{-# LANGUAGE PatternSynonyms #-} module Language.Javascript.JSaddle.DOM.Generated.SVGAngle (newValueSpecifiedUnits, convertToSpecifiedUnits, pattern SVG_ANGLETYPE_UNKNOWN, pattern SVG_ANGLETYPE_UNSPECIFIED, pattern SVG_ANGLETYPE_DEG, pattern SVG_ANGLETYPE_RAD, pattern SVG_ANGLETYPE_GRAD, getUnitType, setValue, getValue, setValueInSpecifiedUnits, getValueInSpecifiedUnits, setValueAsString, getValueAsString, SVGAngle, castToSVGAngle, gTypeSVGAngle) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..)) import Data.Typeable (Typeable) import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, new, array) import Data.Int (Int64) import Data.Word (Word, Word64) import Language.Javascript.JSaddle.DOM.Types import Control.Applicative ((<$>)) import Control.Monad (void) import Control.Lens.Operators ((^.)) import Language.Javascript.JSaddle.DOM.EventTargetClosures (EventName, unsafeEventName) import Language.Javascript.JSaddle.DOM.Enums -- | newValueSpecifiedUnits :: (MonadDOM m) => SVGAngle -> Word -> Float -> m () newValueSpecifiedUnits self unitType valueInSpecifiedUnits = liftDOM (void (self ^. jsf "newValueSpecifiedUnits" [toJSVal unitType, toJSVal valueInSpecifiedUnits])) -- | convertToSpecifiedUnits :: (MonadDOM m) => SVGAngle -> Word -> m () convertToSpecifiedUnits self unitType = liftDOM (void (self ^. jsf "convertToSpecifiedUnits" [toJSVal unitType])) pattern SVG_ANGLETYPE_UNKNOWN = 0 pattern SVG_ANGLETYPE_UNSPECIFIED = 1 pattern SVG_ANGLETYPE_DEG = 2 pattern SVG_ANGLETYPE_RAD = 3 pattern SVG_ANGLETYPE_GRAD = 4 -- | getUnitType :: (MonadDOM m) => SVGAngle -> m Word getUnitType self = liftDOM (round <$> ((self ^. js "unitType") >>= valToNumber)) -- | setValue :: (MonadDOM m) => SVGAngle -> Float -> m () setValue self val = liftDOM (self ^. jss "value" (toJSVal val)) -- | getValue :: (MonadDOM m) => SVGAngle -> m Float getValue self = liftDOM (realToFrac <$> ((self ^. js "value") >>= valToNumber)) -- | setValueInSpecifiedUnits :: (MonadDOM m) => SVGAngle -> Float -> m () setValueInSpecifiedUnits self val = liftDOM (self ^. jss "valueInSpecifiedUnits" (toJSVal val)) -- | getValueInSpecifiedUnits :: (MonadDOM m) => SVGAngle -> m Float getValueInSpecifiedUnits self = liftDOM (realToFrac <$> ((self ^. js "valueInSpecifiedUnits") >>= valToNumber)) -- | setValueAsString :: (MonadDOM m, ToJSString val) => SVGAngle -> Maybe val -> m () setValueAsString self val = liftDOM (self ^. jss "valueAsString" (toJSVal val)) -- | getValueAsString :: (MonadDOM m, FromJSString result) => SVGAngle -> m (Maybe result) getValueAsString self = liftDOM ((self ^. js "valueAsString") >>= fromMaybeJSString)