{-# LANGUAGE PatternSynonyms #-} -- For HasCallStack compatibility {-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} module JSDOM.Generated.Slotable (getAssignedSlot, getAssignedSlotUnsafe, getAssignedSlotUnchecked, Slotable(..), gTypeSlotable, IsSlotable, toSlotable) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..)) import qualified Prelude (error) import Data.Typeable (Typeable) import Data.Traversable (mapM) import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, asyncFunction, new, array, jsUndefined, (!), (!!)) import Data.Int (Int64) import Data.Word (Word, Word64) import JSDOM.Types import Control.Applicative ((<$>)) import Control.Monad (void) import Control.Lens.Operators ((^.)) import JSDOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync) import JSDOM.Enums -- | getAssignedSlot :: (MonadDOM m, IsSlotable self) => self -> m (Maybe HTMLSlotElement) getAssignedSlot self = liftDOM (((toSlotable self) ^. js "assignedSlot") >>= fromJSVal) -- | getAssignedSlotUnsafe :: (MonadDOM m, IsSlotable self, HasCallStack) => self -> m HTMLSlotElement getAssignedSlotUnsafe self = liftDOM ((((toSlotable self) ^. js "assignedSlot") >>= fromJSVal) >>= maybe (Prelude.error "Nothing to return") return) -- | getAssignedSlotUnchecked :: (MonadDOM m, IsSlotable self) => self -> m HTMLSlotElement getAssignedSlotUnchecked self = liftDOM (((toSlotable self) ^. js "assignedSlot") >>= fromJSValUnchecked)