module Stage.Loader.Types ( Stage , Frame , FrameResources(..) , RunState(..) ) where import Engine.Camera qualified as Camera import Render.Basic qualified as Basic import Render.DescSets.Set0 qualified as Set0 import Stage.Loader.UI (UI) import Stage.Loader.UI qualified as UI type Stage = Basic.Stage FrameResources RunState type Frame = Basic.Frame FrameResources data FrameResources = FrameResources { frSceneUi :: Set0.FrameResource '[Set0.Scene] , frUI :: UI.Observer } data RunState = RunState { rsProjectionP :: Camera.ProjectionProcess , rsSceneUiP :: Set0.Process , rsUI :: UI }