{-# LANGUAGE PatternSynonyms #-} -- For HasCallStack compatibility {-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} module JSDOM.Generated.AudioBuffer (getChannelData, getChannelData_, getLength, getDuration, getSampleRate, setGain, getGain, getNumberOfChannels, AudioBuffer(..), gTypeAudioBuffer) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..)) import qualified Prelude (error) import Data.Typeable (Typeable) import Data.Traversable (mapM) import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, asyncFunction, new, array, jsUndefined, (!), (!!)) import Data.Int (Int64) import Data.Word (Word, Word64) import JSDOM.Types import Control.Applicative ((<$>)) import Control.Monad (void) import Control.Lens.Operators ((^.)) import JSDOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync) import JSDOM.Enums -- | getChannelData :: (MonadDOM m) => AudioBuffer -> Word -> m Float32Array getChannelData self channelIndex = liftDOM ((self ^. jsf "getChannelData" [toJSVal channelIndex]) >>= fromJSValUnchecked) -- | getChannelData_ :: (MonadDOM m) => AudioBuffer -> Word -> m () getChannelData_ self channelIndex = liftDOM (void (self ^. jsf "getChannelData" [toJSVal channelIndex])) -- | getLength :: (MonadDOM m) => AudioBuffer -> m Int getLength self = liftDOM (round <$> ((self ^. js "length") >>= valToNumber)) -- | getDuration :: (MonadDOM m) => AudioBuffer -> m Float getDuration self = liftDOM (realToFrac <$> ((self ^. js "duration") >>= valToNumber)) -- | getSampleRate :: (MonadDOM m) => AudioBuffer -> m Float getSampleRate self = liftDOM (realToFrac <$> ((self ^. js "sampleRate") >>= valToNumber)) -- | setGain :: (MonadDOM m) => AudioBuffer -> Float -> m () setGain self val = liftDOM (self ^. jss "gain" (toJSVal val)) -- | getGain :: (MonadDOM m) => AudioBuffer -> m Float getGain self = liftDOM (realToFrac <$> ((self ^. js "gain") >>= valToNumber)) -- | getNumberOfChannels :: (MonadDOM m) => AudioBuffer -> m Word getNumberOfChannels self = liftDOM (round <$> ((self ^. js "numberOfChannels") >>= valToNumber))