{-# language ScopedTypeVariables #-} module OBDD.Operation ( (&&), (||), not, and, or , unary, binary , instantiate , exists, exists_many , fold, foldM ) where import OBDD.Data import OBDD.Make import qualified Data.List ( sortBy) import Data.Function (on) import Data.Set ( Set ) import qualified Data.Set as S -- import Data.List ( foldl' ) -- don't use, see below import Prelude hiding ( (&&), (||), and, or, not ) import qualified Prelude ( && ) :: Ord v => OBDD v -> OBDD v -> OBDD v ( && ) = binary ( Prelude.&& ) ( || ) :: Ord v => OBDD v -> OBDD v -> OBDD v ( || ) = binary ( Prelude.|| ) and :: Ord v => [ OBDD v ] -> OBDD v and = fold_by_size (constant True) (&&) -- and = foldr ( && ) ( constant True ) -- writing foldl or fold' here -- makes performance MUCH worse! or :: Ord v => [ OBDD v ] -> OBDD v or = fold_by_size (constant False) (||) -- or = foldr ( || ) ( constant False ) fold_by_size base reduce fs = let handle fs = case fs of [] -> base [f1 ] -> f1 f1 : f2 : rest -> let f = reduce f1 f2 in handle $ insert f rest insert f gs = case gs of g : hs | size f > size g -> g : insert f hs _ -> f : gs in handle $ Data.List.sortBy (compare `on` size) fs -- | FIXME this is a silly implementation. Negation should be done -- by switching values in Leaves (?) not :: Ord v => OBDD v -> OBDD v not = unary ( Prelude.not ) unary :: Ord v => ( Bool -> Bool ) -> OBDD v -> OBDD v unary op x = make $ do let handle x = cached ( top x, top x ) $ case access x of Leaf p -> register $ Leaf $ op p Branch v l r -> do l' <- handle l r' <- handle r register $ Branch v l' r' handle x binary :: Ord v => ( Bool -> Bool -> Bool ) -> OBDD v -> OBDD v -> OBDD v binary op x y = make $ do let handle x y = cached (top x, top y) $ case ( access x , access y ) of ( Leaf p , Leaf q ) -> register $ Leaf $ op p q ( ax, ay ) -> case comp ax ay of LT -> do let Branch v l r = ay l' <- handle x l r' <- handle x r register $ Branch v l' r' GT -> do let Branch v l r = ax l' <- handle l y r' <- handle r y register $ Branch v l' r' EQ -> do let Branch v1 l1 r1 = ax Branch v2 l2 r2 = ay v = if v1 == v2 then v1 else error "OBDD.Operation.handle" l' <- handle l1 l2 r' <- handle r1 r2 register $ Branch v l' r' handle x y -- | remove variables existentially -- TODO: needs better implementation exists_many :: Ord v => Set v -> OBDD v -> OBDD v exists_many vars x = foldr exists x $ S.toList vars -- | remove variable existentially -- TODO: needs better implementation exists :: Ord v => v -> OBDD v -> OBDD v exists var x = instantiate var False x || instantiate var True x -- | replace variable by value instantiate :: Ord v => v -> Bool -> OBDD v -> OBDD v instantiate var val x = make $ do let handle x = cached ( top x, top x ) $ case access x of Leaf p -> register $ Leaf p Branch v l r -> if v == var then do let t = if val then r else l handle t else do l' <- handle l r' <- handle r register $ Branch v l' r' handle x comp x y = case (x , y) of ( Leaf {} , Leaf {} ) -> EQ ( Branch {} , Leaf {} ) -> GT ( Leaf {} , Branch {} ) -> LT ( Branch v1 _ _ , Branch v2 _ _ ) -> compare v1 v2