-- Hoogle documentation, generated by Haddock -- See Hoogle, http://www.haskell.org/hoogle/ -- | Lua, an embeddable scripting language -- -- This package provides bindings and types to bridge Haskell and -- Lua. -- -- The full Lua interpreter version 5.3.6 is included. Alternatively, a -- system-wide Lua installation can be linked instead. @package lua @version 2.0.0.1 -- | The core Lua types, including mappings of Lua types to Haskell. module Lua.Types -- | An opaque structure that points to a thread and indirectly (through -- the thread) to the whole state of a Lua interpreter. The Lua library -- is fully reentrant: it has no global variables. All information about -- a state is accessible through this structure. -- -- Synonym for lua_State *. See lua_State. newtype State State :: Ptr () -> State -- | The reader function used by load. Every time it needs -- another piece of the chunk, lua_load calls the reader, passing along -- its data parameter. The reader must return a pointer to a block of -- memory with a new piece of the chunk and set size to the block size. -- The block must exist until the reader function is called again. To -- signal the end of the chunk, the reader must return NULL or -- set size to zero. The reader function may return pieces of any size -- greater than zero. -- -- See lua_Reader. type Reader = FunPtr (State -> Ptr () -> Ptr CSize -> IO (Ptr CChar)) -- | Integer code used to encode the type of a Lua value. newtype TypeCode TypeCode :: CInt -> TypeCode [fromTypeCode] :: TypeCode -> CInt -- | Type for C functions. -- -- In order to communicate properly with Lua, a C function must use the -- following protocol, which defines the way parameters and results are -- passed: a C function receives its arguments from Lua in its stack in -- direct order (the first argument is pushed first). So, when the -- function starts, lua_gettop returns the number of -- arguments received by the function. The first argument (if any) is at -- index 1 and its last argument is at index lua_gettop. -- To return values to Lua, a C function just pushes them onto the stack, -- in direct order (the first result is pushed first), and returns the -- number of results. Any other value in the stack below the results will -- be properly discarded by Lua. Like a Lua function, a C function called -- by Lua can also return many results. -- -- See lua_CFunction. type CFunction = FunPtr PreCFunction -- | Type of Haskell functions that can be turned into C functions. -- -- This is the same as a dereferenced CFunction. type PreCFunction = State -> IO NumResults -- | Boolean value returned by a Lua C API function. This is a -- CInt and should be interpreted as -- False iff the value is 0, -- True otherwise. newtype LuaBool LuaBool :: CInt -> LuaBool -- | The type of integers in Lua. -- -- By default this type is Int64, but that can be changed -- to different values in lua. (See LUA_INT_TYPE in -- luaconf.h.) -- -- See lua_Integer. newtype Integer Integer :: Int64 -> Integer -- | The type of floats in Lua. -- -- By default this type is Double, but that can be -- changed in Lua to a single float or a long double. (See -- LUA_FLOAT_TYPE in luaconf.h.) -- -- See lua_Number. newtype Number Number :: Double -> Number -- | A stack index newtype StackIndex StackIndex :: CInt -> StackIndex [fromStackIndex] :: StackIndex -> CInt -- | The number of arguments consumed curing a function call. newtype NumArgs NumArgs :: CInt -> NumArgs [fromNumArgs] :: NumArgs -> CInt -- | The number of results returned by a function call. newtype NumResults NumResults :: CInt -> NumResults [fromNumResults] :: NumResults -> CInt -- | Relational operator code. newtype OPCode OPCode :: CInt -> OPCode -- | Integer code used to signal the status of a thread or computation. newtype StatusCode StatusCode :: CInt -> StatusCode -- | Garbage-collection options. newtype GCCode GCCode :: CInt -> GCCode instance GHC.Generics.Generic Lua.Types.State instance GHC.Classes.Eq Lua.Types.State instance GHC.Show.Show Lua.Types.Integer instance GHC.Real.Real Lua.Types.Integer instance GHC.Classes.Ord Lua.Types.Integer instance GHC.Num.Num Lua.Types.Integer instance GHC.Real.Integral Lua.Types.Integer instance GHC.Classes.Eq Lua.Types.Integer instance GHC.Enum.Enum Lua.Types.Integer instance GHC.Enum.Bounded Lua.Types.Integer instance GHC.Show.Show Lua.Types.Number instance GHC.Real.RealFrac Lua.Types.Number instance GHC.Float.RealFloat Lua.Types.Number instance GHC.Real.Real Lua.Types.Number instance GHC.Classes.Ord Lua.Types.Number instance GHC.Num.Num Lua.Types.Number instance GHC.Real.Fractional Lua.Types.Number instance GHC.Float.Floating Lua.Types.Number instance GHC.Classes.Eq Lua.Types.Number instance GHC.Show.Show Lua.Types.LuaBool instance Foreign.Storable.Storable Lua.Types.LuaBool instance GHC.Classes.Eq Lua.Types.LuaBool instance GHC.Show.Show Lua.Types.TypeCode instance GHC.Classes.Ord Lua.Types.TypeCode instance GHC.Classes.Eq Lua.Types.TypeCode instance Foreign.Storable.Storable Lua.Types.OPCode instance GHC.Classes.Eq Lua.Types.OPCode instance Foreign.Storable.Storable Lua.Types.StatusCode instance GHC.Classes.Eq Lua.Types.StatusCode instance Foreign.Storable.Storable Lua.Types.GCCode instance GHC.Classes.Eq Lua.Types.GCCode instance GHC.Show.Show Lua.Types.StackIndex instance GHC.Classes.Ord Lua.Types.StackIndex instance GHC.Num.Num Lua.Types.StackIndex instance GHC.Classes.Eq Lua.Types.StackIndex instance GHC.Enum.Enum Lua.Types.StackIndex instance GHC.Show.Show Lua.Types.NumArgs instance GHC.Classes.Ord Lua.Types.NumArgs instance GHC.Num.Num Lua.Types.NumArgs instance GHC.Classes.Eq Lua.Types.NumArgs instance GHC.Show.Show Lua.Types.NumResults instance GHC.Classes.Ord Lua.Types.NumResults instance GHC.Num.Num Lua.Types.NumResults instance GHC.Classes.Eq Lua.Types.NumResults -- | Lua standard libraries. module Lua.Lib -- | Pointer to function opening the base library. luaopen_base :: CFunction -- | Pointer to function opening the table library. luaopen_table :: CFunction -- | Pointer to function opening the io library. luaopen_io :: CFunction -- | Pointer to function opening the os library. luaopen_os :: CFunction -- | Pointer to function opening the string library. luaopen_string :: CFunction -- | Pointer to function opening the math library. luaopen_math :: CFunction -- | Pointer to function opening the debug library. luaopen_debug :: CFunction -- | Pointer to function opening the package library. luaopen_package :: CFunction -- | Ersatz functions for Lua API items which may, directly or indirectly, -- throw a Lua error. module Lua.Ersatz.Functions -- | Compares two Lua values. Returns 1 if the value at index -- index1 satisfies op when compared with the value at index -- index2, following the semantics of the corresponding Lua -- operator (that is, it may call metamethods). Otherwise returns -- 0. Also returns 0 if any of the indices is not -- valid. -- -- The value of op must be one of the following constants: -- --
-- -- table is in the stack at index 't' -- lua_pushnil l -- first key -- let loop = lua_next l t >>= \case -- FALSE -> return () -- _ -> do -- lua_type l (-2) >>= lua_typename l >>= peekCString >>= putStrLn -- lua_type l (-1) >>= lua_typename l >>= peekCString >>= putStrLn -- -- removes 'value'; keeps 'key' for next iteration -- lua_pop l 1 -- loop -- loop ---- -- While traversing a table, do not call lua_tolstring directly on -- a key, unless you know that the key is actually a string. Recall that -- lua_tolstring may change the value at the given index; this -- confuses the next call to lua_next. -- -- See function next for the caveats of modifying the table during -- its traversal. -- -- WARNING: lua_next is unsafe in Haskell: This function -- will cause an unrecoverable crash an error if the given key is neither -- nil nor present in the table. Consider using the -- hslua_next ersatz function instead. -- | Warning: This is an unsafe function, it will cause a program crash -- ifthe given key is neither nil nor present in the table.Consider using -- hslua_next instead. lua_next :: State -> StackIndex -> IO LuaBool -- | Calls a function in protected mode. -- -- To call a function you must use the following protocol: first, the -- function to be called is pushed onto the stack; then, the arguments to -- the function are pushed in direct order; that is, the first argument -- is pushed first. Finally you call lua_pcall; nargs -- is the number of arguments that you pushed onto the stack. All -- arguments and the function value are popped from the stack when the -- function is called. The function results are pushed onto the stack -- when the function returns. The number of results is adjusted to -- nresults, unless nresults is -- LUA_MULTRET. In this case, all results from the -- function are pushed. Lua takes care that the returned values fit into -- the stack space. The function results are pushed onto the stack in -- direct order (the first result is pushed first), so that after the -- call the last result is on the top of the stack. -- -- If there is any error, lua_pcall catches it, pushes a single -- value on the stack (the error message), and returns the error code. -- lua_pcall always removes the function and its arguments from -- the stack. -- -- If msgh is 0, then the error object returned on the -- stack is exactly the original error object. Otherwise, msgh -- is the location of a message handler. (This index cannot be a -- pseudo-index.) In case of runtime errors, this function will be called -- with the error object and its return value will be the object returned -- on the stack by lua_pcall. -- -- Typically, the message handler is used to add more debug information -- to the error object, such as a stack traceback. Such information -- cannot be gathered after the return of lua_pcall, -- since by then the stack has unwound. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pcall. lua_pcall :: State -> NumArgs -> NumResults -> StackIndex -> IO StatusCode -- | Pops n elements from the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pop lua_pop :: State -> CInt -> IO () -- | Pushes a boolean value with the given value onto the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushboolean. lua_pushboolean :: State -> LuaBool -> IO () -- | Pushes a new C closure onto the stack. -- -- When a C function is created, it is possible to associate some values -- with it, thus creating a C closure (see §3.4); these values are -- then accessible to the function whenever it is called. To associate -- values with a C function, first these values should be pushed onto the -- stack (when there are multiple values, the first value is pushed -- first). Then lua_pushcclosure is called to create and push the C -- function onto the stack, with the argument n telling how many -- values should be associated with the function. lua_pushcclosure also -- pops these values from the stack. -- -- The maximum value for n is 255. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushcclosure. lua_pushcclosure :: State -> CFunction -> NumArgs -> IO () -- | Pushes the global environment onto the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushglobaltable lua_pushglobaltable :: State -> IO () -- | Pushes an integer with with the given value onto the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushinteger. lua_pushinteger :: State -> Integer -> IO () -- | Pushes a light userdata onto the stack. -- -- Userdata represent C values in Lua. A light userdata represents a -- pointer, a Ptr () (i.e., void* in C lingo). It is a -- value (like a number): you do not create it, it has no individual -- metatable, and it is not collected (as it was never created). A light -- userdata is equal to "any" light userdata with the same C address. -- -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushlightuserdata. lua_pushlightuserdata :: State -> Ptr a -> IO () -- | Pushes the string pointed to by s with size len onto -- the stack. Lua makes (or reuses) an internal copy of the given string, -- so the memory at s can be freed or reused immediately after the -- function returns. The string can contain any binary data, including -- embedded zeros. -- -- Returns a pointer to the internal copy of the string. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushlstring. lua_pushlstring :: State -> Ptr CChar -> CSize -> IO () -- | Pushes a nil value onto the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushnil. lua_pushnil :: State -> IO () -- | Pushes a float with the given value onto the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushnumber. lua_pushnumber :: State -> Number -> IO () -- | Pushes the zero-terminated string pointed to by s onto the -- stack. Lua makes (or reuses) an internal copy of the given string, so -- the memory at s can be freed or reused immediately after the -- function returns. -- -- Returns a pointer to the internal copy of the string. -- -- If s is NULL, pushes nil and returns NULL. lua_pushstring :: State -> CString -> IO CString -- | Pushes the current thread onto the stack. Returns 1 iff this -- thread is the main thread of its state. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushthread. lua_pushthread :: State -> IO CInt -- | Pushes a copy of the element at the given index onto the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushvalue lua_pushvalue :: State -> StackIndex -> IO () -- | Returns True if the two values in indices idx1 and -- idx2 are primitively equal (that is, without calling the -- __eq metamethod). Otherwise returns False. Also -- returns False if any of the indices are not valid. -- -- https://www.lua.org/manual/5.3/manual.html#lua_rawequal lua_rawequal :: State -> StackIndex -> StackIndex -> IO LuaBool -- | Similar to lua_gettable, but does a raw access (i.e., -- without metamethods). -- -- https://www.lua.org/manual/5.3/manual.html#lua_rawget. lua_rawget :: State -> StackIndex -> IO () -- | Pushes onto the stack the value t[n], where t is the -- table at the given index. The access is raw, that is, it does not -- invoke the __index metamethod. -- -- https://www.lua.org/manual/5.3/manual.html#lua_rawgeti. lua_rawgeti :: State -> StackIndex -> Integer -> IO () -- | Returns the raw "length" of the value at the given index: for strings, -- this is the string length; for tables, this is the result of the -- length operator (#) with no metamethods; for userdata, this -- is the size of the block of memory allocated for the userdata; for -- other values, it is 0. -- -- https://www.lua.org/manual/5.3/manual.html#lua_rawlen. lua_rawlen :: State -> StackIndex -> IO CSize -- | Similar to lua_settable, but does a raw assignment -- (i.e., without metamethods). -- -- https://www.lua.org/manual/5.3/manual.html#lua_rawset. lua_rawset :: State -> StackIndex -> IO () -- | Does the equivalent of t[i] = v, where t is the -- table at the given index and v is the value at the top of the -- stack. -- -- This function pops the value from the stack. The assignment is raw, -- that is, it does not invoke the __newindex metamethod. -- -- https://www.lua.org/manual/5.3/manual.html#lua_rawseti. lua_rawseti :: State -> StackIndex -> Integer -> IO () -- | Removes the element at the given valid index, shifting down the -- elements above this index to fill the gap. This function cannot be -- called with a pseudo-index, because a pseudo-index is not an actual -- stack position. -- -- https://www.lua.org/manual/5.3/manual.html#lua_remove lua_remove :: State -> StackIndex -> IO () -- | Moves the top element into the given valid index without shifting any -- element (therefore replacing the value at that given index), and then -- pops the top element. -- -- https://www.lua.org/manual/5.3/manual.html#lua_replace lua_replace :: State -> StackIndex -> IO () -- | Pops a value from the stack and sets it as the new value of global -- name. -- -- WARNING: lua_setglobal is unsafe in Haskell: if the -- call to a metamethod triggers an error, then that error cannot be -- handled and will lead to an unrecoverable program crash. Consider -- using the hslua_setglobal ersatz function instead. -- Likewise, the global metamethod may not call a Haskell function unless -- the library was compiled without allow-unsafe-gc. -- -- https://www.lua.org/manual/5.3/manual.html#lua_setglobal. -- | Warning: This is an unsafe function, errors will lead to a program -- crash;consider using hslua_getglobal instead. lua_setglobal :: State -> CString -> IO () -- | Pops a table from the stack and sets it as the new metatable for the -- value at the given index. -- -- https://www.lua.org/manual/5.3/manual.html#lua_setmetatable. lua_setmetatable :: State -> StackIndex -> IO () -- | Does the equivalent to t[k] = v, where t is the -- value at the given index, v is the value at the top of the -- stack, and k is the value just below the top. -- -- This function pops both the key and the value from the stack. As in -- Lua, this function may trigger a metamethod for the "newindex" event -- (see §2.4). -- -- WARNING: lua_settable is unsafe in Haskell: if the -- call to a metamethod triggers an error, then that error cannot be -- handled and will lead to an unrecoverable program crash. Consider -- using the hslua_settable ersatz function instead. -- Likewise, the metamethod may not call a Haskell function unless the -- library was compiled without allow-unsafe-gc. -- -- https://www.lua.org/manual/5.3/manual.html#lua_settable -- | Warning: This is an unsafe function, errors will lead to a program -- crash;consider using hslua_settable instead. lua_settable :: State -> StackIndex -> IO () -- | Accepts any index, or 0, and sets the stack top to this index. If the -- new top is larger than the old one, then the new elements are filled -- with *nil*. If index is 0, then all stack elements are -- removed. -- -- https://www.lua.org/manual/5.3/manual.html#lua_settop lua_settop :: State -> StackIndex -> IO () -- | Pops a value from the stack and sets it as the new value associated to -- the full userdata at the given index. -- -- https://www.lua.org/manual/5.3/manual.html#lua_setuservalue lua_setuservalue :: State -> StackIndex -> IO () -- | Returns the status of this Lua thread. -- -- The status can be LUA_OK for a normal thread, an error -- value if the thread finished the execution of a lua_resume -- with an error, or LUA_YIELD if the thread is -- suspended. -- -- You can only call functions in threads with status -- LUA_OK. You can resume threads with status -- LUA_OK (to start a new coroutine) or -- LUA_YIELD (to resume a coroutine). -- -- https://www.lua.org/manual/5.3/manual.html#lua_status. lua_status :: State -> IO StatusCode -- | Converts the Lua value at the given index to a haskell boolean value. -- Like all tests in Lua, toboolean returns True for -- any Lua value different from *false* and *nil*; otherwise it returns -- False. (If you want to accept only actual boolean values, use -- lua_isboolean to test the value's type.) -- -- https://www.lua.org/manual/5.3/manual.html#lua_toboolean lua_toboolean :: State -> StackIndex -> IO LuaBool -- | Converts a value at the given index to a C function. That value must -- be a C function; otherwise, returns Nothing. -- -- https://www.lua.org/manual/5.3/manual.html#lua_tocfunction lua_tocfunction :: State -> StackIndex -> IO CFunction -- | Converts the Lua value at the given acceptable index to the signed -- integral type Integer. The Lua value must be an integer, a -- number, or a string convertible to an integer (see §3.4.3 of -- the Lua 5.3 Reference Manual); otherwise, lua_tointegerx -- returns 0. -- -- If the number is not an integer, it is truncated in some non-specified -- way. -- -- If isnum is not NULL, its referent is assigned a -- boolean value that indicates whether the operation succeeded. -- -- https://www.lua.org/manual/5.3/manual.html#lua_tointegerx lua_tointegerx :: State -> StackIndex -> Ptr LuaBool -> IO Integer -- | Converts the Lua value at the given index to a C string. If -- len is not NULL, it sets the referent with the -- string length. The Lua value must be a string or a number; otherwise, -- the function returns NULL. If the value is a number, then -- lua_tolstring also changes the actual value in the stack to a -- string. (This change confuses lua_next when -- lua_tolstring is applied to keys during a table traversal.) -- -- lua_tolstring returns a pointer to a string inside the Lua -- state. This string always has a zero ('0') after its last character -- (as in C), but can contain other zeros in its body. -- -- Because Lua has garbage collection, there is no guarantee that the -- pointer returned by lua_tolstring will be valid after the -- corresponding Lua value is removed from the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_tolstring lua_tolstring :: State -> StackIndex -> Ptr CSize -> IO (Ptr CChar) -- | Converts the Lua value at the given index to the C type lua_Number -- (see lua_Number). The Lua value must be a number or a string -- convertible to a number (see §3.4.3); otherwise, lua_tonumberx returns -- 0. -- -- If isnum is not NULL, its referent is assigned a -- boolean value that indicates whether the operation succeeded. -- -- https://www.lua.org/manual/5.3/manual.html#lua_tonumberx lua_tonumberx :: State -> StackIndex -> Ptr LuaBool -> IO Number -- | Converts the value at the given index to a generic C pointer -- (void*). The value can be a userdata, a table, a thread, or a -- function; otherwise, lua_topointer returns -- nullPtr. Different objects will give different -- pointers. There is no way to convert the pointer back to its original -- value. -- -- Typically this function is used only for hashing and debug -- information. -- -- https://www.lua.org/manual/5.3/manual.html#lua_topointer lua_topointer :: State -> StackIndex -> IO (Ptr ()) -- | Converts the value at the given index to a Lua thread (represented as -- State). This value must be a thread; otherwise, the -- function returns nullPtr. -- -- https://www.lua.org/manual/5.3/manual.html#lua_tothread lua_tothread :: State -> StackIndex -> IO State -- | If the value at the given index is a full userdata, returns its block -- address. If the value is a light userdata, returns its pointer. -- Otherwise, returns nullPtr. -- -- https://www.lua.org/manual/5.3/manual.html#lua_touserdata lua_touserdata :: State -> StackIndex -> IO (Ptr a) -- | Returns the type of the value in the given valid index, or -- LUA_TNONE for a non-valid (but acceptable) index. -- -- https://www.lua.org/manual/5.3/manual.html#lua_type lua_type :: State -> StackIndex -> IO TypeCode -- | Returns the name of the type encoded by the value tp, which -- must be one the values returned by lua_type. -- -- https://www.lua.org/manual/5.3/manual.html#lua_typename lua_typename :: State -> TypeCode -> IO CString -- | Ersatz functions for Lua API items which may, directly or indirectly, -- throw a Lua error. module Lua.Ersatz -- | Behaves like lua_gettable, but prevents unrecoverable -- program crashes by calling that function through -- lua_pcall. Takes an additional status code pointer -- that is set to the status returned by lua_pcall. hslua_gettable :: State -> StackIndex -> Ptr StatusCode -> IO TypeCode -- | Behaves like lua_getglobal, but prevents unrecoverable -- program crashes by calling that function through -- lua_pcall. Takes an additional status code pointer -- that is set to the status returned by lua_pcall. hslua_getglobal :: State -> CString -> CSize -> Ptr StatusCode -> IO TypeCode -- | Behaves like lua_settable, but prevents unrecoverable -- program crashes by calling that function through -- lua_pcall. Takes an additional status code pointer -- that is set to the status returned by lua_pcall. hslua_settable :: State -> StackIndex -> Ptr StatusCode -> IO () -- | Behaves like lua_setglobal, but prevents unrecoverable -- program crashes by calling that function through -- lua_pcall. Takes an additional status code pointer -- that is set to the status returned by lua_pcall. hslua_setglobal :: State -> CString -> CSize -> Ptr StatusCode -> IO () -- | Replacement for lua_error; it uses the HsLua error signaling -- convention instead of raw Lua errors. hslua_error :: State -> IO NumResults -- | Wrapper around lua_next which catches any Lua errors. hslua_next :: State -> StackIndex -> Ptr StatusCode -> IO LuaBool -- | Wrapper around lua_concat which catches any Lua errors. hslua_concat :: State -> NumArgs -> Ptr StatusCode -> IO () -- | Compares two Lua values. Returns 1 if the value at index -- index1 satisfies op when compared with the value at index -- index2, following the semantics of the corresponding Lua -- operator (that is, it may call metamethods). Otherwise returns -- 0. Also returns 0 if any of the indices is not -- valid. -- -- The value of op must be one of the following constants: -- --
-- let triangular :: PreCFunction -- triangular l' = do -- n <- lua_tointegerx l' (nthBottom 1) nullPtr -- lua_pushinteger l' (sum [1..n]) -- return (NumResults 1) -- -- hslua_newhsfunction l triangular -- withCString "triangular" (lua_setglobal l) --hslua_pushhsfunction :: State -> PreCFunction -> IO () -- | Raw bindings to functions and constants of the auxiliary library. module Lua.Auxiliary -- | Pushes onto the stack the field e from the metatable of the -- object at index obj and returns the type of the pushed value. -- If the object does not have a metatable, or if the metatable does not -- have this field, pushes nothing and returns LUA_TNIL. luaL_getmetafield :: State -> StackIndex -> CString -> IO TypeCode -- | Pushes onto the stack the metatable associated with name tname in the -- registry (see luaL_newmetatable) (nil if there -- is no metatable associated with that name). Returns the type of the -- pushed value. luaL_getmetatable :: State -> CString -> IO TypeCode -- | Loads a buffer as a Lua chunk. This function uses lua_load to -- load the chunk in the buffer pointed to by buff with size -- sz. -- -- This function returns the same results as lua_load. -- name is the chunk name, used for debug information and error -- messages. luaL_loadbuffer :: State -> Ptr CChar -> CSize -> CString -> IO StatusCode -- | Equivalent to luaL_loadfilex with mode equal to NULL. luaL_loadfile :: State -> Ptr CChar -> IO StatusCode -- | Loads a file as a Lua chunk. This function uses lua_load to -- load the chunk in the file named filename. If filename is -- NULL, then it loads from the standard input. The first line -- in the file is ignored if it starts with a #. -- -- The string mode works as in function lua_load. -- -- This function returns the same results as lua_load, but it -- has an extra error code LUA_ERRFILE for file-related errors (e.g., it -- cannot open or read the file). -- -- As lua_load, this function only loads the chunk; it does not -- run it. luaL_loadfilex :: State -> Ptr CChar -> Ptr CChar -> IO StatusCode -- | Opens all standard Lua libraries into the given state. -- -- https://www.lua.org/manual/5.3/manual.html#luaL_openlibs luaL_openlibs :: State -> IO () -- | If the registry already has the key tname, returns -- 0. Otherwise, creates a new table to be used as a metatable -- for userdata, adds to this new table the pair __name = tname, -- adds to the registry the pair [tname] = new table, and -- returns 1. (The entry __name is used by some -- error-reporting functions.) -- -- In both cases pushes onto the stack the final value associated with -- tname in the registry. luaL_newmetatable :: State -> CString -> IO LuaBool -- | Creates and returns a reference, in the table at index t, for -- the object at the top of the stack (and pops the object). -- -- A reference is a unique integer key. As long as you do not manually -- add integer keys into table t, luaL_ref ensures the -- uniqueness of the key it returns. You can retrieve an object referred -- by reference r by calling lua_rawgeti l t r. -- Function luaL_unref frees a reference and its -- associated object. -- -- If the object at the top of the stack is nil, luaL_ref -- returns the constant LUA_REFNIL. The constant -- LUA_NOREF is guaranteed to be different from any -- reference returned by luaL_ref. luaL_ref :: State -> StackIndex -> IO CInt -- | Checks whether the function argument arg is a userdata of the -- type tname (see luaL_newmetatable) and -- returns the userdata address (see lua_touserdata). -- Returns NULL if the test fails. -- -- https://www.lua.org/manual/5.3/manual.html#luaL_testudata luaL_testudata :: State -> StackIndex -> CString -> IO (Ptr ()) -- | Creates and pushes a traceback of the stack l1. If -- msg is not NULL it is appended at the beginning of -- the traceback. The level parameter tells at which level to start the -- traceback. luaL_traceback :: State -> State -> CString -> CInt -> IO () -- | Releases reference ref from the table at index t -- (see luaL_ref). The entry is removed from the table, -- so that the referred object can be collected. The reference -- ref is also freed to be used again. luaL_unref :: State -> StackIndex -> CInt -> IO () -- | Pushes onto the stack a string identifying the current position of the -- control at level lvl in the call stack. Typically this string -- has the following format: -- --
-- chunkname:currentline: ---- -- Level 0 is the running function, level 1 is the function that called -- the running function, etc. -- -- This function is used to build a prefix for error messages. luaL_where :: State -> CInt -> IO () -- | Key, in the registry, for table of loaded modules. loadedTableRegistryField :: String -- | Key, in the registry, for table of preloaded loaders. preloadTableRegistryField :: String -- | Reference to a stored value. data Reference -- | Reference to a stored value Reference :: CInt -> Reference -- | Reference to a nil value RefNil :: Reference -- | Convert a reference to its C representation. fromReference :: Reference -> CInt -- | Create a reference from its C representation. toReference :: CInt -> Reference instance GHC.Show.Show Lua.Auxiliary.Reference instance GHC.Classes.Eq Lua.Auxiliary.Reference -- | Extend Haskell programs with a Lua interpreter. -- -- This package provides the basic building blocks to integrate Lua into -- a Haskell program. The library is kept very close to the C Lua API, -- and users familiar with the C API should have no problem using it. -- -- However, there are important differences of which users must be aware: -- The method for error signaling used in Lua, based on setjmp -- and longjmp, is incompatible with the Haskell FFI. All errors -- must be handled at language boundaries, as failure to do so -- will lead to unrecoverable crashes. C API functions that can throw Lua -- errors are still exported, but non-error throwing hslua_ -- versions are provided as safer alternatives. . The hslua -- ersatz functions have worse performance than the original versions, -- but should be fast enough for most use cases. -- -- The Haskell FFI requires all C function that can call back into -- Haskell to be imported safely. Some of the Lua functions may, -- directly or indirectly, call a Haskell function, so they are always -- imported with the safe keyword. -- -- Many API functions can trigger garbage collection. This will lead to -- problems if Haskell functions are used as part of finalizers (i.e., -- __gc metamethods). Haskell in finalizers is not supported by -- default, but can be enabled by unsetting the allow-unsafe-gc -- flag. module Lua -- | Runs operations on a new Lua State. The state is -- created when the function is called and closed on return. The state, -- and all pointers to values within it, must not be used after -- the function returns. -- --
-- withNewState $ \l -> do -- luaL_openlibs l -- withCString "print" (lua_getglobal l) -- withCString "_VERSION" (lua_getglobal l) -- lua_pcall l (NumArgs 1) (NumResults 1) (StackIndex 0) --withNewState :: (State -> IO a) -> IO a -- | An opaque structure that points to a thread and indirectly (through -- the thread) to the whole state of a Lua interpreter. The Lua library -- is fully reentrant: it has no global variables. All information about -- a state is accessible through this structure. -- -- Synonym for lua_State *. See lua_State. newtype State State :: Ptr () -> State -- | The reader function used by load. Every time it needs -- another piece of the chunk, lua_load calls the reader, passing along -- its data parameter. The reader must return a pointer to a block of -- memory with a new piece of the chunk and set size to the block size. -- The block must exist until the reader function is called again. To -- signal the end of the chunk, the reader must return NULL or -- set size to zero. The reader function may return pieces of any size -- greater than zero. -- -- See lua_Reader. type Reader = FunPtr (State -> Ptr () -> Ptr CSize -> IO (Ptr CChar)) -- | Type for C functions. -- -- In order to communicate properly with Lua, a C function must use the -- following protocol, which defines the way parameters and results are -- passed: a C function receives its arguments from Lua in its stack in -- direct order (the first argument is pushed first). So, when the -- function starts, lua_gettop returns the number of -- arguments received by the function. The first argument (if any) is at -- index 1 and its last argument is at index lua_gettop. -- To return values to Lua, a C function just pushes them onto the stack, -- in direct order (the first result is pushed first), and returns the -- number of results. Any other value in the stack below the results will -- be properly discarded by Lua. Like a Lua function, a C function called -- by Lua can also return many results. -- -- See lua_CFunction. type CFunction = FunPtr PreCFunction -- | Type of Haskell functions that can be turned into C functions. -- -- This is the same as a dereferenced CFunction. type PreCFunction = State -> IO NumResults -- | The type of integers in Lua. -- -- By default this type is Int64, but that can be changed -- to different values in lua. (See LUA_INT_TYPE in -- luaconf.h.) -- -- See lua_Integer. newtype Integer Integer :: Int64 -> Integer -- | The type of floats in Lua. -- -- By default this type is Double, but that can be -- changed in Lua to a single float or a long double. (See -- LUA_FLOAT_TYPE in luaconf.h.) -- -- See lua_Number. newtype Number Number :: Double -> Number -- | Boolean value returned by a Lua C API function. This is a -- CInt and should be interpreted as -- False iff the value is 0, -- True otherwise. newtype LuaBool LuaBool :: CInt -> LuaBool -- | Value which Lua usually uses as True. pattern TRUE :: LuaBool -- | Value which Lua usually uses as False. pattern FALSE :: LuaBool -- | A stack index newtype StackIndex StackIndex :: CInt -> StackIndex [fromStackIndex] :: StackIndex -> CInt -- | Stack index of the Lua registry. pattern LUA_REGISTRYINDEX :: StackIndex -- | The number of arguments consumed curing a function call. newtype NumArgs NumArgs :: CInt -> NumArgs [fromNumArgs] :: NumArgs -> CInt -- | The number of results returned by a function call. newtype NumResults NumResults :: CInt -> NumResults [fromNumResults] :: NumResults -> CInt -- | Option for multiple returns in lua_pcall. pattern LUA_MULTRET :: NumResults -- | Integer code used to encode the type of a Lua value. newtype TypeCode TypeCode :: CInt -> TypeCode [fromTypeCode] :: TypeCode -> CInt -- | Non-valid stack index pattern LUA_TNONE :: TypeCode -- | Type of Lua's nil value pattern LUA_TNIL :: TypeCode -- | Type of Lua booleans pattern LUA_TBOOLEAN :: TypeCode -- | Type of light userdata pattern LUA_TLIGHTUSERDATA :: TypeCode -- | Type of Lua numbers. See Number pattern LUA_TNUMBER :: TypeCode -- | Type of Lua string values pattern LUA_TSTRING :: TypeCode -- | Type of Lua tables pattern LUA_TTABLE :: TypeCode -- | Type of functions, either normal or CFunction pattern LUA_TFUNCTION :: TypeCode -- | Type of full user data pattern LUA_TUSERDATA :: TypeCode -- | Type of Lua threads pattern LUA_TTHREAD :: TypeCode -- | Relational operator code. newtype OPCode OPCode :: CInt -> OPCode -- | Compares for equality (==) pattern LUA_OPEQ :: OPCode -- | Compares for less than (<) pattern LUA_OPLT :: OPCode -- | Compares for less or equal (<=) pattern LUA_OPLE :: OPCode -- | Integer code used to signal the status of a thread or computation. newtype StatusCode StatusCode :: CInt -> StatusCode -- | Success. pattern LUA_OK :: StatusCode -- | Yielding / suspended coroutine. pattern LUA_YIELD :: StatusCode -- | A runtime error. pattern LUA_ERRRUN :: StatusCode -- | A syntax error. pattern LUA_ERRSYNTAX :: StatusCode -- | Memory allocation error. For such errors, Lua does not call the -- message handler. pattern LUA_ERRMEM :: StatusCode -- | Error while running a __gc metamethod. For such errors, Lua -- does not call the message handler (as this kind of error typically has -- no relation with the function being called). pattern LUA_ERRGCMM :: StatusCode -- | Error while running the message handler. pattern LUA_ERRERR :: StatusCode -- | File related error (e.g., the file cannot be opened or read). pattern LUA_ERRFILE :: StatusCode -- | Stack index of the nth element from the top of the stack. nthTop :: CInt -> StackIndex -- | Stack index of the nth element from the bottom of the stack. nthBottom :: CInt -> StackIndex -- | Alias for nthTop. nth :: CInt -> StackIndex -- | Index of the topmost stack element. top :: StackIndex -- | Destroys all objects in the given Lua state (calling the corresponding -- garbage-collection metamethods, if any) and frees all dynamic memory -- used by this state. In several platforms, you may not need to call -- this function, because all resources are naturally released when the -- host program ends. On the other hand, long-running programs that -- create multiple states, such as daemons or web servers, will probably -- need to close states as soon as they are not needed. -- -- https://www.lua.org/manual/5.3/manual.html#lua_close lua_close :: State -> IO () -- | Creates a new thread, pushes it on the stack, and returns a -- State that represents this new thread. The new thread returned -- by this function shares with the original thread its global -- environment, but has an independent execution stack. -- -- There is no explicit function to close or to destroy a thread. Threads -- are subject to garbage collection, like any Lua object. -- -- https://www.lua.org/manual/5.3/manual.html#lua_newthread lua_newthread :: State -> IO State -- | Converts the acceptable index idx into an equivalent absolute -- index (that is, one that does not depend on the stack top). -- -- https://www.lua.org/manual/5.3/manual.html#lua_absindex lua_absindex :: State -> StackIndex -> IO StackIndex -- | Returns the index of the top element in the stack. Because indices -- start at 1, this result is equal to the number of elements in the -- stack (and so 0 means an empty stack). -- -- https://www.lua.org/manual/5.3/manual.html#lua_gettop lua_gettop :: State -> IO StackIndex -- | Accepts any index, or 0, and sets the stack top to this index. If the -- new top is larger than the old one, then the new elements are filled -- with *nil*. If index is 0, then all stack elements are -- removed. -- -- https://www.lua.org/manual/5.3/manual.html#lua_settop lua_settop :: State -> StackIndex -> IO () -- | Pushes a copy of the element at the given index onto the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushvalue lua_pushvalue :: State -> StackIndex -> IO () -- | Pops n elements from the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pop lua_pop :: State -> CInt -> IO () -- | Copies the element at index fromidx into the valid index -- toidx, replacing the value at that position. Values at other -- positions are not affected. -- -- https://www.lua.org/manual/5.3/manual.html#lua_copy lua_copy :: State -> StackIndex -> StackIndex -> IO () -- | Removes the element at the given valid index, shifting down the -- elements above this index to fill the gap. This function cannot be -- called with a pseudo-index, because a pseudo-index is not an actual -- stack position. -- -- https://www.lua.org/manual/5.3/manual.html#lua_remove lua_remove :: State -> StackIndex -> IO () -- | Moves the top element into the given valid index, shifting up the -- elements above this index to open space. This function cannot be -- called with a pseudo-index, because a pseudo-index is not an actual -- stack position. -- -- https://www.lua.org/manual/5.3/manual.html#lua_insert lua_insert :: State -> StackIndex -> IO () -- | Moves the top element into the given valid index without shifting any -- element (therefore replacing the value at that given index), and then -- pops the top element. -- -- https://www.lua.org/manual/5.3/manual.html#lua_replace lua_replace :: State -> StackIndex -> IO () -- | Ensures that the stack has space for at least n extra slots -- (that is, that you can safely push up to n values into it). -- It returns false if it cannot fulfill the request, either because it -- would cause the stack to be larger than a fixed maximum size -- (typically at least several thousand elements) or because it cannot -- allocate memory for the extra space. This function never shrinks the -- stack; if the stack already has space for the extra slots, it is left -- unchanged. -- -- https://www.lua.org/manual/5.3/manual.html#lua_checkstack lua_checkstack :: State -> CInt -> IO LuaBool -- | Returns TRUE if the value at the given index is -- nil, and FALSE otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_isnil lua_isnil :: State -> StackIndex -> IO LuaBool -- | Returns TRUE if the value at the given index is a -- boolean, and FALSE otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_isboolean lua_isboolean :: State -> StackIndex -> IO LuaBool -- | Returns TRUE if the value at the given index is a -- number or a string convertible to a number, and FALSE -- otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_isnumber lua_isnumber :: State -> StackIndex -> IO LuaBool -- | Returns TRUE if the value at the given index is an -- integer (that is, the value is a number and is represented as an -- integer), and FALSE otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_isinteger lua_isinteger :: State -> StackIndex -> IO LuaBool -- | Returns TRUE if the value at the given index is a -- string or a number (which is always convertible to a string), and -- FALSE otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_isstring lua_isstring :: State -> StackIndex -> IO LuaBool -- | Returns TRUE if the value at the given index is a -- function (either C or Lua), and FALSE otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_isfunction lua_isfunction :: State -> StackIndex -> IO LuaBool -- | Returns TRUE if the value at the given index is a -- table, and FALSE otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_istable lua_istable :: State -> StackIndex -> IO LuaBool -- | Returns TRUE if the value at the given index is a C -- function, and FALSE otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_iscfunction lua_iscfunction :: State -> StackIndex -> IO LuaBool -- | Returns TRUE if the value at the given index is a -- userdata (either full or light), and FALSE otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_isuserdata lua_isuserdata :: State -> StackIndex -> IO LuaBool -- | Returns TRUE if the value at the given index is a -- light userdata, and FALSE otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_islightuserdata lua_islightuserdata :: State -> StackIndex -> IO LuaBool -- | Returns TRUE if the value at the given index is a -- thread, and FALSE otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_isthread lua_isthread :: State -> StackIndex -> IO LuaBool -- | Returns TRUE if the given index is not valid, and -- FALSE otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_isnone lua_isnone :: State -> StackIndex -> IO LuaBool -- | Returns TRUE if the given index is not valid or if the -- value at the given index is nil, and FALSE -- otherwise. -- -- https://www.lua.org/manual/5.3/manual.html#lua_isnoneornil lua_isnoneornil :: State -> StackIndex -> IO LuaBool -- | Returns the type of the value in the given valid index, or -- LUA_TNONE for a non-valid (but acceptable) index. -- -- https://www.lua.org/manual/5.3/manual.html#lua_type lua_type :: State -> StackIndex -> IO TypeCode -- | Returns the name of the type encoded by the value tp, which -- must be one the values returned by lua_type. -- -- https://www.lua.org/manual/5.3/manual.html#lua_typename lua_typename :: State -> TypeCode -> IO CString -- | Returns True if the two values in indices idx1 and -- idx2 are primitively equal (that is, without calling the -- __eq metamethod). Otherwise returns False. Also -- returns False if any of the indices are not valid. -- -- https://www.lua.org/manual/5.3/manual.html#lua_rawequal lua_rawequal :: State -> StackIndex -> StackIndex -> IO LuaBool -- | Converts the Lua value at the given index to a haskell boolean value. -- Like all tests in Lua, toboolean returns True for -- any Lua value different from *false* and *nil*; otherwise it returns -- False. (If you want to accept only actual boolean values, use -- lua_isboolean to test the value's type.) -- -- https://www.lua.org/manual/5.3/manual.html#lua_toboolean lua_toboolean :: State -> StackIndex -> IO LuaBool -- | Converts a value at the given index to a C function. That value must -- be a C function; otherwise, returns Nothing. -- -- https://www.lua.org/manual/5.3/manual.html#lua_tocfunction lua_tocfunction :: State -> StackIndex -> IO CFunction -- | Converts the Lua value at the given acceptable index to the signed -- integral type Integer. The Lua value must be an integer, a -- number, or a string convertible to an integer (see §3.4.3 of -- the Lua 5.3 Reference Manual); otherwise, lua_tointegerx -- returns 0. -- -- If the number is not an integer, it is truncated in some non-specified -- way. -- -- If isnum is not NULL, its referent is assigned a -- boolean value that indicates whether the operation succeeded. -- -- https://www.lua.org/manual/5.3/manual.html#lua_tointegerx lua_tointegerx :: State -> StackIndex -> Ptr LuaBool -> IO Integer -- | Converts the Lua value at the given index to the C type lua_Number -- (see lua_Number). The Lua value must be a number or a string -- convertible to a number (see §3.4.3); otherwise, lua_tonumberx returns -- 0. -- -- If isnum is not NULL, its referent is assigned a -- boolean value that indicates whether the operation succeeded. -- -- https://www.lua.org/manual/5.3/manual.html#lua_tonumberx lua_tonumberx :: State -> StackIndex -> Ptr LuaBool -> IO Number -- | Converts the Lua value at the given index to a C string. If -- len is not NULL, it sets the referent with the -- string length. The Lua value must be a string or a number; otherwise, -- the function returns NULL. If the value is a number, then -- lua_tolstring also changes the actual value in the stack to a -- string. (This change confuses lua_next when -- lua_tolstring is applied to keys during a table traversal.) -- -- lua_tolstring returns a pointer to a string inside the Lua -- state. This string always has a zero ('0') after its last character -- (as in C), but can contain other zeros in its body. -- -- Because Lua has garbage collection, there is no guarantee that the -- pointer returned by lua_tolstring will be valid after the -- corresponding Lua value is removed from the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_tolstring lua_tolstring :: State -> StackIndex -> Ptr CSize -> IO (Ptr CChar) -- | Converts the value at the given index to a generic C pointer -- (void*). The value can be a userdata, a table, a thread, or a -- function; otherwise, lua_topointer returns -- nullPtr. Different objects will give different -- pointers. There is no way to convert the pointer back to its original -- value. -- -- Typically this function is used only for hashing and debug -- information. -- -- https://www.lua.org/manual/5.3/manual.html#lua_topointer lua_topointer :: State -> StackIndex -> IO (Ptr ()) -- | Converts the value at the given index to a Lua thread (represented as -- State). This value must be a thread; otherwise, the -- function returns nullPtr. -- -- https://www.lua.org/manual/5.3/manual.html#lua_tothread lua_tothread :: State -> StackIndex -> IO State -- | If the value at the given index is a full userdata, returns its block -- address. If the value is a light userdata, returns its pointer. -- Otherwise, returns nullPtr. -- -- https://www.lua.org/manual/5.3/manual.html#lua_touserdata lua_touserdata :: State -> StackIndex -> IO (Ptr a) -- | Returns the raw "length" of the value at the given index: for strings, -- this is the string length; for tables, this is the result of the -- length operator (#) with no metamethods; for userdata, this -- is the size of the block of memory allocated for the userdata; for -- other values, it is 0. -- -- https://www.lua.org/manual/5.3/manual.html#lua_rawlen. lua_rawlen :: State -> StackIndex -> IO CSize -- | Pushes a nil value onto the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushnil. lua_pushnil :: State -> IO () -- | Pushes a float with the given value onto the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushnumber. lua_pushnumber :: State -> Number -> IO () -- | Pushes an integer with with the given value onto the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushinteger. lua_pushinteger :: State -> Integer -> IO () -- | Pushes the string pointed to by s with size len onto -- the stack. Lua makes (or reuses) an internal copy of the given string, -- so the memory at s can be freed or reused immediately after the -- function returns. The string can contain any binary data, including -- embedded zeros. -- -- Returns a pointer to the internal copy of the string. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushlstring. lua_pushlstring :: State -> Ptr CChar -> CSize -> IO () -- | Pushes the zero-terminated string pointed to by s onto the -- stack. Lua makes (or reuses) an internal copy of the given string, so -- the memory at s can be freed or reused immediately after the -- function returns. -- -- Returns a pointer to the internal copy of the string. -- -- If s is NULL, pushes nil and returns NULL. lua_pushstring :: State -> CString -> IO CString -- | Pushes a new C closure onto the stack. -- -- When a C function is created, it is possible to associate some values -- with it, thus creating a C closure (see §3.4); these values are -- then accessible to the function whenever it is called. To associate -- values with a C function, first these values should be pushed onto the -- stack (when there are multiple values, the first value is pushed -- first). Then lua_pushcclosure is called to create and push the C -- function onto the stack, with the argument n telling how many -- values should be associated with the function. lua_pushcclosure also -- pops these values from the stack. -- -- The maximum value for n is 255. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushcclosure. lua_pushcclosure :: State -> CFunction -> NumArgs -> IO () -- | Pushes a boolean value with the given value onto the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushboolean. lua_pushboolean :: State -> LuaBool -> IO () -- | Pushes a light userdata onto the stack. -- -- Userdata represent C values in Lua. A light userdata represents a -- pointer, a Ptr () (i.e., void* in C lingo). It is a -- value (like a number): you do not create it, it has no individual -- metatable, and it is not collected (as it was never created). A light -- userdata is equal to "any" light userdata with the same C address. -- -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushlightuserdata. lua_pushlightuserdata :: State -> Ptr a -> IO () -- | Pushes the current thread onto the stack. Returns 1 iff this -- thread is the main thread of its state. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pushthread. lua_pushthread :: State -> IO CInt -- | Similar to lua_gettable, but does a raw access (i.e., -- without metamethods). -- -- https://www.lua.org/manual/5.3/manual.html#lua_rawget. lua_rawget :: State -> StackIndex -> IO () -- | Pushes onto the stack the value t[n], where t is the -- table at the given index. The access is raw, that is, it does not -- invoke the __index metamethod. -- -- https://www.lua.org/manual/5.3/manual.html#lua_rawgeti. lua_rawgeti :: State -> StackIndex -> Integer -> IO () -- | Creates a new empty table and pushes it onto the stack. Parameter -- narr is a hint for how many elements the table will have as a -- sequence; parameter nrec is a hint for how many other -- elements the table will have. Lua may use these hints to preallocate -- memory for the new table. This preallocation is useful for performance -- when you know in advance how many elements the table will have. -- Otherwise you can use the function lua_newtable. -- -- https://www.lua.org/manual/5.3/manual.html#lua_createtable. lua_createtable :: State -> CInt -> CInt -> IO () -- | This function allocates a new block of memory with the given size, -- pushes onto the stack a new full userdata with the block address, and -- returns this address. The host program can freely use this memory. -- -- https://www.lua.org/manual/5.3/manual.html#lua_newuserdata. lua_newuserdata :: State -> CSize -> IO (Ptr ()) -- | If the value at the given index has a metatable, the function pushes -- that metatable onto the stack and returns 1. Otherwise, the -- function returns 0 and pushes nothing on the stack. -- -- https://www.lua.org/manual/5.3/manual.html#lua_getmetatable. lua_getmetatable :: State -> StackIndex -> IO LuaBool -- | Pushes onto the stack the Lua value associated with the full userdata -- at the given index. -- -- Returns the type of the pushed value. -- -- https://www.lua.org/manual/5.3/manual.html#lua_getuservalue lua_getuservalue :: State -> StackIndex -> IO TypeCode -- | Pushes onto the stack the value of the global name. Returns the type -- of that value. -- -- WARNING: lua_getglobal is unsafe in Haskell: if the -- call to a metamethod triggers an error, then that error cannot be -- handled and will lead to an unrecoverable program crash. Consider -- using the hslua_getglobal ersatz function instead. -- Likewise, the metamethod may not call a Haskell function unless the -- library was compiled without allow-unsafe-gc. -- -- https://www.lua.org/manual/5.3/manual.html#lua_getglobal. -- | Warning: This is an unsafe function, errors will lead to a program -- crash;consider using hslua_getglobal instead. lua_getglobal :: State -> CString -> IO TypeCode -- | Pushes onto the stack the value t[k], where t is the -- value at the given index and k is the value at the top of the -- stack. -- -- This function pops the key from the stack, pushing the resulting value -- in its place. As in Lua, this function may trigger a metamethod for -- the "index" event (see §2.4). -- -- Returns the type of the pushed value. -- -- WARNING: lua_gettable is unsafe in Haskell: if the -- call to a metamethod triggers an error, then that error cannot be -- handled and will lead to an unrecoverable program crash. Consider -- using the hslua_gettable ersatz function instead. -- Likewise, the metamethod may not call a Haskell function unless the -- library was compiled without allow-unsafe-gc. -- -- https://www.lua.org/manual/5.3/manual.html#lua_gettable. -- | Warning: This is an unsafe function, errors will lead to a program -- crash;consider using hslua_gettable instead. lua_gettable :: State -> StackIndex -> IO TypeCode -- | Similar to lua_settable, but does a raw assignment -- (i.e., without metamethods). -- -- https://www.lua.org/manual/5.3/manual.html#lua_rawset. lua_rawset :: State -> StackIndex -> IO () -- | Does the equivalent of t[i] = v, where t is the -- table at the given index and v is the value at the top of the -- stack. -- -- This function pops the value from the stack. The assignment is raw, -- that is, it does not invoke the __newindex metamethod. -- -- https://www.lua.org/manual/5.3/manual.html#lua_rawseti. lua_rawseti :: State -> StackIndex -> Integer -> IO () -- | Pops a table from the stack and sets it as the new metatable for the -- value at the given index. -- -- https://www.lua.org/manual/5.3/manual.html#lua_setmetatable. lua_setmetatable :: State -> StackIndex -> IO () -- | Pops a value from the stack and sets it as the new value associated to -- the full userdata at the given index. -- -- https://www.lua.org/manual/5.3/manual.html#lua_setuservalue lua_setuservalue :: State -> StackIndex -> IO () -- | Pops a value from the stack and sets it as the new value of global -- name. -- -- WARNING: lua_setglobal is unsafe in Haskell: if the -- call to a metamethod triggers an error, then that error cannot be -- handled and will lead to an unrecoverable program crash. Consider -- using the hslua_setglobal ersatz function instead. -- Likewise, the global metamethod may not call a Haskell function unless -- the library was compiled without allow-unsafe-gc. -- -- https://www.lua.org/manual/5.3/manual.html#lua_setglobal. -- | Warning: This is an unsafe function, errors will lead to a program -- crash;consider using hslua_getglobal instead. lua_setglobal :: State -> CString -> IO () -- | Does the equivalent to t[k] = v, where t is the -- value at the given index, v is the value at the top of the -- stack, and k is the value just below the top. -- -- This function pops both the key and the value from the stack. As in -- Lua, this function may trigger a metamethod for the "newindex" event -- (see §2.4). -- -- WARNING: lua_settable is unsafe in Haskell: if the -- call to a metamethod triggers an error, then that error cannot be -- handled and will lead to an unrecoverable program crash. Consider -- using the hslua_settable ersatz function instead. -- Likewise, the metamethod may not call a Haskell function unless the -- library was compiled without allow-unsafe-gc. -- -- https://www.lua.org/manual/5.3/manual.html#lua_settable -- | Warning: This is an unsafe function, errors will lead to a program -- crash;consider using hslua_settable instead. lua_settable :: State -> StackIndex -> IO () -- | Concatenates the n values at the top of the stack, pops them, -- and leaves the result at the top. If n is 1, the result is -- the single value on the stack (that is, the function does nothing); if -- n is 0, the result is the empty string. Concatenation is -- performed following the usual semantics of Lua (see §3.4.6 of -- the Lua manual). -- -- WARNING: lua_concat is unsafe in Haskell: This -- function will cause an unrecoverable crash an error if any of the -- concatenated values causes an error when executing a metamethod. -- Consider using the hslua_concat ersatz function -- instead. -- | Warning: This is an unsafe function, it will cause a program crash -- ifa metamethod throws an error.Consider using hslua_concat -- instead. lua_concat :: State -> CInt -> IO () -- | Pops a key from the stack, and pushes a key–value pair from the table -- at the given index (the "next" pair after the given key). If there are -- no more elements in the table, then lua_next returns -- FALSE (and pushes nothing). -- -- A typical traversal looks like this: -- --
-- -- table is in the stack at index 't' -- lua_pushnil l -- first key -- let loop = lua_next l t >>= \case -- FALSE -> return () -- _ -> do -- lua_type l (-2) >>= lua_typename l >>= peekCString >>= putStrLn -- lua_type l (-1) >>= lua_typename l >>= peekCString >>= putStrLn -- -- removes 'value'; keeps 'key' for next iteration -- lua_pop l 1 -- loop -- loop ---- -- While traversing a table, do not call lua_tolstring directly on -- a key, unless you know that the key is actually a string. Recall that -- lua_tolstring may change the value at the given index; this -- confuses the next call to lua_next. -- -- See function next for the caveats of modifying the table during -- its traversal. -- -- WARNING: lua_next is unsafe in Haskell: This function -- will cause an unrecoverable crash an error if the given key is neither -- nil nor present in the table. Consider using the -- hslua_next ersatz function instead. -- | Warning: This is an unsafe function, it will cause a program crash -- ifthe given key is neither nil nor present in the table.Consider using -- hslua_next instead. lua_next :: State -> StackIndex -> IO LuaBool -- | Calls a function in protected mode. -- -- To call a function you must use the following protocol: first, the -- function to be called is pushed onto the stack; then, the arguments to -- the function are pushed in direct order; that is, the first argument -- is pushed first. Finally you call lua_pcall; nargs -- is the number of arguments that you pushed onto the stack. All -- arguments and the function value are popped from the stack when the -- function is called. The function results are pushed onto the stack -- when the function returns. The number of results is adjusted to -- nresults, unless nresults is -- LUA_MULTRET. In this case, all results from the -- function are pushed. Lua takes care that the returned values fit into -- the stack space. The function results are pushed onto the stack in -- direct order (the first result is pushed first), so that after the -- call the last result is on the top of the stack. -- -- If there is any error, lua_pcall catches it, pushes a single -- value on the stack (the error message), and returns the error code. -- lua_pcall always removes the function and its arguments from -- the stack. -- -- If msgh is 0, then the error object returned on the -- stack is exactly the original error object. Otherwise, msgh -- is the location of a message handler. (This index cannot be a -- pseudo-index.) In case of runtime errors, this function will be called -- with the error object and its return value will be the object returned -- on the stack by lua_pcall. -- -- Typically, the message handler is used to add more debug information -- to the error object, such as a stack traceback. Such information -- cannot be gathered after the return of lua_pcall, -- since by then the stack has unwound. -- -- https://www.lua.org/manual/5.3/manual.html#lua_pcall. lua_pcall :: State -> NumArgs -> NumResults -> StackIndex -> IO StatusCode -- | Loads a Lua chunk (without running it). If there are no errors, -- lua_load pushes the compiled chunk as a Lua function on top -- of the stack. Otherwise, it pushes an error message. -- -- The return values of lua_load are: -- --
-- let triangular :: PreCFunction -- triangular l' = do -- n <- lua_tointegerx l' (nthBottom 1) nullPtr -- lua_pushinteger l' (sum [1..n]) -- return (NumResults 1) -- -- hslua_newhsfunction l triangular -- withCString "triangular" (lua_setglobal l) --hslua_pushhsfunction :: State -> PreCFunction -> IO () -- | Bindings to HsLua-specific functions used to push Haskell values as -- userdata. module Lua.Userdata -- | Retrieves a Haskell object from userdata at the given index. The -- userdata must have the given name. hslua_fromuserdata :: State -> StackIndex -> CString -> IO (Maybe a) -- | Creates a new userdata wrapping the given Haskell object. hslua_newhsuserdata :: State -> a -> IO () -- | Creates and registers a new metatable for a userdata-wrapped Haskell -- value; checks whether a metatable of that name has been registered yet -- and uses the registered table if possible. hslua_newudmetatable :: State -> CString -> IO LuaBool -- | Replaces the Haskell value contained in the userdata value at -- index. Checks that the userdata is of type name and -- returns True on success, or False otherwise. hslua_putuserdata :: State -> StackIndex -> CString -> a -> IO Bool