <||>
    -- Final entry must be fall through.
    return $ return $ caseOType a $
               ( \θ  ->
                          objMap (Prim.rotate $ deg2rad θ) (Prim.rotate3V (deg2rad θ) v) children
        ) <||> ( \(yz,zx,xy) ->
            objMap (Prim.rotate $ deg2rad xy ) (Prim.rotate3 (deg2rad yz, deg2rad zx, deg2rad xy) ) children
        ) <||> ( \(yz,zx) ->
            objMap id (Prim.rotate3 (deg2rad yz, deg2rad zx, 0)) children
        ) <||> const []


scale = moduleWithSuite "scale" $ \children -> do

    example "scale(2) square(5);"
    example "scale([2,3]) square(5);"
    example "scale([2,3,4]) cube(5);"

    v :: Either  (Either ℝ2 ℝ3) <- argument "v"
        `doc` "vector or scalar to scale by"
    
    let
        scaleObjs strech2 strech3 = 
            objMap (Prim.scale strech2) (Prim.scale strech3) children
    
    return $ return $ case v of
        Left   x              -> scaleObjs (x,1) (x,1,1)
        Right (Left (x,y))    -> scaleObjs (x,y) (x,y,1)
        Right (Right (x,y,z)) -> scaleObjs (x,y) (x,y,z)

extrude = moduleWithSuite "linear_extrude" $ \children -> do
    example "linear_extrude(10) square(5);"

    height :: Either  ( ->  -> ) <- argument "height" `defaultTo` Left 1
        `doc` "height to extrude to..."
    center :: Bool <- argument "center" `defaultTo` False
        `doc` "center? (the z component)"
    twist  :: Maybe (Either  (  -> )) <- argument "twist"  `defaultTo` Nothing
        `doc` "twist as we extrude, either a total amount to twist or a function..."
    scale  :: Maybe (Either  (  -> )) <- argument "scale"  `defaultTo` Nothing
        `doc` "scale according to this funciton as we extrud..."
    translate :: Maybe (Either ℝ2 ( -> ℝ2)) <- argument "translate"  `defaultTo` Nothing
        `doc` "translate according to this funciton as we extrude..."
    r      ::    <- argument "r"      `defaultTo` 0
        `doc` "round the top?"
    
    let
        degRotate = (\θ (x,y) -> (x * cos θ + y * sin θ, y * cos θ - x * sin θ)) . (*(2*pi/360))

        heightn = case height of
                Left  h -> h
                Right f -> f 0 0

        height' = case height of
            Right f -> Right $ uncurry f
            Left a -> Left a

        shiftAsNeeded =
            if center
            then Prim.translate (0,0,-heightn/2.0)
            else id
        
        funcify :: (VectorSpace a, Fractional (Scalar a)) => Either a ( -> a) ->  -> a
        funcify (Left val) h = realToFrac (h/heightn) *^ val
        funcify (Right f ) h = f h
        
        twist' = fmap funcify twist
        scale' = fmap funcify scale
        translate' = fmap funcify translate
    
    return $ return $ obj2UpMap (
        \obj -> case height of
            Left constHeight | isNothing twist && isNothing scale && isNothing translate ->
                shiftAsNeeded $ Prim.extrudeR r obj constHeight
            _ -> 
                shiftAsNeeded $ Prim.extrudeRM r twist' scale' translate' obj height'
        ) children

rotateExtrude = moduleWithSuite "rotate_extrude" $ \children -> do
    example "rotate_extrude() translate(20) circle(10);"

    totalRot ::  <- argument "a" `defaultTo` 360
        `doc` "angle to sweep"
    r        ::     <- argument "r"   `defaultTo` 0
    translate :: Either ℝ2 ( -> ℝ2) <- argument "translate" `defaultTo` Left (0,0)
    rotate    :: Either   ( ->  ) <- argument "rotate" `defaultTo` Left 0

    let
        is360m n = 360 * fromIntegral (round $ n / 360) /= n
        n = fromIntegral $ round $ totalRot / 360
        cap = is360m totalRot 
            || Either.either ( /= (0,0)) (\f -> f 0 /= f totalRot) translate
            || Either.either is360m (\f -> is360m (f 0 - f totalRot)) rotate
        capM = if cap then Just r else Nothing
    
    return $ return $ obj2UpMap (Prim.rotateExtrude totalRot capM translate rotate) children



{-rotateExtrudeStatement = moduleWithSuite "rotate_extrude" $ \suite -> do
    h <- realArgument "h"
    center <- boolArgumentWithDefault "center" False
    twist <- realArgumentWithDefault 0.0
    r <- realArgumentWithDefault "r" 0.0
    getAndModUpObj2s suite (\obj -> Prim.extrudeRMod r (\θ (x,y) -> (x*cos(θ)+y*sin(θ), y*cos(θ)-x*sin(θ)) )  obj h) 
-}

shell = moduleWithSuite "shell" $ \children-> do
    w ::  <- argument "w"
            `doc` "width of the shell..."
    
    return $ return $ objMap (Prim.shell w) (Prim.shell w) children

-- Not a perenant solution! Breaks if can't pack.
pack = moduleWithSuite "pack" $ \children -> do

    example "pack ([45,45], sep=2) { circle(10); circle(10); circle(10); circle(10); }"

    -- arguments
    size :: ℝ2 <- argument "size"
        `doc` "size of 2D box to pack objects within"
    sep  ::   <- argument "sep"
        `doc` "mandetory space between objects"

    -- The actual work...
    return $
        let (obj2s, obj3s, others) = divideObjs children
        in if not $ null obj3s
            then case Prim.pack3 size sep obj3s of
                Just solution -> return $ OObj3 solution : (map OObj2 obj2s ++ others)
                Nothing       -> do 
                    putStrLn "Can't pack given objects in given box with present algorithm"
                    return children
            else case Prim.pack2 size sep obj2s of
                Just solution -> return $ OObj2 solution : others
                Nothing       -> do 
                    putStrLn "Can't pack given objects in given box with present algorithm"
                    return children

unit = moduleWithSuite "unit" $ \children -> do

    example "unit(\"inch\") {..}"

    -- arguments
    unit :: String <- argument "unit"
        `doc` "the unit you wish to work in"

    let 
        mmRatio "inch" = Just 25.4
        mmRatio "in"   = mmRatio "inch"
        mmRatio "foot" = Just 304.8
        mmRatio "ft"   = mmRatio "foot"
        mmRatio "yard" = Just 914.4
        mmRatio "yd"   = mmRatio "yard"
        mmRatio "mm"   = Just 1
        mmRatio "cm"   = Just 10
        mmRatio "dm"   = Just 100
        mmRatio "m"    = Just 1000
        mmRatio "km"   = Just 1000000
        mmRatio "µm"   = Just 0.001
        mmRatio "um"   = mmRatio "µm"
        mmRatio "nm"   = Just 0.0000001
        mmRatio _      = Nothing

    -- The actual work...
    return $ case mmRatio unit of
        Nothing -> do
            putStrLn $ "unrecognized unit " ++ unit
            return children
        Just r  -> 
            return $ objMap (Prim.scale (r,r)) (Prim.scale (r,r,r)) children


---------------

(<|>) :: ArgParser a -> ArgParser a -> ArgParser a
(<|>) = Monad.mplus

moduleWithSuite name modArgMapper = (name, modArgMapper)
moduleWithoutSuite name modArgMapper = (name, const modArgMapper)

addObj3 :: SymbolicObj3 -> ArgParser (IO [OVal])
addObj3 x = return $ return [OObj3 x]

addObj2 :: SymbolicObj2 -> ArgParser (IO [OVal])
addObj2 x = return $ return [OObj2 x]

objMap obj2mod obj3mod (x:xs) = case x of
    OObj2 obj2 -> OObj2 (obj2mod obj2) : objMap obj2mod obj3mod xs
    OObj3 obj3 -> OObj3 (obj3mod obj3) : objMap obj2mod obj3mod xs
    a          -> a                    : objMap obj2mod obj3mod xs
objMap _ _ [] = []

objReduce obj2reduce obj3reduce l = case divideObjs l of
    (   [],    [], others) ->                                                       others
    (   [], obj3s, others) ->                            OObj3 (obj3reduce obj3s) : others
    (obj2s,    [], others) -> OObj2 (obj2reduce obj2s)                            : others
    (obj2s, obj3s, others) -> OObj2 (obj2reduce obj2s) : OObj3 (obj3reduce obj3s) : others

obj2UpMap obj2upmod (x:xs) = case x of
    OObj2 obj2 -> OObj3 (obj2upmod obj2) : obj2UpMap obj2upmod xs
    a          -> a                      : obj2UpMap obj2upmod xs
obj2UpMap _ [] = []

toInterval center h = 
    if center
    then (-h/2, h/2)
    else (0, h)