module JSDOM.Generated.SVGAnimatedAngle
(getBaseVal, getBaseValUnsafe, getBaseValUnchecked, getAnimVal,
getAnimValUnsafe, getAnimValUnchecked, SVGAnimatedAngle(..),
gTypeSVGAnimatedAngle)
where
import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..))
import qualified Prelude (error)
import Data.Typeable (Typeable)
import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, new, array)
import Data.Int (Int64)
import Data.Word (Word, Word64)
import JSDOM.Types
import Control.Applicative ((<$>))
import Control.Monad (void)
import Control.Lens.Operators ((^.))
import JSDOM.EventTargetClosures (EventName, unsafeEventName)
import JSDOM.Enums
getBaseVal ::
(MonadDOM m) => SVGAnimatedAngle -> m (Maybe SVGAngle)
getBaseVal self = liftDOM ((self ^. js "baseVal") >>= fromJSVal)
getBaseValUnsafe ::
(MonadDOM m, HasCallStack) => SVGAnimatedAngle -> m SVGAngle
getBaseValUnsafe self
= liftDOM
(((self ^. js "baseVal") >>= fromJSVal) >>=
maybe (Prelude.error "Nothing to return") return)
getBaseValUnchecked ::
(MonadDOM m) => SVGAnimatedAngle -> m SVGAngle
getBaseValUnchecked self
= liftDOM ((self ^. js "baseVal") >>= fromJSValUnchecked)
getAnimVal ::
(MonadDOM m) => SVGAnimatedAngle -> m (Maybe SVGAngle)
getAnimVal self = liftDOM ((self ^. js "animVal") >>= fromJSVal)
getAnimValUnsafe ::
(MonadDOM m, HasCallStack) => SVGAnimatedAngle -> m SVGAngle
getAnimValUnsafe self
= liftDOM
(((self ^. js "animVal") >>= fromJSVal) >>=
maybe (Prelude.error "Nothing to return") return)
getAnimValUnchecked ::
(MonadDOM m) => SVGAnimatedAngle -> m SVGAngle
getAnimValUnchecked self
= liftDOM ((self ^. js "animVal") >>= fromJSValUnchecked)