module Entity.Id where import qualified GameData.Entity as E invalidId :: Int invalidId = -1 entityId :: E.Entity -> Int entityId E.Player {E.playerId = id} = id entityId E.Enemy {E.enemyId = id} = id entityId E.Star {E.starId = id} = id entityId E.Platform {E.platformId = id} = id setEntityId :: E.Entity -> Int -> E.Entity setEntityId p@E.Player {} id = p {E.playerId = id} setEntityId e@E.Enemy {} id = e {E.enemyId = id} setEntityId s@E.Star {} id = s {E.starId = id} setEntityId p@E.Platform {} id = p {E.platformId = id}