{-# LANGUAGE PatternSynonyms #-} module Language.Javascript.JSaddle.DOM.Generated.SVGAnimatedString (setBaseVal, getBaseVal, getAnimVal, SVGAnimatedString, castToSVGAnimatedString, gTypeSVGAnimatedString) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..)) import Data.Typeable (Typeable) import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, new, array) import Data.Int (Int64) import Data.Word (Word, Word64) import Language.Javascript.JSaddle.DOM.Types import Control.Applicative ((<$>)) import Control.Monad (void) import Control.Lens.Operators ((^.)) import Language.Javascript.JSaddle.DOM.EventTargetClosures (EventName, unsafeEventName) import Language.Javascript.JSaddle.DOM.Enums -- | setBaseVal :: (MonadDOM m, ToJSString val) => SVGAnimatedString -> val -> m () setBaseVal self val = liftDOM (self ^. jss "baseVal" (toJSVal val)) -- | getBaseVal :: (MonadDOM m, FromJSString result) => SVGAnimatedString -> m result getBaseVal self = liftDOM ((self ^. js "baseVal") >>= fromJSValUnchecked) -- | getAnimVal :: (MonadDOM m, FromJSString result) => SVGAnimatedString -> m result getAnimVal self = liftDOM ((self ^. js "animVal") >>= fromJSValUnchecked)