{-# LANGUAGE PatternSynonyms #-} module Language.Javascript.JSaddle.DOM.Generated.SVGPathSegArcRel (setX, getX, setY, getY, setR1, getR1, setR2, getR2, setAngle, getAngle, setLargeArcFlag, getLargeArcFlag, setSweepFlag, getSweepFlag, SVGPathSegArcRel, castToSVGPathSegArcRel, gTypeSVGPathSegArcRel) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..)) import Data.Typeable (Typeable) import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, new, array) import Data.Int (Int64) import Data.Word (Word, Word64) import Language.Javascript.JSaddle.DOM.Types import Control.Applicative ((<$>)) import Control.Monad (void) import Control.Lens.Operators ((^.)) import Language.Javascript.JSaddle.DOM.EventTargetClosures (EventName, unsafeEventName) import Language.Javascript.JSaddle.DOM.Enums -- | setX :: (MonadDOM m) => SVGPathSegArcRel -> Float -> m () setX self val = liftDOM (self ^. jss "x" (toJSVal val)) -- | getX :: (MonadDOM m) => SVGPathSegArcRel -> m Float getX self = liftDOM (realToFrac <$> ((self ^. js "x") >>= valToNumber)) -- | setY :: (MonadDOM m) => SVGPathSegArcRel -> Float -> m () setY self val = liftDOM (self ^. jss "y" (toJSVal val)) -- | getY :: (MonadDOM m) => SVGPathSegArcRel -> m Float getY self = liftDOM (realToFrac <$> ((self ^. js "y") >>= valToNumber)) -- | setR1 :: (MonadDOM m) => SVGPathSegArcRel -> Float -> m () setR1 self val = liftDOM (self ^. jss "r1" (toJSVal val)) -- | getR1 :: (MonadDOM m) => SVGPathSegArcRel -> m Float getR1 self = liftDOM (realToFrac <$> ((self ^. js "r1") >>= valToNumber)) -- | setR2 :: (MonadDOM m) => SVGPathSegArcRel -> Float -> m () setR2 self val = liftDOM (self ^. jss "r2" (toJSVal val)) -- | getR2 :: (MonadDOM m) => SVGPathSegArcRel -> m Float getR2 self = liftDOM (realToFrac <$> ((self ^. js "r2") >>= valToNumber)) -- | setAngle :: (MonadDOM m) => SVGPathSegArcRel -> Float -> m () setAngle self val = liftDOM (self ^. jss "angle" (toJSVal val)) -- | getAngle :: (MonadDOM m) => SVGPathSegArcRel -> m Float getAngle self = liftDOM (realToFrac <$> ((self ^. js "angle") >>= valToNumber)) -- | setLargeArcFlag :: (MonadDOM m) => SVGPathSegArcRel -> Bool -> m () setLargeArcFlag self val = liftDOM (self ^. jss "largeArcFlag" (toJSVal val)) -- | getLargeArcFlag :: (MonadDOM m) => SVGPathSegArcRel -> m Bool getLargeArcFlag self = liftDOM ((self ^. js "largeArcFlag") >>= valToBool) -- | setSweepFlag :: (MonadDOM m) => SVGPathSegArcRel -> Bool -> m () setSweepFlag self val = liftDOM (self ^. jss "sweepFlag" (toJSVal val)) -- | getSweepFlag :: (MonadDOM m) => SVGPathSegArcRel -> m Bool getSweepFlag self = liftDOM ((self ^. js "sweepFlag") >>= valToBool)