| Safe Haskell | None |
|---|
LC_B_GLCompile
Documentation
data ShaderSource Source
Constructors
| VertexShaderSrc !ByteString | |
| GeometryShaderSrc !ByteString | |
| FragmentShaderSrc !ByteString |
setupRasterContext :: RasterContext -> IO ()Source
compileClearFrameBuffer :: Exp -> IO ()Source