{-# LANGUAGE PatternSynonyms #-} module Language.Javascript.JSaddle.DOM.Generated.PannerNode (setPosition, setOrientation, setVelocity, pattern EQUALPOWER, pattern HRTF, pattern SOUNDFIELD, pattern LINEAR_DISTANCE, pattern INVERSE_DISTANCE, pattern EXPONENTIAL_DISTANCE, setPanningModel, getPanningModel, setDistanceModel, getDistanceModel, setRefDistance, getRefDistance, setMaxDistance, getMaxDistance, setRolloffFactor, getRolloffFactor, setConeInnerAngle, getConeInnerAngle, setConeOuterAngle, getConeOuterAngle, setConeOuterGain, getConeOuterGain, PannerNode, castToPannerNode, gTypePannerNode) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..)) import Data.Typeable (Typeable) import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, new, array) import Data.Int (Int64) import Data.Word (Word, Word64) import Language.Javascript.JSaddle.DOM.Types import Control.Applicative ((<$>)) import Control.Monad (void) import Control.Lens.Operators ((^.)) import Language.Javascript.JSaddle.DOM.EventTargetClosures (EventName, unsafeEventName) import Language.Javascript.JSaddle.DOM.Enums -- | setPosition :: (MonadDOM m) => PannerNode -> Float -> Float -> Float -> m () setPosition self x y z = liftDOM (void (self ^. jsf "setPosition" [toJSVal x, toJSVal y, toJSVal z])) -- | setOrientation :: (MonadDOM m) => PannerNode -> Float -> Float -> Float -> m () setOrientation self x y z = liftDOM (void (self ^. jsf "setOrientation" [toJSVal x, toJSVal y, toJSVal z])) -- | setVelocity :: (MonadDOM m) => PannerNode -> Float -> Float -> Float -> m () setVelocity self x y z = liftDOM (void (self ^. jsf "setVelocity" [toJSVal x, toJSVal y, toJSVal z])) pattern EQUALPOWER = 0 pattern HRTF = 1 pattern SOUNDFIELD = 2 pattern LINEAR_DISTANCE = 0 pattern INVERSE_DISTANCE = 1 pattern EXPONENTIAL_DISTANCE = 2 -- | setPanningModel :: (MonadDOM m, ToJSString val) => PannerNode -> val -> m () setPanningModel self val = liftDOM (self ^. jss "panningModel" (toJSVal val)) -- | getPanningModel :: (MonadDOM m, FromJSString result) => PannerNode -> m result getPanningModel self = liftDOM ((self ^. js "panningModel") >>= fromJSValUnchecked) -- | setDistanceModel :: (MonadDOM m, ToJSString val) => PannerNode -> val -> m () setDistanceModel self val = liftDOM (self ^. jss "distanceModel" (toJSVal val)) -- | getDistanceModel :: (MonadDOM m, FromJSString result) => PannerNode -> m result getDistanceModel self = liftDOM ((self ^. js "distanceModel") >>= fromJSValUnchecked) -- | setRefDistance :: (MonadDOM m) => PannerNode -> Double -> m () setRefDistance self val = liftDOM (self ^. jss "refDistance" (toJSVal val)) -- | getRefDistance :: (MonadDOM m) => PannerNode -> m Double getRefDistance self = liftDOM ((self ^. js "refDistance") >>= valToNumber) -- | setMaxDistance :: (MonadDOM m) => PannerNode -> Double -> m () setMaxDistance self val = liftDOM (self ^. jss "maxDistance" (toJSVal val)) -- | getMaxDistance :: (MonadDOM m) => PannerNode -> m Double getMaxDistance self = liftDOM ((self ^. js "maxDistance") >>= valToNumber) -- | setRolloffFactor :: (MonadDOM m) => PannerNode -> Double -> m () setRolloffFactor self val = liftDOM (self ^. jss "rolloffFactor" (toJSVal val)) -- | getRolloffFactor :: (MonadDOM m) => PannerNode -> m Double getRolloffFactor self = liftDOM ((self ^. js "rolloffFactor") >>= valToNumber) -- | setConeInnerAngle :: (MonadDOM m) => PannerNode -> Double -> m () setConeInnerAngle self val = liftDOM (self ^. jss "coneInnerAngle" (toJSVal val)) -- | getConeInnerAngle :: (MonadDOM m) => PannerNode -> m Double getConeInnerAngle self = liftDOM ((self ^. js "coneInnerAngle") >>= valToNumber) -- | setConeOuterAngle :: (MonadDOM m) => PannerNode -> Double -> m () setConeOuterAngle self val = liftDOM (self ^. jss "coneOuterAngle" (toJSVal val)) -- | getConeOuterAngle :: (MonadDOM m) => PannerNode -> m Double getConeOuterAngle self = liftDOM ((self ^. js "coneOuterAngle") >>= valToNumber) -- | setConeOuterGain :: (MonadDOM m) => PannerNode -> Double -> m () setConeOuterGain self val = liftDOM (self ^. jss "coneOuterGain" (toJSVal val)) -- | getConeOuterGain :: (MonadDOM m) => PannerNode -> m Double getConeOuterGain self = liftDOM ((self ^. js "coneOuterGain") >>= valToNumber)