{-# LANGUAGE PatternSynonyms #-} module Language.Javascript.JSaddle.DOM.Generated.AudioListener (setPosition, setOrientation, setVelocity, setDopplerFactor, getDopplerFactor, setSpeedOfSound, getSpeedOfSound, AudioListener, castToAudioListener, gTypeAudioListener) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..)) import Data.Typeable (Typeable) import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, new, array) import Data.Int (Int64) import Data.Word (Word, Word64) import Language.Javascript.JSaddle.DOM.Types import Control.Applicative ((<$>)) import Control.Monad (void) import Control.Lens.Operators ((^.)) import Language.Javascript.JSaddle.DOM.EventTargetClosures (EventName, unsafeEventName) import Language.Javascript.JSaddle.DOM.Enums -- | setPosition :: (MonadDOM m) => AudioListener -> Float -> Float -> Float -> m () setPosition self x y z = liftDOM (void (self ^. jsf "setPosition" [toJSVal x, toJSVal y, toJSVal z])) -- | setOrientation :: (MonadDOM m) => AudioListener -> Float -> Float -> Float -> Float -> Float -> Float -> m () setOrientation self x y z xUp yUp zUp = liftDOM (void (self ^. jsf "setOrientation" [toJSVal x, toJSVal y, toJSVal z, toJSVal xUp, toJSVal yUp, toJSVal zUp])) -- | setVelocity :: (MonadDOM m) => AudioListener -> Float -> Float -> Float -> m () setVelocity self x y z = liftDOM (void (self ^. jsf "setVelocity" [toJSVal x, toJSVal y, toJSVal z])) -- | setDopplerFactor :: (MonadDOM m) => AudioListener -> Float -> m () setDopplerFactor self val = liftDOM (self ^. jss "dopplerFactor" (toJSVal val)) -- | getDopplerFactor :: (MonadDOM m) => AudioListener -> m Float getDopplerFactor self = liftDOM (realToFrac <$> ((self ^. js "dopplerFactor") >>= valToNumber)) -- | setSpeedOfSound :: (MonadDOM m) => AudioListener -> Float -> m () setSpeedOfSound self val = liftDOM (self ^. jss "speedOfSound" (toJSVal val)) -- | getSpeedOfSound :: (MonadDOM m) => AudioListener -> m Float getSpeedOfSound self = liftDOM (realToFrac <$> ((self ^. js "speedOfSound") >>= valToNumber))