{-# LANGUAGE PatternSynonyms #-} -- For HasCallStack compatibility {-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} module JSDOM.Generated.WebGLContextAttributes (setAlpha, getAlpha, setDepth, getDepth, setStencil, getStencil, setAntialias, getAntialias, setPremultipliedAlpha, getPremultipliedAlpha, setPreserveDrawingBuffer, getPreserveDrawingBuffer, WebGLContextAttributes(..), gTypeWebGLContextAttributes) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..)) import qualified Prelude (error) import Data.Typeable (Typeable) import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, new, array) import Data.Int (Int64) import Data.Word (Word, Word64) import JSDOM.Types import Control.Applicative ((<$>)) import Control.Monad (void) import Control.Lens.Operators ((^.)) import JSDOM.EventTargetClosures (EventName, unsafeEventName) import JSDOM.Enums -- | setAlpha :: (MonadDOM m) => WebGLContextAttributes -> Bool -> m () setAlpha self val = liftDOM (self ^. jss "alpha" (toJSVal val)) -- | getAlpha :: (MonadDOM m) => WebGLContextAttributes -> m Bool getAlpha self = liftDOM ((self ^. js "alpha") >>= valToBool) -- | setDepth :: (MonadDOM m) => WebGLContextAttributes -> Bool -> m () setDepth self val = liftDOM (self ^. jss "depth" (toJSVal val)) -- | getDepth :: (MonadDOM m) => WebGLContextAttributes -> m Bool getDepth self = liftDOM ((self ^. js "depth") >>= valToBool) -- | setStencil :: (MonadDOM m) => WebGLContextAttributes -> Bool -> m () setStencil self val = liftDOM (self ^. jss "stencil" (toJSVal val)) -- | getStencil :: (MonadDOM m) => WebGLContextAttributes -> m Bool getStencil self = liftDOM ((self ^. js "stencil") >>= valToBool) -- | setAntialias :: (MonadDOM m) => WebGLContextAttributes -> Bool -> m () setAntialias self val = liftDOM (self ^. jss "antialias" (toJSVal val)) -- | getAntialias :: (MonadDOM m) => WebGLContextAttributes -> m Bool getAntialias self = liftDOM ((self ^. js "antialias") >>= valToBool) -- | setPremultipliedAlpha :: (MonadDOM m) => WebGLContextAttributes -> Bool -> m () setPremultipliedAlpha self val = liftDOM (self ^. jss "premultipliedAlpha" (toJSVal val)) -- | getPremultipliedAlpha :: (MonadDOM m) => WebGLContextAttributes -> m Bool getPremultipliedAlpha self = liftDOM ((self ^. js "premultipliedAlpha") >>= valToBool) -- | setPreserveDrawingBuffer :: (MonadDOM m) => WebGLContextAttributes -> Bool -> m () setPreserveDrawingBuffer self val = liftDOM (self ^. jss "preserveDrawingBuffer" (toJSVal val)) -- | getPreserveDrawingBuffer :: (MonadDOM m) => WebGLContextAttributes -> m Bool getPreserveDrawingBuffer self = liftDOM ((self ^. js "preserveDrawingBuffer") >>= valToBool)