## 0.3.1 - Added `CubeFace` in the interface. ### 0.3.0.1 - Enhanced Texture documentation. # 0.3 - All textures can now be used in shaders. - Added support for more OpenGL textures – though, framebuffers are not impacted yet. - `Texture1D` - `Texture2D` - `Texture3D` - `Cubemap` - Changed the texture interface with type families so that we can add more in an easier way! # 0.2 #### Breaking changes - Automatically insert GLSL pragmas in shaders. #### Non-breaking changes - Added documentation for RenderCmd. - Added stdRenderCmd_. - Added shaderProgramBatch_. ### 0.1.1.1 - Fixed a typo in the Graphics.Luminance documentation. ## 0.1.1 - Added a tutoral in Graphics.Luminance. # 0.1 - Initial revision. Do not consider this revision as a stable release. It’s experimental. The first stable release will be **1.0**.