mecha-0.0.0: A constructive solid modeling language.

Language.Mecha.OpenGL

Documentation

vertex3 :: (Real a, Floating a, Real a1, Floating a1, Real a2, Floating a2) => a -> a1 -> a2 -> IO ()Source

normal3 :: (Real a, Floating a, Real a1, Floating a1, Real a2, Floating a2) => a -> a1 -> a2 -> IO ()Source

color3 :: (Real a, Floating a, Real a1, Floating a1, Real a2, Floating a2) => a -> a1 -> a2 -> IO ()Source

scale3 :: (Real a, Floating a, Real a1, Floating a1, Real a2, Floating a2) => a -> a1 -> a2 -> IO ()Source

translate3 :: (Real a, Floating a, Real a1, Floating a1, Real a2, Floating a2) => a -> a1 -> a2 -> IO ()Source

rotate3 :: (Real a, Floating a, Real a1, Floating a1, Real a2, Floating a2, Real a3, Floating a3) => a -> a1 -> a2 -> a3 -> IO ()Source