Graphics.GL.Low.Internal.Shader
setUniform
createProgram
deleteProgram
attachShader
linkProgram
linkStatus
programInfoLogLength
createShader
deleteShader
shaderSource
compileShader
compileStatus
shaderInfoLogLength
activeAttributeCount
activeAttributeMaxLength
activeUniformCount
activeUniformMaxLength
getActiveAttrib
getShaderAttrib
getActiveUniform
getShaderUniform
getAttribLocation
getUniformLocation
getActive
getProgramiv
getShaderiv
getGLiv