module JSDOM.Generated.WebGLContextEvent
(getStatusMessage, WebGLContextEvent(..), gTypeWebGLContextEvent)
where
import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..))
import qualified Prelude (error)
import Data.Typeable (Typeable)
import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, new, array)
import Data.Int (Int64)
import Data.Word (Word, Word64)
import JSDOM.Types
import Control.Applicative ((<$>))
import Control.Monad (void)
import Control.Lens.Operators ((^.))
import JSDOM.EventTargetClosures (EventName, unsafeEventName)
import JSDOM.Enums
getStatusMessage ::
(MonadDOM m, FromJSString result) => WebGLContextEvent -> m result
getStatusMessage self
= liftDOM ((self ^. js "statusMessage") >>= fromJSValUnchecked)