Graphics.GL.Low.Internal.Shader

setUniform

createProgram

deleteProgram

attachShader

linkProgram

linkStatus

programInfoLogLength

createShader

deleteShader

shaderSource

compileShader

compileStatus

shaderInfoLogLength

activeAttributeCount

activeAttributeMaxLength

activeUniformCount

activeUniformMaxLength

getActiveAttrib

getShaderAttrib

getActiveUniform

getShaderUniform

getAttribLocation

getUniformLocation

getActive

getProgramiv

getShaderiv

getGLiv