name: labyrinth version: 0.1.5.0 synopsis: A complicated turn-based game description: Players take turns in a labyrinth, competing with each other to pick a treasure and carry it out. They only know everyone's moves and responses, but do not see the map and must deduce it themselves. homepage: https://github.com/koterpillar/labyrinth license: MIT license-file: LICENSE author: Alexey Kotlyarov maintainer: koterpillar@gmail.com category: Game build-type: Simple cabal-version: >=1.8 source-repository head type: git location: git://github.com/koterpillar/labyrinth.git flag static description: Link the binary statically default: False executable labyrinth-server main-is: LabyrinthServer.hs build-depends: base >= 4.5 && < 4.7 , mtl ==2.1.* , template-haskell >= 2.7 && < 2.9 , lens ==3.8.* , acid-state ==0.8.* , happstack-server ==7.1.* , derive ==2.5.* , safecopy ==0.8.* , parsec ==3.1.* , containers >= 0.4 && < 0.6 , random ==1.0.* , text ==0.11.* , transformers ==0.3.* , MonadRandom ==0.1.* , json ==0.7.* , monad-loops ==0.3.* hs-source-dirs: src if (flag(static)) ghc-options: -static -optl-pthread -optl-static test-Suite tests type: exitcode-stdio-1.0 main-is: Main.hs build-depends: base >= 4.5 && < 4.7 , mtl ==2.1.* , template-haskell >= 2.7 && < 2.9 , lens ==3.8.* , acid-state ==0.8.* , happstack-server ==7.1.* , derive ==2.5.* , safecopy ==0.8.* , parsec ==3.1.* , containers >= 0.4 && < 0.6 , random ==1.0.* , text ==0.11.* , transformers ==0.3.* , MonadRandom ==0.1.* , json ==0.7.* , monad-loops ==0.3.* , HTF ==0.10.* , HUnit ==1.2.* , QuickCheck >=2.6 && < 2.7 hs-source-dirs: src, testsuite