module Ressources where #ifdef CABAL import qualified Paths_layers_game as PL #endif getDataFileName :: FilePath -> IO FilePath getDataFileName path = #ifdef CABAL PL.getDataFileName path #else return $ srcDir ++ path where srcDir = "/home/dan/projekte/layers/src/" #endif getImageFilePath :: String -> IO FilePath getImageFilePath imageName = getDataFileName $ imageDir ++ imageName where imageDir = "Ressources/Images/" getFontFilePath :: String -> IO FilePath getFontFilePath fontName = getDataFileName $ fontDir ++ fontName where fontDir = "Ressources/Fonts/"