name: labyrinth version: 0.1.0.0 synopsis: A complicated turn-based game description: Players take turns in a labyrinth, competing with each other to pick a treasure and carry it out. They only know everyone's moves and responses, but do not see the map and must deduce it themselves. homepage: https://github.com/koterpillar/labyrinth license: MIT license-file: LICENSE author: Alexey Kotlyarov maintainer: koterpillar@gmail.com -- copyright: category: Game build-type: Simple cabal-version: >=1.8 source-repository head type: git location: git://github.com/koterpillar/labyrinth.git flag static description: Link the binary statically default: False executable labyrinth-server main-is: LabyrinthServer.hs build-depends: base ==4.5.*, mtl ==2.1.*, template-haskell ==2.7.*, acid-state ==0.8.*, happstack-server ==7.1.*, derive ==2.5.*, safecopy ==0.8.*, parsec ==3.1.*, containers ==0.4.*, random ==1.0.*, text ==0.11.*, transformers ==0.3.*, MonadRandom ==0.1.* hs-source-dirs: src if (flag(static)) ghc-options: -static -optl-pthread -optl-static Test-Suite tests type: exitcode-stdio-1.0 main-is: Main.hs build-depends: base ==4.5.*, mtl ==2.1.*, template-haskell ==2.7.*, acid-state ==0.8.*, happstack-server ==7.1.*, derive ==2.5.*, safecopy ==0.8.*, parsec ==3.1.*, containers ==0.4.*, random ==1.0.*, text ==0.11.*, transformers ==0.3.*, MonadRandom ==0.1.*, HTF ==0.10.*, HUnit ==1.2.* hs-source-dirs: src, testsuite