-- Hoogle documentation, generated by Haddock -- See Hoogle, http://www.haskell.org/hoogle/ -- | MState: A consistent State monad for concurrent applications. -- -- MState offers a State monad which can be used in concurrent -- applications. It also manages new threads and waits until the whole -- state monad has been evaluated/executed before it returns the state -- values (if desired). @package mstate @version 0.2.10 module Control.Concurrent.MState -- | The MState monad is a state monad for concurrent applications. To -- create a new thread sharing the same (modifiable) state use the -- forkM function. data MState t m a -- | Run a MState application, returning both, the function value -- and the final state. Note that this function has to wait for all -- threads to finish before it can return the final state. runMState :: MonadPeelIO m => MState t m a -> t -> m (a, t) -- | Run a MState application, ignoring the final state. If the -- first argument is True this function will wait for all threads -- to finish before returning the final result, otherwise it will return -- the function value as soon as its acquired. evalMState :: MonadPeelIO m => Bool -> MState t m a -> t -> m a -- | Run a MState application, ignoring the function value. This -- function will wait for all threads to finish before returning the -- final state. execMState :: MonadPeelIO m => MState t m a -> t -> m t -- | Map a stateful computation from one (return value, state) -- pair to another. See Control.Monad.State.Lazy for more -- information. Be aware that both MStates still share the same state. mapMState :: (MonadIO m, MonadIO n) => (m (a, t) -> n (b, t)) -> MState t m a -> MState t n b mapMState_ :: MonadIO n => (m a -> n b) -> MState t m a -> MState t n b -- | Modify the MState, block all other threads from accessing the -- state in the meantime (using atomically from the -- Control.Concurrent.STM library). modifyM :: MonadIO m => (t -> (a, t)) -> MState t m a modifyM_ :: MonadIO m => (t -> t) -> MState t m () -- | Start a new stateful thread. forkM :: MonadPeelIO m => MState t m () -> MState t m ThreadId forkM_ :: MonadPeelIO m => MState t m () -> MState t m () -- | Kill all threads in the current MState application. killMState :: MonadPeelIO m => MState t m () -- | Wait for a thread to finish waitM :: MonadPeelIO m => ThreadId -> MState t m () instance Control.Monad.Fail.MonadFail m => Control.Monad.Fail.MonadFail (Control.Concurrent.MState.MState t m) instance GHC.Base.Monad m => GHC.Base.Monad (Control.Concurrent.MState.MState t m) instance GHC.Base.Functor f => GHC.Base.Functor (Control.Concurrent.MState.MState t f) instance (GHC.Base.Applicative m, GHC.Base.Monad m) => GHC.Base.Applicative (Control.Concurrent.MState.MState t m) instance (GHC.Base.Alternative m, GHC.Base.Monad m) => GHC.Base.Alternative (Control.Concurrent.MState.MState t m) instance GHC.Base.MonadPlus m => GHC.Base.MonadPlus (Control.Concurrent.MState.MState t m) instance Control.Monad.IO.Class.MonadIO m => Control.Monad.State.Class.MonadState t (Control.Concurrent.MState.MState t m) instance Control.Monad.Fix.MonadFix m => Control.Monad.Fix.MonadFix (Control.Concurrent.MState.MState t m) instance Control.Monad.Trans.Class.MonadTrans (Control.Concurrent.MState.MState t) instance Control.Monad.IO.Class.MonadIO m => Control.Monad.IO.Class.MonadIO (Control.Concurrent.MState.MState t m) instance Control.Monad.Cont.Class.MonadCont m => Control.Monad.Cont.Class.MonadCont (Control.Concurrent.MState.MState t m) instance Control.Monad.Error.Class.MonadError e m => Control.Monad.Error.Class.MonadError e (Control.Concurrent.MState.MState t m) instance Control.Monad.Reader.Class.MonadReader r m => Control.Monad.Reader.Class.MonadReader r (Control.Concurrent.MState.MState t m) instance Control.Monad.Writer.Class.MonadWriter w m => Control.Monad.Writer.Class.MonadWriter w (Control.Concurrent.MState.MState t m) instance Control.Monad.Trans.Peel.MonadTransPeel (Control.Concurrent.MState.MState t) instance Control.Monad.IO.Peel.MonadPeelIO m => Control.Monad.IO.Peel.MonadPeelIO (Control.Concurrent.MState.MState t m)