module JSDOM.Generated.AudioBuffer
(getChannelData, getChannelData_, getChannelDataUnsafe,
getChannelDataUnchecked, getLength, getDuration, getSampleRate,
setGain, getGain, getNumberOfChannels, AudioBuffer(..),
gTypeAudioBuffer)
where
import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..))
import qualified Prelude (error)
import Data.Typeable (Typeable)
import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, new, array)
import Data.Int (Int64)
import Data.Word (Word, Word64)
import JSDOM.Types
import Control.Applicative ((<$>))
import Control.Monad (void)
import Control.Lens.Operators ((^.))
import JSDOM.EventTargetClosures (EventName, unsafeEventName)
import JSDOM.Enums
getChannelData ::
(MonadDOM m) => AudioBuffer -> Word -> m (Maybe Float32Array)
getChannelData self channelIndex
= liftDOM
((self ^. jsf "getChannelData" [toJSVal channelIndex]) >>=
fromJSVal)
getChannelData_ :: (MonadDOM m) => AudioBuffer -> Word -> m ()
getChannelData_ self channelIndex
= liftDOM
(void (self ^. jsf "getChannelData" [toJSVal channelIndex]))
getChannelDataUnsafe ::
(MonadDOM m, HasCallStack) => AudioBuffer -> Word -> m Float32Array
getChannelDataUnsafe self channelIndex
= liftDOM
(((self ^. jsf "getChannelData" [toJSVal channelIndex]) >>=
fromJSVal)
>>= maybe (Prelude.error "Nothing to return") return)
getChannelDataUnchecked ::
(MonadDOM m) => AudioBuffer -> Word -> m Float32Array
getChannelDataUnchecked self channelIndex
= liftDOM
((self ^. jsf "getChannelData" [toJSVal channelIndex]) >>=
fromJSValUnchecked)
getLength :: (MonadDOM m) => AudioBuffer -> m Int
getLength self
= liftDOM (round <$> ((self ^. js "length") >>= valToNumber))
getDuration :: (MonadDOM m) => AudioBuffer -> m Float
getDuration self
= liftDOM
(realToFrac <$> ((self ^. js "duration") >>= valToNumber))
getSampleRate :: (MonadDOM m) => AudioBuffer -> m Float
getSampleRate self
= liftDOM
(realToFrac <$> ((self ^. js "sampleRate") >>= valToNumber))
setGain :: (MonadDOM m) => AudioBuffer -> Float -> m ()
setGain self val = liftDOM (self ^. jss "gain" (toJSVal val))
getGain :: (MonadDOM m) => AudioBuffer -> m Float
getGain self
= liftDOM (realToFrac <$> ((self ^. js "gain") >>= valToNumber))
getNumberOfChannels :: (MonadDOM m) => AudioBuffer -> m Word
getNumberOfChannels self
= liftDOM
(round <$> ((self ^. js "numberOfChannels") >>= valToNumber))