{-# LANGUAGE PatternSynonyms #-} -- For HasCallStack compatibility {-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} module JSDOM.Generated.Gamepad (getId, getIndex, getConnected, getTimestamp, getMapping, getAxes, getButtons, Gamepad(..), gTypeGamepad) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..)) import qualified Prelude (error) import Data.Typeable (Typeable) import Data.Traversable (mapM) import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, asyncFunction, new, array, jsUndefined, (!), (!!)) import Data.Int (Int64) import Data.Word (Word, Word64) import JSDOM.Types import Control.Applicative ((<$>)) import Control.Monad (void) import Control.Lens.Operators ((^.)) import JSDOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync) import JSDOM.Enums -- | getId :: (MonadDOM m, FromJSString result) => Gamepad -> m result getId self = liftDOM ((self ^. js "id") >>= fromJSValUnchecked) -- | getIndex :: (MonadDOM m) => Gamepad -> m Word getIndex self = liftDOM (round <$> ((self ^. js "index") >>= valToNumber)) -- | getConnected :: (MonadDOM m) => Gamepad -> m Bool getConnected self = liftDOM ((self ^. js "connected") >>= valToBool) -- | getTimestamp :: (MonadDOM m) => Gamepad -> m Double getTimestamp self = liftDOM ((self ^. js "timestamp") >>= valToNumber) -- | getMapping :: (MonadDOM m, FromJSString result) => Gamepad -> m result getMapping self = liftDOM ((self ^. js "mapping") >>= fromJSValUnchecked) -- | getAxes :: (MonadDOM m) => Gamepad -> m [Double] getAxes self = liftDOM ((self ^. js "axes") >>= fromJSArrayUnchecked) -- | getButtons :: (MonadDOM m) => Gamepad -> m [GamepadButton] getButtons self = liftDOM ((self ^. js "buttons") >>= fromJSArrayUnchecked)