{-# LANGUAGE PatternSynonyms #-} -- For HasCallStack compatibility {-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} module JSDOM.Generated.SVGFEPointLightElement (getX, getXUnsafe, getXUnchecked, getY, getYUnsafe, getYUnchecked, getZ, getZUnsafe, getZUnchecked, SVGFEPointLightElement(..), gTypeSVGFEPointLightElement) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..)) import qualified Prelude (error) import Data.Typeable (Typeable) import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, new, array) import Data.Int (Int64) import Data.Word (Word, Word64) import JSDOM.Types import Control.Applicative ((<$>)) import Control.Monad (void) import Control.Lens.Operators ((^.)) import JSDOM.EventTargetClosures (EventName, unsafeEventName) import JSDOM.Enums -- | getX :: (MonadDOM m) => SVGFEPointLightElement -> m (Maybe SVGAnimatedNumber) getX self = liftDOM ((self ^. js "x") >>= fromJSVal) -- | getXUnsafe :: (MonadDOM m, HasCallStack) => SVGFEPointLightElement -> m SVGAnimatedNumber getXUnsafe self = liftDOM (((self ^. js "x") >>= fromJSVal) >>= maybe (Prelude.error "Nothing to return") return) -- | getXUnchecked :: (MonadDOM m) => SVGFEPointLightElement -> m SVGAnimatedNumber getXUnchecked self = liftDOM ((self ^. js "x") >>= fromJSValUnchecked) -- | getY :: (MonadDOM m) => SVGFEPointLightElement -> m (Maybe SVGAnimatedNumber) getY self = liftDOM ((self ^. js "y") >>= fromJSVal) -- | getYUnsafe :: (MonadDOM m, HasCallStack) => SVGFEPointLightElement -> m SVGAnimatedNumber getYUnsafe self = liftDOM (((self ^. js "y") >>= fromJSVal) >>= maybe (Prelude.error "Nothing to return") return) -- | getYUnchecked :: (MonadDOM m) => SVGFEPointLightElement -> m SVGAnimatedNumber getYUnchecked self = liftDOM ((self ^. js "y") >>= fromJSValUnchecked) -- | getZ :: (MonadDOM m) => SVGFEPointLightElement -> m (Maybe SVGAnimatedNumber) getZ self = liftDOM ((self ^. js "z") >>= fromJSVal) -- | getZUnsafe :: (MonadDOM m, HasCallStack) => SVGFEPointLightElement -> m SVGAnimatedNumber getZUnsafe self = liftDOM (((self ^. js "z") >>= fromJSVal) >>= maybe (Prelude.error "Nothing to return") return) -- | getZUnchecked :: (MonadDOM m) => SVGFEPointLightElement -> m SVGAnimatedNumber getZUnchecked self = liftDOM ((self ^. js "z") >>= fromJSValUnchecked)