module Numeric.LAPACK.Matrix.Triangular.Eigen (
values,
decompose,
) where
import qualified Numeric.LAPACK.Matrix.Triangular.Basic as Triangular
import qualified Numeric.LAPACK.Matrix.Shape.Private as MatrixShape
import Numeric.LAPACK.Matrix.Triangular.Private
(unpackZero, pack, unpackToTemp, fillTriangle,
forPointers, rowMajorPointers)
import Numeric.LAPACK.Matrix.Triangular.Basic (Triangular)
import Numeric.LAPACK.Matrix.Shape.Private
(Order(ColumnMajor,RowMajor), caseLoUp, uploOrder, NonUnit(NonUnit))
import Numeric.LAPACK.Vector (Vector)
import Numeric.LAPACK.Scalar (zero)
import Numeric.LAPACK.Private (lacgv, withInfo, errorCodeMsg)
import qualified Numeric.LAPACK.FFI.Complex as LapackComplex
import qualified Numeric.LAPACK.FFI.Real as LapackReal
import qualified Numeric.BLAS.FFI.Generic as BlasGen
import qualified Numeric.Netlib.Utility as Call
import qualified Numeric.Netlib.Class as Class
import qualified Data.Array.Comfort.Storable.Unchecked.Monadic as ArrayIO
import qualified Data.Array.Comfort.Storable.Unchecked as Array
import qualified Data.Array.Comfort.Shape as Shape
import Data.Array.Comfort.Storable.Unchecked (Array(Array))
import Data.Array.Comfort.Shape (triangleSize)
import Foreign.C.Types (CInt, CChar)
import Foreign.Ptr (Ptr, nullPtr)
import Control.Monad.Trans.Cont (evalContT)
import Control.Monad.IO.Class (liftIO)
import Data.Complex (Complex)
import Data.Tuple.HT (swap)
values ::
(MatrixShape.DiagUpLo lo up, Shape.C sh, Class.Floating a) =>
Triangular lo diag up sh a -> Vector sh a
values = Triangular.takeDiagonal
decompose ::
(MatrixShape.DiagUpLo lo up, Shape.C sh, Class.Floating a) =>
Triangular lo NonUnit up sh a ->
(Triangular lo NonUnit up sh a, Vector sh a, Triangular lo NonUnit up sh a)
decompose a =
let (vr,vl) =
flip getDecompose a $
MatrixShape.switchDiagUpLo
(Decompose $
(\eye -> (eye, Triangular.transpose eye)) .
Triangular.relaxUnitDiagonal .
Triangular.identity ColumnMajor .
MatrixShape.triangularSize . Array.shape)
(Decompose decomposeTriangular)
(Decompose decomposeTriangular)
in (vr, values a, vl)
newtype Decompose sh a lo up =
Decompose {
getDecompose ::
Triangular lo NonUnit up sh a ->
(Triangular lo NonUnit up sh a, Triangular lo NonUnit up sh a)
}
decomposeTriangular ::
(MatrixShape.UpLo lo up, Shape.C sh, Class.Floating a) =>
Triangular lo NonUnit up sh a ->
(Triangular lo NonUnit up sh a, Triangular lo NonUnit up sh a)
decomposeTriangular (Array (MatrixShape.Triangular _diag uplo order sh) a) =
let triShape ord =
MatrixShape.Triangular NonUnit uplo (uploOrder uplo ord) sh
n = Shape.size sh
n2 = n*n
triSize = triangleSize n
in caseLoUp uplo id swap $
Array.unsafeCreateWithSizeAndResult (triShape RowMajor) $ \_ vlpPtr ->
ArrayIO.unsafeCreate (triShape ColumnMajor) $ \vrpPtr ->
evalContT $ do
sidePtr <- Call.char 'B'
howManyPtr <- Call.char 'A'
let selectPtr = nullPtr
let unpk =
case uploOrder uplo order of
ColumnMajor -> unpackZero ColumnMajor
RowMajor -> unpackZeroRowMajor
aPtr <- unpackToTemp unpk n a
ldaPtr <- Call.leadingDim n
vlPtr <- Call.allocaArray n2
vrPtr <- Call.allocaArray n2
mmPtr <- Call.cint n
mPtr <- Call.alloca
liftIO $ withInfo errorCodeMsg "trevc" $
trevc sidePtr howManyPtr selectPtr n
aPtr ldaPtr vlPtr ldaPtr vrPtr ldaPtr mmPtr mPtr
sizePtr <- Call.cint triSize
incPtr <- Call.cint 1
liftIO $ do
pack ColumnMajor n vrPtr vrpPtr
pack RowMajor n vlPtr vlpPtr
lacgv sizePtr vlpPtr incPtr
unpackZeroRowMajor :: Class.Floating a => Int -> Ptr a -> Ptr a -> IO ()
unpackZeroRowMajor n packedPtr fullPtr = do
fillTriangle zero RowMajor n fullPtr
unpackRowMajor n packedPtr fullPtr
unpackRowMajor :: Class.Floating a => Int -> Ptr a -> Ptr a -> IO ()
unpackRowMajor n packedPtr fullPtr = evalContT $ do
incxPtr <- Call.cint 1
incyPtr <- Call.cint n
liftIO $
forPointers (rowMajorPointers n fullPtr packedPtr) $
\nPtr (dstPtr,srcPtr) ->
BlasGen.copy nPtr srcPtr incxPtr dstPtr incyPtr
type TREVC_ a =
Ptr CChar -> Ptr CChar -> Ptr Bool ->
Int -> Ptr a -> Ptr CInt -> Ptr a -> Ptr CInt -> Ptr a -> Ptr CInt ->
Ptr CInt -> Ptr CInt -> Ptr CInt -> IO ()
newtype TREVC a = TREVC {getTREVC :: TREVC_ a}
trevc :: Class.Floating a => TREVC_ a
trevc =
getTREVC $
Class.switchFloating
(TREVC trevcReal) (TREVC trevcReal)
(TREVC trevcComplex) (TREVC trevcComplex)
trevcReal :: Class.Real a => TREVC_ a
trevcReal sidePtr howmnyPtr selectPtr n
tPtr ldtPtr vlPtr ldvlPtr vrPtr ldvrPtr mmPtr mPtr infoPtr =
evalContT $ do
nPtr <- Call.cint n
workPtr <- Call.allocaArray (3*n)
liftIO $
LapackReal.trevc sidePtr howmnyPtr selectPtr nPtr
tPtr ldtPtr vlPtr ldvlPtr vrPtr ldvrPtr mmPtr mPtr workPtr infoPtr
trevcComplex :: Class.Real a => TREVC_ (Complex a)
trevcComplex sidePtr howmnyPtr selectPtr n
tPtr ldtPtr vlPtr ldvlPtr vrPtr ldvrPtr mmPtr mPtr infoPtr =
evalContT $ do
nPtr <- Call.cint n
workPtr <- Call.allocaArray (2*n)
rworkPtr <- Call.allocaArray n
liftIO $
LapackComplex.trevc sidePtr howmnyPtr selectPtr nPtr
tPtr ldtPtr vlPtr ldvlPtr vrPtr ldvrPtr mmPtr mPtr
workPtr rworkPtr infoPtr