Labyrinth.Generate
generateLabyrinth
type LabGen g a
type CellPredicate m
type CellPredicateR g
isTypeF
isType
isLand
perimeter
area
chooseRandomR
randomDirection
allOf
cellIf
putCell
putCellIf
neighbors
allNeighbors
isArmoryHospital
putAH
putArmories
putHospitals
noTreasures
putTreasure
hasWall
putExit
putExits
putPits
foldTimes
foldTimes_
putRivers
hasLandAround
landCellThere
putTreasures
putWalls
goodReachability
goodDistribution
untilR
untilRN
generate