{-# OPTIONS_GHC -XNoImplicitPrelude #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} -- XXX -fno-warn-unused-imports needed for the GHC.Tuple import below. Sigh. {-# OPTIONS_HADDOCK hide #-} ----------------------------------------------------------------------------- -- | -- Module : GHC.Classes -- Copyright : (c) The University of Glasgow, 1992-2002 -- License : see libraries/base/LICENSE -- -- Maintainer : cvs-ghc@haskell.org -- Stability : internal -- Portability : non-portable (GHC extensions) -- -- Basic classes. -- ----------------------------------------------------------------------------- module GHC.Classes where import GHC.Bool import GHC.Integer -- GHC.Magic is used in some derived instances import GHC.Magic () import GHC.Ordering import GHC.Prim import GHC.Tuple import GHC.Types import GHC.Unit infix 4 ==, /=, <, <=, >=, > infixr 3 && infixr 2 || default () -- Double isn't available yet -- | The 'Eq' class defines equality ('==') and inequality ('/='). -- All the basic datatypes exported by the "Prelude" are instances of 'Eq', -- and 'Eq' may be derived for any datatype whose constituents are also -- instances of 'Eq'. -- -- Minimal complete definition: either '==' or '/='. -- class Eq a where (==), (/=) :: a -> a -> Bool {-# INLINE (/=) #-} {-# INLINE (==) #-} x /= y = not (x == y) x == y = not (x /= y) deriving instance Eq () deriving instance (Eq a, Eq b) => Eq (a, b) deriving instance (Eq a, Eq b, Eq c) => Eq (a, b, c) deriving instance (Eq a, Eq b, Eq c, Eq d) => Eq (a, b, c, d) deriving instance (Eq a, Eq b, Eq c, Eq d, Eq e) => Eq (a, b, c, d, e) deriving instance (Eq a, Eq b, Eq c, Eq d, Eq e, Eq f) => Eq (a, b, c, d, e, f) deriving instance (Eq a, Eq b, Eq c, Eq d, Eq e, Eq f, Eq g) => Eq (a, b, c, d, e, f, g) deriving instance (Eq a, Eq b, Eq c, Eq d, Eq e, Eq f, Eq g, Eq h) => Eq (a, b, c, d, e, f, g, h) deriving instance (Eq a, Eq b, Eq c, Eq d, Eq e, Eq f, Eq g, Eq h, Eq i) => Eq (a, b, c, d, e, f, g, h, i) deriving instance (Eq a, Eq b, Eq c, Eq d, Eq e, Eq f, Eq g, Eq h, Eq i, Eq j) => Eq (a, b, c, d, e, f, g, h, i, j) deriving instance (Eq a, Eq b, Eq c, Eq d, Eq e, Eq f, Eq g, Eq h, Eq i, Eq j, Eq k) => Eq (a, b, c, d, e, f, g, h, i, j, k) deriving instance (Eq a, Eq b, Eq c, Eq d, Eq e, Eq f, Eq g, Eq h, Eq i, Eq j, Eq k, Eq l) => Eq (a, b, c, d, e, f, g, h, i, j, k, l) deriving instance (Eq a, Eq b, Eq c, Eq d, Eq e, Eq f, Eq g, Eq h, Eq i, Eq j, Eq k, Eq l, Eq m) => Eq (a, b, c, d, e, f, g, h, i, j, k, l, m) deriving instance (Eq a, Eq b, Eq c, Eq d, Eq e, Eq f, Eq g, Eq h, Eq i, Eq j, Eq k, Eq l, Eq m, Eq n) => Eq (a, b, c, d, e, f, g, h, i, j, k, l, m, n) deriving instance (Eq a, Eq b, Eq c, Eq d, Eq e, Eq f, Eq g, Eq h, Eq i, Eq j, Eq k, Eq l, Eq m, Eq n, Eq o) => Eq (a, b, c, d, e, f, g, h, i, j, k, l, m, n, o) instance (Eq a) => Eq [a] where {-# SPECIALISE instance Eq [Char] #-} [] == [] = True (x:xs) == (y:ys) = x == y && xs == ys _xs == _ys = False deriving instance Eq Bool deriving instance Eq Ordering instance Eq Char where (C# c1) == (C# c2) = c1 `eqChar#` c2 (C# c1) /= (C# c2) = c1 `neChar#` c2 instance Eq Integer where (==) = eqInteger (/=) = neqInteger instance Eq Float where (F# x) == (F# y) = x `eqFloat#` y instance Eq Double where (D# x) == (D# y) = x ==## y -- | The 'Ord' class is used for totally ordered datatypes. -- -- Instances of 'Ord' can be derived for any user-defined -- datatype whose constituent types are in 'Ord'. The declared order -- of the constructors in the data declaration determines the ordering -- in derived 'Ord' instances. The 'Ordering' datatype allows a single -- comparison to determine the precise ordering of two objects. -- -- Minimal complete definition: either 'compare' or '<='. -- Using 'compare' can be more efficient for complex types. -- class (Eq a) => Ord a where compare :: a -> a -> Ordering (<), (<=), (>), (>=) :: a -> a -> Bool max, min :: a -> a -> a compare x y = if x == y then EQ -- NB: must be '<=' not '<' to validate the -- above claim about the minimal things that -- can be defined for an instance of Ord: else if x <= y then LT else GT x < y = case compare x y of { LT -> True; _ -> False } x <= y = case compare x y of { GT -> False; _ -> True } x > y = case compare x y of { GT -> True; _ -> False } x >= y = case compare x y of { LT -> False; _ -> True } -- These two default methods use '<=' rather than 'compare' -- because the latter is often more expensive max x y = if x <= y then y else x min x y = if x <= y then x else y -- This fails for some reason. --deriving instance Ord () instance Ord () where compare () () = EQ deriving instance (Ord a, Ord b) => Ord (a, b) deriving instance (Ord a, Ord b, Ord c) => Ord (a, b, c) deriving instance (Ord a, Ord b, Ord c, Ord d) => Ord (a, b, c, d) deriving instance (Ord a, Ord b, Ord c, Ord d, Ord e) => Ord (a, b, c, d, e) deriving instance (Ord a, Ord b, Ord c, Ord d, Ord e, Ord f) => Ord (a, b, c, d, e, f) deriving instance (Ord a, Ord b, Ord c, Ord d, Ord e, Ord f, Ord g) => Ord (a, b, c, d, e, f, g) deriving instance (Ord a, Ord b, Ord c, Ord d, Ord e, Ord f, Ord g, Ord h) => Ord (a, b, c, d, e, f, g, h) deriving instance (Ord a, Ord b, Ord c, Ord d, Ord e, Ord f, Ord g, Ord h, Ord i) => Ord (a, b, c, d, e, f, g, h, i) deriving instance (Ord a, Ord b, Ord c, Ord d, Ord e, Ord f, Ord g, Ord h, Ord i, Ord j) => Ord (a, b, c, d, e, f, g, h, i, j) deriving instance (Ord a, Ord b, Ord c, Ord d, Ord e, Ord f, Ord g, Ord h, Ord i, Ord j, Ord k) => Ord (a, b, c, d, e, f, g, h, i, j, k) deriving instance (Ord a, Ord b, Ord c, Ord d, Ord e, Ord f, Ord g, Ord h, Ord i, Ord j, Ord k, Ord l) => Ord (a, b, c, d, e, f, g, h, i, j, k, l) deriving instance (Ord a, Ord b, Ord c, Ord d, Ord e, Ord f, Ord g, Ord h, Ord i, Ord j, Ord k, Ord l, Ord m) => Ord (a, b, c, d, e, f, g, h, i, j, k, l, m) deriving instance (Ord a, Ord b, Ord c, Ord d, Ord e, Ord f, Ord g, Ord h, Ord i, Ord j, Ord k, Ord l, Ord m, Ord n) => Ord (a, b, c, d, e, f, g, h, i, j, k, l, m, n) deriving instance (Ord a, Ord b, Ord c, Ord d, Ord e, Ord f, Ord g, Ord h, Ord i, Ord j, Ord k, Ord l, Ord m, Ord n, Ord o) => Ord (a, b, c, d, e, f, g, h, i, j, k, l, m, n, o) instance (Ord a) => Ord [a] where {-# SPECIALISE instance Ord [Char] #-} compare [] [] = EQ compare [] (_:_) = LT compare (_:_) [] = GT compare (x:xs) (y:ys) = case compare x y of EQ -> compare xs ys other -> other deriving instance Ord Bool deriving instance Ord Ordering -- We don't use deriving for Ord Char, because for Ord the derived -- instance defines only compare, which takes two primops. Then -- '>' uses compare, and therefore takes two primops instead of one. instance Ord Char where (C# c1) > (C# c2) = c1 `gtChar#` c2 (C# c1) >= (C# c2) = c1 `geChar#` c2 (C# c1) <= (C# c2) = c1 `leChar#` c2 (C# c1) < (C# c2) = c1 `ltChar#` c2 instance Ord Integer where (<=) = leInteger (>) = gtInteger (<) = ltInteger (>=) = geInteger compare = compareInteger instance Ord Float where (F# x) `compare` (F# y) = if x `ltFloat#` y then LT else if x `eqFloat#` y then EQ else GT (F# x) < (F# y) = x `ltFloat#` y (F# x) <= (F# y) = x `leFloat#` y (F# x) >= (F# y) = x `geFloat#` y (F# x) > (F# y) = x `gtFloat#` y instance Ord Double where (D# x) `compare` (D# y) = if x <## y then LT else if x ==## y then EQ else GT (D# x) < (D# y) = x <## y (D# x) <= (D# y) = x <=## y (D# x) >= (D# y) = x >=## y (D# x) > (D# y) = x >## y -- OK, so they're technically not part of a class...: -- Boolean functions -- | Boolean \"and\" (&&) :: Bool -> Bool -> Bool True && x = x False && _ = False -- | Boolean \"or\" (||) :: Bool -> Bool -> Bool True || _ = True False || x = x -- | Boolean \"not\" not :: Bool -> Bool not True = False not False = True