nomyx-server: A Nomic game in haskell
A Nomic game in Haskell, with a dedicated language to create new rules.
Nomyx is a fabulous and strange game where you have the right to change the rules in the middle of the game! Indeed, changing the rules is the goal of the game. Changing a rule is considered as a move. Of course even that could be changed!
[Skip to Readme]
|Dependencies||base (>=4.6 && <5), directory (==1.2.*), exceptions (>=0.6 && <0.9), filepath (>=1.3 && <1.5), hslogger, imprevu (==0.1.*), lens (>=4.7 && <4.15), mtl (>=2.1 && <2.3), network (>=2.4 && <2.7), nomyx-api (==0.1.*), nomyx-core (==1.0.*), nomyx-language (==1.0.*), nomyx-library (==1.0.*), nomyx-web (==1.0.*), safe (==0.3.*), stm (==2.4.*), time (>=1.4 && <1.7) [details]|
|Source repo||head: git clone https://github.com/cdupont/nomyx-server.git|
|Uploaded||by CorentinDupont at Fri Mar 17 20:18:33 UTC 2017|
|Downloads||467 total (26 in the last 30 days)|
|Rating||(no votes yet) [estimated by rule of succession]|
Docs not available [build log]
All reported builds failed as of 2017-03-17 [all 3 reports]
For package maintainers and hackage trustees