Îõ³h* S Õ     0.4.0 Safe-Inferred"9 network-runThis is the same as openClientSocketWithOptions [] network-runOpen socket for server useThis is the same as: openServerSocketWithOptions [] network-runÈOpen socket for server use, and set the provided options before binding.=In addition to the given options, the socket is configured to-allow reuse of local addresses (SO_REUSEADDR),automatically be closed during a successful execve (FD_CLOEXEC)bind to the address specified network-runOpen TCP socket for server useThis is the same as: !openTCPServerSocketWithOptions [] network-runÈOpen socket for server use, and set the provided options before binding.=In addition to the given options, the socket is configured to-allow reuse of local addresses (SO_REUSEADDR),automatically be closed during a successful execve (FD_CLOEXEC)bind to the address specified"listen with queue length with 1024  Safe-Inferred"%&ç network-runSettings for client. network-runOpening a socket. Use  to specify   network-run?Running a TCP server with an accepted socket and its peer name.This is the same as:  runTCPServerWithSocketOptions []  network-runÈRunning a TCP client with a connected socket for a given listen socket.  network-runDefault settings.  network-run-Running a TCP client with a connected socket.This is the same as: (runTCPClientWithSettings defaultSettings  network-run-Running a TCP client with a connected socket.  network-run4Called for each incoming connection, in a new thread        Safe-Inferred"« network-run A server type network-run-Running a TCP server with a connected socket. network-runÈRunning a TCP client with a connected socket for a given listen socket. network-runA global timeout manager network-runA thread-local timeout handler network-runA connected socket network-runTimeout in second. network-runTimeout in second. Safe-Inferred Ë network-run„Running a UDP client with a socket. The client action takes a socket and server's socket address. They should be used with . network-runÄRunning a UDP server with an open socket in a single Haskell thread. network-run›Running a UDP server with a connected socket in each Haskell thread. The first request is given to the server. Suppose that the server is serving on  addrS:portS. and a client connects to the service from  addrC:portC1. A connected socket is created by binding to *:portS and connecting to  addrC:portC, resulting in (UDP,addrS:portS,addrC:portC) where addrSÆ is given magically. This approach is fragile due to NAT rebidings.      !(network-run-0.4.0-Cao9gVl0VYOKwgl5QZlMnxNetwork.Run.TCPNetwork.Run.TCP.TimeoutNetwork.Run.UDP network-runNetwork.Run.CoreresolveopenClientSocketopenClientSocketWithOptionsopenServerSocketopenServerSocketWithOptionsopenTCPServerSocketopenTCPServerSocketWithOptionsSettingssettingsOpenClientSocket runTCPServerrunTCPServerWithSocketdefaultSettings runTCPClientrunTCPClientWithSettings TimeoutServer runUDPClient runUDPServerrunUDPServerFork&network-3.2.1.0-1FmLc5VrjSlHh0my3LrZAmNetwork.Socket.Info openSocketgcloselabelMeNetwork.Socket.Options SocketOptionNetwork.Socket.ByteStringsendTo