cabal-version: 1.12 -- This file has been generated from package.yaml by hpack version 0.38.1. -- -- see: https://github.com/sol/hpack name: keid-geometry version: 0.1.2.0 synopsis: Geometry primitives for Keid engine. category: Game Engine author: IC Rainbow maintainer: keid@aenor.ru copyright: 2025 IC Rainbow license: BSD3 license-file: LICENSE build-type: Simple extra-source-files: README.md ChangeLog.md source-repository head type: git location: https://gitlab.com/keid/engine library exposed-modules: Geometry.Cube Geometry.Edge Geometry.Face Geometry.Hit Geometry.Icosphere Geometry.Intersect Geometry.Plane Geometry.Quad Geometry.Ray Geometry.Tile.Microblob Geometry.Tile.Neighbors other-modules: Paths_keid_geometry hs-source-dirs: src default-extensions: NoImplicitPrelude ApplicativeDo BinaryLiterals BlockArguments DataKinds DefaultSignatures DerivingStrategies DerivingVia DuplicateRecordFields FunctionalDependencies HexFloatLiterals ImportQualifiedPost LambdaCase NamedFieldPuns NumDecimals OverloadedRecordDot OverloadedStrings PatternSynonyms QuasiQuotes RecordWildCards StrictData TemplateHaskell TypeFamilies TypeOperators ViewPatterns ghc-options: -Wall -Wcompat -Widentities -Wincomplete-record-updates -Wincomplete-uni-patterns -Wpartial-fields -Wredundant-constraints build-depends: base >=4.7 && <5 , geomancy >=0.3.0.0 , keid-core >=0.1.11.0 , mtl , rio >=0.1.12.0 , vector , vulkan default-language: GHC2021