{-# LANGUAGE PatternSynonyms #-} -- For HasCallStack compatibility {-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} module JSDOM.Generated.HTMLSlotElement (assignedNodes, assignedNodes_, setName, getName, HTMLSlotElement(..), gTypeHTMLSlotElement) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..)) import qualified Prelude (error) import Data.Typeable (Typeable) import Data.Traversable (mapM) import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, asyncFunction, new, array, jsUndefined, (!), (!!)) import Data.Int (Int64) import Data.Word (Word, Word64) import JSDOM.Types import Control.Applicative ((<$>)) import Control.Monad (void) import Control.Lens.Operators ((^.)) import JSDOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync) import JSDOM.Enums -- | assignedNodes :: (MonadDOM m) => HTMLSlotElement -> Maybe AssignedNodesOptions -> m [Node] assignedNodes self options = liftDOM ((self ^. jsf "assignedNodes" [toJSVal options]) >>= fromJSArrayUnchecked) -- | assignedNodes_ :: (MonadDOM m) => HTMLSlotElement -> Maybe AssignedNodesOptions -> m () assignedNodes_ self options = liftDOM (void (self ^. jsf "assignedNodes" [toJSVal options])) -- | setName :: (MonadDOM m, ToJSString val) => HTMLSlotElement -> val -> m () setName self val = liftDOM (self ^. jss "name" (toJSVal val)) -- | getName :: (MonadDOM m, FromJSString result) => HTMLSlotElement -> m result getName self = liftDOM ((self ^. js "name") >>= fromJSValUnchecked)