{-# LANGUAGE PatternSynonyms #-} -- For HasCallStack compatibility {-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} module JSDOM.Generated.OESVertexArrayObject (createVertexArrayOES, createVertexArrayOES_, deleteVertexArrayOES, isVertexArrayOES, isVertexArrayOES_, bindVertexArrayOES, pattern VERTEX_ARRAY_BINDING_OES, OESVertexArrayObject(..), gTypeOESVertexArrayObject) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..)) import qualified Prelude (error) import Data.Typeable (Typeable) import Data.Traversable (mapM) import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, asyncFunction, new, array, jsUndefined, (!), (!!)) import Data.Int (Int64) import Data.Word (Word, Word64) import JSDOM.Types import Control.Applicative ((<$>)) import Control.Monad (void) import Control.Lens.Operators ((^.)) import JSDOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync) import JSDOM.Enums -- | createVertexArrayOES :: (MonadDOM m) => OESVertexArrayObject -> m WebGLVertexArrayObjectOES createVertexArrayOES self = liftDOM ((self ^. jsf "createVertexArrayOES" ()) >>= fromJSValUnchecked) -- | createVertexArrayOES_ :: (MonadDOM m) => OESVertexArrayObject -> m () createVertexArrayOES_ self = liftDOM (void (self ^. jsf "createVertexArrayOES" ())) -- | deleteVertexArrayOES :: (MonadDOM m) => OESVertexArrayObject -> Maybe WebGLVertexArrayObjectOES -> m () deleteVertexArrayOES self arrayObject = liftDOM (void (self ^. jsf "deleteVertexArrayOES" [toJSVal arrayObject])) -- | isVertexArrayOES :: (MonadDOM m) => OESVertexArrayObject -> Maybe WebGLVertexArrayObjectOES -> m Bool isVertexArrayOES self arrayObject = liftDOM ((self ^. jsf "isVertexArrayOES" [toJSVal arrayObject]) >>= valToBool) -- | isVertexArrayOES_ :: (MonadDOM m) => OESVertexArrayObject -> Maybe WebGLVertexArrayObjectOES -> m () isVertexArrayOES_ self arrayObject = liftDOM (void (self ^. jsf "isVertexArrayOES" [toJSVal arrayObject])) -- | bindVertexArrayOES :: (MonadDOM m) => OESVertexArrayObject -> Maybe WebGLVertexArrayObjectOES -> m () bindVertexArrayOES self arrayObject = liftDOM (void (self ^. jsf "bindVertexArrayOES" [toJSVal arrayObject])) pattern VERTEX_ARRAY_BINDING_OES = 34229