/*==========================================================================; * * Copyright (c) Microsoft Corporation. All rights reserved. * * File: dsound.h * Content: DirectSound include file * **************************************************************************/ #define COM_NO_WINDOWS_H #include #include #ifndef DIRECTSOUND_VERSION #define DIRECTSOUND_VERSION 0x0900 /* Version 9.0 */ #endif #ifdef __cplusplus extern "C" { #endif // __cplusplus #ifndef __DSOUND_INCLUDED__ #define __DSOUND_INCLUDED__ /* Type definitions shared with Direct3D */ #ifndef DX_SHARED_DEFINES typedef float D3DVALUE, *LPD3DVALUE; #ifndef D3DCOLOR_DEFINED typedef DWORD D3DCOLOR; #define D3DCOLOR_DEFINED #endif #ifndef LPD3DCOLOR_DEFINED typedef DWORD *LPD3DCOLOR; #define LPD3DCOLOR_DEFINED #endif #ifndef D3DVECTOR_DEFINED typedef struct _D3DVECTOR { float x; float y; float z; } D3DVECTOR; #define D3DVECTOR_DEFINED #endif #ifndef LPD3DVECTOR_DEFINED typedef D3DVECTOR *LPD3DVECTOR; #define LPD3DVECTOR_DEFINED #endif #define DX_SHARED_DEFINES #endif // DX_SHARED_DEFINES #define _FACDS 0x878 /* DirectSound's facility code */ #define MAKE_DSHRESULT(code) MAKE_HRESULT(1, _FACDS, code) // DirectSound Component GUID {47D4D946-62E8-11CF-93BC-444553540000} DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0); // DirectSound 8.0 Component GUID {3901CC3F-84B5-4FA4-BA35-AA8172B8A09B} DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b); // DirectSound Capture Component GUID {B0210780-89CD-11D0-AF08-00A0C925CD16} DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); // DirectSound 8.0 Capture Component GUID {E4BCAC13-7F99-4908-9A8E-74E3BF24B6E1} DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1); // DirectSound Full Duplex Component GUID {FEA4300C-7959-4147-B26A-2377B9E7A91D} DEFINE_GUID(CLSID_DirectSoundFullDuplex, 0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d); // DirectSound default playback device GUID {DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03} DEFINE_GUID(DSDEVID_DefaultPlayback, 0xdef00000, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); // DirectSound default capture device GUID {DEF00001-9C6D-47ED-AAF1-4DDA8F2B5C03} DEFINE_GUID(DSDEVID_DefaultCapture, 0xdef00001, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); // DirectSound default device for voice playback {DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03} DEFINE_GUID(DSDEVID_DefaultVoicePlayback, 0xdef00002, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); // DirectSound default device for voice capture {DEF00003-9C6D-47ED-AAF1-4DDA8F2B5C03} DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xdef00003, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); // // Forward declarations for interfaces. // 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined // #ifdef __cplusplus struct IDirectSound; struct IDirectSoundBuffer; struct IDirectSound3DListener; struct IDirectSound3DBuffer; struct IDirectSoundCapture; struct IDirectSoundCaptureBuffer; struct IDirectSoundNotify; #endif // __cplusplus // // DirectSound 8.0 interfaces. // #if DIRECTSOUND_VERSION >= 0x0800 #ifdef __cplusplus struct IDirectSound8; struct IDirectSoundBuffer8; struct IDirectSoundCaptureBuffer8; struct IDirectSoundFXGargle; struct IDirectSoundFXChorus; struct IDirectSoundFXFlanger; struct IDirectSoundFXEcho; struct IDirectSoundFXDistortion; struct IDirectSoundFXCompressor; struct IDirectSoundFXParamEq; struct IDirectSoundFXWavesReverb; struct IDirectSoundFXI3DL2Reverb; struct IDirectSoundCaptureFXAec; struct IDirectSoundCaptureFXNoiseSuppress; struct IDirectSoundFullDuplex; #endif // __cplusplus // IDirectSound8, IDirectSoundBuffer8 and IDirectSoundCaptureBuffer8 are the // only DirectSound 7.0 interfaces with changed functionality in version 8.0. // The other level 8 interfaces as equivalent to their level 7 counterparts: #define IDirectSoundCapture8 IDirectSoundCapture #define IDirectSound3DListener8 IDirectSound3DListener #define IDirectSound3DBuffer8 IDirectSound3DBuffer #define IDirectSoundNotify8 IDirectSoundNotify #define IDirectSoundFXGargle8 IDirectSoundFXGargle #define IDirectSoundFXChorus8 IDirectSoundFXChorus #define IDirectSoundFXFlanger8 IDirectSoundFXFlanger #define IDirectSoundFXEcho8 IDirectSoundFXEcho #define IDirectSoundFXDistortion8 IDirectSoundFXDistortion #define IDirectSoundFXCompressor8 IDirectSoundFXCompressor #define IDirectSoundFXParamEq8 IDirectSoundFXParamEq #define IDirectSoundFXWavesReverb8 IDirectSoundFXWavesReverb #define IDirectSoundFXI3DL2Reverb8 IDirectSoundFXI3DL2Reverb #define IDirectSoundCaptureFXAec8 IDirectSoundCaptureFXAec #define IDirectSoundCaptureFXNoiseSuppress8 IDirectSoundCaptureFXNoiseSuppress #define IDirectSoundFullDuplex8 IDirectSoundFullDuplex #endif // DIRECTSOUND_VERSION >= 0x0800 typedef struct IDirectSound *LPDIRECTSOUND; typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER; typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER; typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER; typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE; typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER; typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY; #if DIRECTSOUND_VERSION >= 0x0800 typedef struct IDirectSoundFXGargle *LPDIRECTSOUNDFXGARGLE; typedef struct IDirectSoundFXChorus *LPDIRECTSOUNDFXCHORUS; typedef struct IDirectSoundFXFlanger *LPDIRECTSOUNDFXFLANGER; typedef struct IDirectSoundFXEcho *LPDIRECTSOUNDFXECHO; typedef struct IDirectSoundFXDistortion *LPDIRECTSOUNDFXDISTORTION; typedef struct IDirectSoundFXCompressor *LPDIRECTSOUNDFXCOMPRESSOR; typedef struct IDirectSoundFXParamEq *LPDIRECTSOUNDFXPARAMEQ; typedef struct IDirectSoundFXWavesReverb *LPDIRECTSOUNDFXWAVESREVERB; typedef struct IDirectSoundFXI3DL2Reverb *LPDIRECTSOUNDFXI3DL2REVERB; typedef struct IDirectSoundCaptureFXAec *LPDIRECTSOUNDCAPTUREFXAEC; typedef struct IDirectSoundCaptureFXNoiseSuppress *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS; typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX; typedef struct IDirectSound8 *LPDIRECTSOUND8; typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8; typedef struct IDirectSound3DListener8 *LPDIRECTSOUND3DLISTENER8; typedef struct IDirectSound3DBuffer8 *LPDIRECTSOUND3DBUFFER8; typedef struct IDirectSoundCapture8 *LPDIRECTSOUNDCAPTURE8; typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8; typedef struct IDirectSoundNotify8 *LPDIRECTSOUNDNOTIFY8; typedef struct IDirectSoundFXGargle8 *LPDIRECTSOUNDFXGARGLE8; typedef struct IDirectSoundFXChorus8 *LPDIRECTSOUNDFXCHORUS8; typedef struct IDirectSoundFXFlanger8 *LPDIRECTSOUNDFXFLANGER8; typedef struct IDirectSoundFXEcho8 *LPDIRECTSOUNDFXECHO8; typedef struct IDirectSoundFXDistortion8 *LPDIRECTSOUNDFXDISTORTION8; typedef struct IDirectSoundFXCompressor8 *LPDIRECTSOUNDFXCOMPRESSOR8; typedef struct IDirectSoundFXParamEq8 *LPDIRECTSOUNDFXPARAMEQ8; typedef struct IDirectSoundFXWavesReverb8 *LPDIRECTSOUNDFXWAVESREVERB8; typedef struct IDirectSoundFXI3DL2Reverb8 *LPDIRECTSOUNDFXI3DL2REVERB8; typedef struct IDirectSoundCaptureFXAec8 *LPDIRECTSOUNDCAPTUREFXAEC8; typedef struct IDirectSoundCaptureFXNoiseSuppress8 *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS8; typedef struct IDirectSoundFullDuplex8 *LPDIRECTSOUNDFULLDUPLEX8; #endif // DIRECTSOUND_VERSION >= 0x0800 // // IID definitions for the unchanged DirectSound 8.0 interfaces // #if DIRECTSOUND_VERSION >= 0x0800 #define IID_IDirectSoundCapture8 IID_IDirectSoundCapture #define IID_IDirectSound3DListener8 IID_IDirectSound3DListener #define IID_IDirectSound3DBuffer8 IID_IDirectSound3DBuffer #define IID_IDirectSoundNotify8 IID_IDirectSoundNotify #define IID_IDirectSoundFXGargle8 IID_IDirectSoundFXGargle #define IID_IDirectSoundFXChorus8 IID_IDirectSoundFXChorus #define IID_IDirectSoundFXFlanger8 IID_IDirectSoundFXFlanger #define IID_IDirectSoundFXEcho8 IID_IDirectSoundFXEcho #define IID_IDirectSoundFXDistortion8 IID_IDirectSoundFXDistortion #define IID_IDirectSoundFXCompressor8 IID_IDirectSoundFXCompressor #define IID_IDirectSoundFXParamEq8 IID_IDirectSoundFXParamEq #define IID_IDirectSoundFXWavesReverb8 IID_IDirectSoundFXWavesReverb #define IID_IDirectSoundFXI3DL2Reverb8 IID_IDirectSoundFXI3DL2Reverb #define IID_IDirectSoundCaptureFXAec8 IID_IDirectSoundCaptureFXAec #define IID_IDirectSoundCaptureFXNoiseSuppress8 IID_IDirectSoundCaptureFXNoiseSuppress #define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex #endif // DIRECTSOUND_VERSION >= 0x0800 // // Compatibility typedefs // #ifndef _LPCWAVEFORMATEX_DEFINED #define _LPCWAVEFORMATEX_DEFINED typedef const WAVEFORMATEX *LPCWAVEFORMATEX; #endif // _LPCWAVEFORMATEX_DEFINED #ifndef __LPCGUID_DEFINED__ #define __LPCGUID_DEFINED__ typedef const GUID *LPCGUID; #endif // __LPCGUID_DEFINED__ typedef LPDIRECTSOUND *LPLPDIRECTSOUND; typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER; typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER; typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER; typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE; typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER; typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY; #if DIRECTSOUND_VERSION >= 0x0800 typedef LPDIRECTSOUND8 *LPLPDIRECTSOUND8; typedef LPDIRECTSOUNDBUFFER8 *LPLPDIRECTSOUNDBUFFER8; typedef LPDIRECTSOUNDCAPTURE8 *LPLPDIRECTSOUNDCAPTURE8; typedef LPDIRECTSOUNDCAPTUREBUFFER8 *LPLPDIRECTSOUNDCAPTUREBUFFER8; #endif // DIRECTSOUND_VERSION >= 0x0800 // // Structures // typedef struct _DSCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwMinSecondarySampleRate; DWORD dwMaxSecondarySampleRate; DWORD dwPrimaryBuffers; DWORD dwMaxHwMixingAllBuffers; DWORD dwMaxHwMixingStaticBuffers; DWORD dwMaxHwMixingStreamingBuffers; DWORD dwFreeHwMixingAllBuffers; DWORD dwFreeHwMixingStaticBuffers; DWORD dwFreeHwMixingStreamingBuffers; DWORD dwMaxHw3DAllBuffers; DWORD dwMaxHw3DStaticBuffers; DWORD dwMaxHw3DStreamingBuffers; DWORD dwFreeHw3DAllBuffers; DWORD dwFreeHw3DStaticBuffers; DWORD dwFreeHw3DStreamingBuffers; DWORD dwTotalHwMemBytes; DWORD dwFreeHwMemBytes; DWORD dwMaxContigFreeHwMemBytes; DWORD dwUnlockTransferRateHwBuffers; DWORD dwPlayCpuOverheadSwBuffers; DWORD dwReserved1; DWORD dwReserved2; } DSCAPS, *LPDSCAPS; typedef const DSCAPS *LPCDSCAPS; typedef struct _DSBCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwUnlockTransferRate; DWORD dwPlayCpuOverhead; } DSBCAPS, *LPDSBCAPS; typedef const DSBCAPS *LPCDSBCAPS; #if DIRECTSOUND_VERSION >= 0x0800 typedef struct _DSEFFECTDESC { DWORD dwSize; DWORD dwFlags; GUID guidDSFXClass; DWORD_PTR dwReserved1; DWORD_PTR dwReserved2; } DSEFFECTDESC, *LPDSEFFECTDESC; typedef const DSEFFECTDESC *LPCDSEFFECTDESC; #define DSFX_LOCHARDWARE 0x00000001 #define DSFX_LOCSOFTWARE 0x00000002 enum { DSFXR_PRESENT, // 0 DSFXR_LOCHARDWARE, // 1 DSFXR_LOCSOFTWARE, // 2 DSFXR_UNALLOCATED, // 3 DSFXR_FAILED, // 4 DSFXR_UNKNOWN, // 5 DSFXR_SENDLOOP // 6 }; typedef struct _DSCEFFECTDESC { DWORD dwSize; DWORD dwFlags; GUID guidDSCFXClass; GUID guidDSCFXInstance; DWORD dwReserved1; DWORD dwReserved2; } DSCEFFECTDESC, *LPDSCEFFECTDESC; typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC; #define DSCFX_LOCHARDWARE 0x00000001 #define DSCFX_LOCSOFTWARE 0x00000002 #define DSCFXR_LOCHARDWARE 0x00000010 #define DSCFXR_LOCSOFTWARE 0x00000020 #endif // DIRECTSOUND_VERSION >= 0x0800 typedef struct _DSBUFFERDESC { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; #if DIRECTSOUND_VERSION >= 0x0700 GUID guid3DAlgorithm; #endif } DSBUFFERDESC, *LPDSBUFFERDESC; typedef const DSBUFFERDESC *LPCDSBUFFERDESC; // Older version of this structure: typedef struct _DSBUFFERDESC1 { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; } DSBUFFERDESC1, *LPDSBUFFERDESC1; typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1; typedef struct _DS3DBUFFER { DWORD dwSize; D3DVECTOR vPosition; D3DVECTOR vVelocity; DWORD dwInsideConeAngle; DWORD dwOutsideConeAngle; D3DVECTOR vConeOrientation; LONG lConeOutsideVolume; D3DVALUE flMinDistance; D3DVALUE flMaxDistance; DWORD dwMode; } DS3DBUFFER, *LPDS3DBUFFER; typedef const DS3DBUFFER *LPCDS3DBUFFER; typedef struct _DS3DLISTENER { DWORD dwSize; D3DVECTOR vPosition; D3DVECTOR vVelocity; D3DVECTOR vOrientFront; D3DVECTOR vOrientTop; D3DVALUE flDistanceFactor; D3DVALUE flRolloffFactor; D3DVALUE flDopplerFactor; } DS3DLISTENER, *LPDS3DLISTENER; typedef const DS3DLISTENER *LPCDS3DLISTENER; typedef struct _DSCCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwFormats; DWORD dwChannels; } DSCCAPS, *LPDSCCAPS; typedef const DSCCAPS *LPCDSCCAPS; typedef struct _DSCBUFFERDESC1 { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; } DSCBUFFERDESC1, *LPDSCBUFFERDESC1; typedef struct _DSCBUFFERDESC { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; #if DIRECTSOUND_VERSION >= 0x0800 DWORD dwFXCount; LPDSCEFFECTDESC lpDSCFXDesc; #endif } DSCBUFFERDESC, *LPDSCBUFFERDESC; typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC; typedef struct _DSCBCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; } DSCBCAPS, *LPDSCBCAPS; typedef const DSCBCAPS *LPCDSCBCAPS; typedef struct _DSBPOSITIONNOTIFY { DWORD dwOffset; HANDLE hEventNotify; } DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY; typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY; // // DirectSound API // typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID); typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID); extern HRESULT WINAPI DirectSoundCreate(LPCGUID pcGuidDevice, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext); extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext); extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext); extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext); #if DIRECTSOUND_VERSION >= 0x0800 extern HRESULT WINAPI DirectSoundCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUND8 *ppDS8, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice, LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd, DWORD dwLevel, LPDIRECTSOUNDFULLDUPLEX* ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8, LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter); #define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate extern HRESULT WINAPI GetDeviceID(LPCGUID pGuidSrc, LPGUID pGuidDest); #endif // DIRECTSOUND_VERSION >= 0x0800 #ifdef UNICODE #define LPDSENUMCALLBACK LPDSENUMCALLBACKW #define DirectSoundEnumerate DirectSoundEnumerateW #define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW #else // UNICODE #define LPDSENUMCALLBACK LPDSENUMCALLBACKA #define DirectSoundEnumerate DirectSoundEnumerateA #define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA #endif // UNICODE // // IUnknown // #if !defined(__cplusplus) || defined(CINTERFACE) #ifndef IUnknown_QueryInterface #define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #endif // IUnknown_QueryInterface #ifndef IUnknown_AddRef #define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p) #endif // IUnknown_AddRef #ifndef IUnknown_Release #define IUnknown_Release(p) (p)->lpVtbl->Release(p) #endif // IUnknown_Release #else // !defined(__cplusplus) || defined(CINTERFACE) #ifndef IUnknown_QueryInterface #define IUnknown_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #endif // IUnknown_QueryInterface #ifndef IUnknown_AddRef #define IUnknown_AddRef(p) (p)->AddRef() #endif // IUnknown_AddRef #ifndef IUnknown_Release #define IUnknown_Release(p) (p)->Release() #endif // IUnknown_Release #endif // !defined(__cplusplus) || defined(CINTERFACE) #ifndef __IReferenceClock_INTERFACE_DEFINED__ #define __IReferenceClock_INTERFACE_DEFINED__ typedef LONGLONG REFERENCE_TIME; typedef REFERENCE_TIME *LPREFERENCE_TIME; DEFINE_GUID(IID_IReferenceClock, 0x56a86897, 0x0ad4, 0x11ce, 0xb0, 0x3a, 0x00, 0x20, 0xaf, 0x0b, 0xa7, 0x70); #undef INTERFACE #define INTERFACE IReferenceClock DECLARE_INTERFACE_(IReferenceClock, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IReferenceClock methods STDMETHOD(GetTime) (THIS_ REFERENCE_TIME *pTime) PURE; STDMETHOD(AdviseTime) (THIS_ REFERENCE_TIME rtBaseTime, REFERENCE_TIME rtStreamTime, HANDLE hEvent, LPDWORD pdwAdviseCookie) PURE; STDMETHOD(AdvisePeriodic) (THIS_ REFERENCE_TIME rtStartTime, REFERENCE_TIME rtPeriodTime, HANDLE hSemaphore, LPDWORD pdwAdviseCookie) PURE; STDMETHOD(Unadvise) (THIS_ DWORD dwAdviseCookie) PURE; }; #endif // __IReferenceClock_INTERFACE_DEFINED__ #ifndef IReferenceClock_QueryInterface #define IReferenceClock_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IReferenceClock_AddRef(p) IUnknown_AddRef(p) #define IReferenceClock_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IReferenceClock_GetTime(p,a) (p)->lpVtbl->GetTime(p,a) #define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->lpVtbl->AdviseTime(p,a,b,c,d) #define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->lpVtbl->AdvisePeriodic(p,a,b,c,d) #define IReferenceClock_Unadvise(p,a) (p)->lpVtbl->Unadvise(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IReferenceClock_GetTime(p,a) (p)->GetTime(a) #define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->AdviseTime(a,b,c,d) #define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->AdvisePeriodic(a,b,c,d) #define IReferenceClock_Unadvise(p,a) (p)->Unadvise(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) #endif // IReferenceClock_QueryInterface // // IDirectSound // DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); #undef INTERFACE #define INTERFACE IDirectSound DECLARE_INTERFACE_(IDirectSound, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSound methods STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE; STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE; STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE; STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE; STDMETHOD(Compact) (THIS) PURE; STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE; STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE; STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE; }; #define IDirectSound_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSound_AddRef(p) IUnknown_AddRef(p) #define IDirectSound_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) #define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b) #define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) #define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p) #define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a) #define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b) #define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) #define IDirectSound_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b) #define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) #define IDirectSound_Compact(p) (p)->Compact() #define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a) #define IDirectSound_SetSpeakerConfig(p,b) (p)->SetSpeakerConfig(b) #define IDirectSound_Initialize(p,a) (p)->Initialize(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) #if DIRECTSOUND_VERSION >= 0x0800 // // IDirectSound8 // DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93, 0xF395, 0x4834, 0x9E, 0xF6, 0x7F, 0xA9, 0x9D, 0xE5, 0x09, 0x66); #undef INTERFACE #define INTERFACE IDirectSound8 DECLARE_INTERFACE_(IDirectSound8, IDirectSound) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSound methods STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE; STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE; STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE; STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE; STDMETHOD(Compact) (THIS) PURE; STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE; STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE; STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE; // IDirectSound8 methods STDMETHOD(VerifyCertification) (THIS_ LPDWORD pdwCertified) PURE; }; #define IDirectSound8_QueryInterface(p,a,b) IDirectSound_QueryInterface(p,a,b) #define IDirectSound8_AddRef(p) IDirectSound_AddRef(p) #define IDirectSound8_Release(p) IDirectSound_Release(p) #define IDirectSound8_CreateSoundBuffer(p,a,b,c) IDirectSound_CreateSoundBuffer(p,a,b,c) #define IDirectSound8_GetCaps(p,a) IDirectSound_GetCaps(p,a) #define IDirectSound8_DuplicateSoundBuffer(p,a,b) IDirectSound_DuplicateSoundBuffer(p,a,b) #define IDirectSound8_SetCooperativeLevel(p,a,b) IDirectSound_SetCooperativeLevel(p,a,b) #define IDirectSound8_Compact(p) IDirectSound_Compact(p) #define IDirectSound8_GetSpeakerConfig(p,a) IDirectSound_GetSpeakerConfig(p,a) #define IDirectSound8_SetSpeakerConfig(p,a) IDirectSound_SetSpeakerConfig(p,a) #define IDirectSound8_Initialize(p,a) IDirectSound_Initialize(p,a) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) #endif // DIRECTSOUND_VERSION >= 0x0800 // // IDirectSoundBuffer // DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); #undef INTERFACE #define INTERFACE IDirectSoundBuffer DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundBuffer methods STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE; STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE; STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE; STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE; STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE; STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE; STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE; STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE; STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE; STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE; STDMETHOD(SetPan) (THIS_ LONG lPan) PURE; STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE; STDMETHOD(Stop) (THIS) PURE; STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; STDMETHOD(Restore) (THIS) PURE; }; #define IDirectSoundBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundBuffer_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundBuffer_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) #define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) #define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a) #define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a) #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) #define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) #define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) #define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) #define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a) #define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a) #define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a) #define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a) #define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a) #define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p) #define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) #define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) #define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) #define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a) #define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a) #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) #define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a) #define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) #define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c) #define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a) #define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a) #define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a) #define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a) #define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a) #define IDirectSoundBuffer_Stop(p) (p)->Stop() #define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) #define IDirectSoundBuffer_Restore(p) (p)->Restore() #endif // !defined(__cplusplus) || defined(CINTERFACE) #if DIRECTSOUND_VERSION >= 0x0800 // // IDirectSoundBuffer8 // DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825a449, 0x7524, 0x4d82, 0x92, 0x0f, 0x50, 0xe3, 0x6a, 0xb3, 0xab, 0x1e); #undef INTERFACE #define INTERFACE IDirectSoundBuffer8 DECLARE_INTERFACE_(IDirectSoundBuffer8, IDirectSoundBuffer) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundBuffer methods STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE; STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE; STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE; STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE; STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE; STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE; STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE; STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE; STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE; STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE; STDMETHOD(SetPan) (THIS_ LONG lPan) PURE; STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE; STDMETHOD(Stop) (THIS) PURE; STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; STDMETHOD(Restore) (THIS) PURE; // IDirectSoundBuffer8 methods STDMETHOD(SetFX) (THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE; STDMETHOD(AcquireResources) (THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE; STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE; }; // Special GUID meaning "select all objects" for use in GetObjectInPath() DEFINE_GUID(GUID_All_Objects, 0xaa114de5, 0xc262, 0x4169, 0xa1, 0xc8, 0x23, 0xd6, 0x98, 0xcc, 0x73, 0xb5); #define IDirectSoundBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundBuffer8_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundBuffer8_Release(p) IUnknown_Release(p) #define IDirectSoundBuffer8_GetCaps(p,a) IDirectSoundBuffer_GetCaps(p,a) #define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) IDirectSoundBuffer_GetCurrentPosition(p,a,b) #define IDirectSoundBuffer8_GetFormat(p,a,b,c) IDirectSoundBuffer_GetFormat(p,a,b,c) #define IDirectSoundBuffer8_GetVolume(p,a) IDirectSoundBuffer_GetVolume(p,a) #define IDirectSoundBuffer8_GetPan(p,a) IDirectSoundBuffer_GetPan(p,a) #define IDirectSoundBuffer8_GetFrequency(p,a) IDirectSoundBuffer_GetFrequency(p,a) #define IDirectSoundBuffer8_GetStatus(p,a) IDirectSoundBuffer_GetStatus(p,a) #define IDirectSoundBuffer8_Initialize(p,a,b) IDirectSoundBuffer_Initialize(p,a,b) #define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) #define IDirectSoundBuffer8_Play(p,a,b,c) IDirectSoundBuffer_Play(p,a,b,c) #define IDirectSoundBuffer8_SetCurrentPosition(p,a) IDirectSoundBuffer_SetCurrentPosition(p,a) #define IDirectSoundBuffer8_SetFormat(p,a) IDirectSoundBuffer_SetFormat(p,a) #define IDirectSoundBuffer8_SetVolume(p,a) IDirectSoundBuffer_SetVolume(p,a) #define IDirectSoundBuffer8_SetPan(p,a) IDirectSoundBuffer_SetPan(p,a) #define IDirectSoundBuffer8_SetFrequency(p,a) IDirectSoundBuffer_SetFrequency(p,a) #define IDirectSoundBuffer8_Stop(p) IDirectSoundBuffer_Stop(p) #define IDirectSoundBuffer8_Unlock(p,a,b,c,d) IDirectSoundBuffer_Unlock(p,a,b,c,d) #define IDirectSoundBuffer8_Restore(p) IDirectSoundBuffer_Restore(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c) #define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c) #define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c) #define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c) #define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d) #endif // !defined(__cplusplus) || defined(CINTERFACE) #endif // DIRECTSOUND_VERSION >= 0x0800 // // IDirectSound3DListener // DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); #undef INTERFACE #define INTERFACE IDirectSound3DListener DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSound3DListener methods STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER pListener) PURE; STDMETHOD(GetDistanceFactor) (THIS_ D3DVALUE* pflDistanceFactor) PURE; STDMETHOD(GetDopplerFactor) (THIS_ D3DVALUE* pflDopplerFactor) PURE; STDMETHOD(GetOrientation) (THIS_ D3DVECTOR* pvOrientFront, D3DVECTOR* pvOrientTop) PURE; STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE; STDMETHOD(GetRolloffFactor) (THIS_ D3DVALUE* pflRolloffFactor) PURE; STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER pcListener, DWORD dwApply) PURE; STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE; STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE; STDMETHOD(SetOrientation) (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE; STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE; STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; STDMETHOD(CommitDeferredSettings) (THIS) PURE; }; #define IDirectSound3DListener_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSound3DListener_AddRef(p) IUnknown_AddRef(p) #define IDirectSound3DListener_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a) #define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a) #define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b) #define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) #define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a) #define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) #define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) #define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b) #define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b) #define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g) #define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) #define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b) #define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) #define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a) #define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a) #define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a) #define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b) #define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a) #define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a) #define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a) #define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) #define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b) #define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b) #define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g) #define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) #define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b) #define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) #define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings() #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSound3DBuffer // DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); #undef INTERFACE #define INTERFACE IDirectSound3DBuffer DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSound3DBuffer methods STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER pDs3dBuffer) PURE; STDMETHOD(GetConeAngles) (THIS_ LPDWORD pdwInsideConeAngle, LPDWORD pdwOutsideConeAngle) PURE; STDMETHOD(GetConeOrientation) (THIS_ D3DVECTOR* pvOrientation) PURE; STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG plConeOutsideVolume) PURE; STDMETHOD(GetMaxDistance) (THIS_ D3DVALUE* pflMaxDistance) PURE; STDMETHOD(GetMinDistance) (THIS_ D3DVALUE* pflMinDistance) PURE; STDMETHOD(GetMode) (THIS_ LPDWORD pdwMode) PURE; STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE; STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER pcDs3dBuffer, DWORD dwApply) PURE; STDMETHOD(SetConeAngles) (THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE; STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; STDMETHOD(SetConeOutsideVolume) (THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE; STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE; STDMETHOD(SetMinDistance) (THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE; STDMETHOD(SetMode) (THIS_ DWORD dwMode, DWORD dwApply) PURE; STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; }; #define IDirectSound3DBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSound3DBuffer_AddRef(p) IUnknown_AddRef(p) #define IDirectSound3DBuffer_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b) #define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a) #define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a) #define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) #define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a) #define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a) #define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a) #define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) #define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) #define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c) #define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d) #define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b) #define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) #define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b) #define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b) #define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b) #define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a) #define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b) #define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a) #define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a) #define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a) #define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a) #define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a) #define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a) #define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a) #define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) #define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c) #define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d) #define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b) #define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) #define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b) #define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b) #define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b) #define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundCapture // DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); #undef INTERFACE #define INTERFACE IDirectSoundCapture DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundCapture methods STDMETHOD(CreateCaptureBuffer) (THIS_ LPCDSCBUFFERDESC pcDSCBufferDesc, LPDIRECTSOUNDCAPTUREBUFFER *ppDSCBuffer, LPUNKNOWN pUnkOuter) PURE; STDMETHOD(GetCaps) (THIS_ LPDSCCAPS pDSCCaps) PURE; STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE; }; #define IDirectSoundCapture_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundCapture_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundCapture_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c) #define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c) #define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundCaptureBuffer // DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); #undef INTERFACE #define INTERFACE IDirectSoundCaptureBuffer DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundCaptureBuffer methods STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE; STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE; STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE; STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE; STDMETHOD(Stop) (THIS) PURE; STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; }; #define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundCaptureBuffer_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundCaptureBuffer_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) #define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) #define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) #define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a) #define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p) #define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) #define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) #define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a) #define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a) #define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop() #define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) #endif // !defined(__cplusplus) || defined(CINTERFACE) #if DIRECTSOUND_VERSION >= 0x0800 // // IDirectSoundCaptureBuffer8 // DEFINE_GUID(IID_IDirectSoundCaptureBuffer8, 0x990df4, 0xdbb, 0x4872, 0x83, 0x3e, 0x6d, 0x30, 0x3e, 0x80, 0xae, 0xb6); #undef INTERFACE #define INTERFACE IDirectSoundCaptureBuffer8 DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8, IDirectSoundCaptureBuffer) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundCaptureBuffer methods STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE; STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE; STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE; STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE; STDMETHOD(Stop) (THIS) PURE; STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; // IDirectSoundCaptureBuffer8 methods STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE; STDMETHOD(GetFXStatus) (DWORD dwFXCount, LPDWORD pdwFXStatus) PURE; }; #define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundCaptureBuffer8_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundCaptureBuffer8_Release(p) IUnknown_Release(p) #define IDirectSoundCaptureBuffer8_GetCaps(p,a) IDirectSoundCaptureBuffer_GetCaps(p,a) #define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) #define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) #define IDirectSoundCaptureBuffer8_GetStatus(p,a) IDirectSoundCaptureBuffer_GetStatus(p,a) #define IDirectSoundCaptureBuffer8_Initialize(p,a,b) IDirectSoundCaptureBuffer_Initialize(p,a,b) #define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer8_Start(p,a) IDirectSoundCaptureBuffer_Start(p,a) #define IDirectSoundCaptureBuffer8_Stop(p) IDirectSoundCaptureBuffer_Stop(p)) #define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d) #define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d) #define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b) #endif // !defined(__cplusplus) || defined(CINTERFACE) #endif // DIRECTSOUND_VERSION >= 0x0800 // // IDirectSoundNotify // DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); #undef INTERFACE #define INTERFACE IDirectSoundNotify DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundNotify methods STDMETHOD(SetNotificationPositions) (THIS_ DWORD dwPositionNotifies, LPCDSBPOSITIONNOTIFY pcPositionNotifies) PURE; }; #define IDirectSoundNotify_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundNotify_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundNotify_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IKsPropertySet // #ifndef _IKsPropertySet_ #define _IKsPropertySet_ #ifdef __cplusplus // 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined struct IKsPropertySet; #endif // __cplusplus typedef struct IKsPropertySet *LPKSPROPERTYSET; #define KSPROPERTY_SUPPORT_GET 0x00000001 #define KSPROPERTY_SUPPORT_SET 0x00000002 DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93); #undef INTERFACE #define INTERFACE IKsPropertySet DECLARE_INTERFACE_(IKsPropertySet, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IKsPropertySet methods STDMETHOD(Get) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength, LPVOID pPropertyData, ULONG ulDataLength, PULONG pulBytesReturned) PURE; STDMETHOD(Set) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength, LPVOID pPropertyData, ULONG ulDataLength) PURE; STDMETHOD(QuerySupport) (THIS_ REFGUID rguidPropSet, ULONG ulId, PULONG pulTypeSupport) PURE; }; #define IKsPropertySet_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IKsPropertySet_AddRef(p) IUnknown_AddRef(p) #define IKsPropertySet_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g) #define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f) #define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g) #define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f) #define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c) #endif // !defined(__cplusplus) || defined(CINTERFACE) #endif // _IKsPropertySet_ #if DIRECTSOUND_VERSION >= 0x0800 // // IDirectSoundFXGargle // DEFINE_GUID(IID_IDirectSoundFXGargle, 0xd616f352, 0xd622, 0x11ce, 0xaa, 0xc5, 0x00, 0x20, 0xaf, 0x0b, 0x99, 0xa3); typedef struct _DSFXGargle { DWORD dwRateHz; // Rate of modulation in hz DWORD dwWaveShape; // DSFXGARGLE_WAVE_xxx } DSFXGargle, *LPDSFXGargle; #define DSFXGARGLE_WAVE_TRIANGLE 0 #define DSFXGARGLE_WAVE_SQUARE 1 typedef const DSFXGargle *LPCDSFXGargle; #define DSFXGARGLE_RATEHZ_MIN 1 #define DSFXGARGLE_RATEHZ_MAX 1000 #undef INTERFACE #define INTERFACE IDirectSoundFXGargle DECLARE_INTERFACE_(IDirectSoundFXGargle, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundFXGargle methods STDMETHOD(SetAllParameters) (THIS_ LPCDSFXGargle pcDsFxGargle) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXGargle pDsFxGargle) PURE; }; #define IDirectSoundFXGargle_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXGargle_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXGargle_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundFXChorus // DEFINE_GUID(IID_IDirectSoundFXChorus, 0x880842e3, 0x145f, 0x43e6, 0xa9, 0x34, 0xa7, 0x18, 0x06, 0xe5, 0x05, 0x47); typedef struct _DSFXChorus { FLOAT fWetDryMix; FLOAT fDepth; FLOAT fFeedback; FLOAT fFrequency; LONG lWaveform; // LFO shape; DSFXCHORUS_WAVE_xxx FLOAT fDelay; LONG lPhase; } DSFXChorus, *LPDSFXChorus; typedef const DSFXChorus *LPCDSFXChorus; #define DSFXCHORUS_WAVE_TRIANGLE 0 #define DSFXCHORUS_WAVE_SIN 1 #define DSFXCHORUS_WETDRYMIX_MIN 0.0f #define DSFXCHORUS_WETDRYMIX_MAX 100.0f #define DSFXCHORUS_DEPTH_MIN 0.0f #define DSFXCHORUS_DEPTH_MAX 100.0f #define DSFXCHORUS_FEEDBACK_MIN -99.0f #define DSFXCHORUS_FEEDBACK_MAX 99.0f #define DSFXCHORUS_FREQUENCY_MIN 0.0f #define DSFXCHORUS_FREQUENCY_MAX 10.0f #define DSFXCHORUS_DELAY_MIN 0.0f #define DSFXCHORUS_DELAY_MAX 20.0f #define DSFXCHORUS_PHASE_MIN 0 #define DSFXCHORUS_PHASE_MAX 4 #define DSFXCHORUS_PHASE_NEG_180 0 #define DSFXCHORUS_PHASE_NEG_90 1 #define DSFXCHORUS_PHASE_ZERO 2 #define DSFXCHORUS_PHASE_90 3 #define DSFXCHORUS_PHASE_180 4 #undef INTERFACE #define INTERFACE IDirectSoundFXChorus DECLARE_INTERFACE_(IDirectSoundFXChorus, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundFXChorus methods STDMETHOD(SetAllParameters) (THIS_ LPCDSFXChorus pcDsFxChorus) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXChorus pDsFxChorus) PURE; }; #define IDirectSoundFXChorus_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXChorus_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXChorus_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundFXFlanger // DEFINE_GUID(IID_IDirectSoundFXFlanger, 0x903e9878, 0x2c92, 0x4072, 0x9b, 0x2c, 0xea, 0x68, 0xf5, 0x39, 0x67, 0x83); typedef struct _DSFXFlanger { FLOAT fWetDryMix; FLOAT fDepth; FLOAT fFeedback; FLOAT fFrequency; LONG lWaveform; FLOAT fDelay; LONG lPhase; } DSFXFlanger, *LPDSFXFlanger; typedef const DSFXFlanger *LPCDSFXFlanger; #define DSFXFLANGER_WAVE_TRIANGLE 0 #define DSFXFLANGER_WAVE_SIN 1 #define DSFXFLANGER_WETDRYMIX_MIN 0.0f #define DSFXFLANGER_WETDRYMIX_MAX 100.0f #define DSFXFLANGER_FREQUENCY_MIN 0.0f #define DSFXFLANGER_FREQUENCY_MAX 10.0f #define DSFXFLANGER_DEPTH_MIN 0.0f #define DSFXFLANGER_DEPTH_MAX 100.0f #define DSFXFLANGER_PHASE_MIN 0 #define DSFXFLANGER_PHASE_MAX 4 #define DSFXFLANGER_FEEDBACK_MIN -99.0f #define DSFXFLANGER_FEEDBACK_MAX 99.0f #define DSFXFLANGER_DELAY_MIN 0.0f #define DSFXFLANGER_DELAY_MAX 4.0f #define DSFXFLANGER_PHASE_NEG_180 0 #define DSFXFLANGER_PHASE_NEG_90 1 #define DSFXFLANGER_PHASE_ZERO 2 #define DSFXFLANGER_PHASE_90 3 #define DSFXFLANGER_PHASE_180 4 #undef INTERFACE #define INTERFACE IDirectSoundFXFlanger DECLARE_INTERFACE_(IDirectSoundFXFlanger, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundFXFlanger methods STDMETHOD(SetAllParameters) (THIS_ LPCDSFXFlanger pcDsFxFlanger) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXFlanger pDsFxFlanger) PURE; }; #define IDirectSoundFXFlanger_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXFlanger_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXFlanger_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundFXEcho // DEFINE_GUID(IID_IDirectSoundFXEcho, 0x8bd28edf, 0x50db, 0x4e92, 0xa2, 0xbd, 0x44, 0x54, 0x88, 0xd1, 0xed, 0x42); typedef struct _DSFXEcho { FLOAT fWetDryMix; FLOAT fFeedback; FLOAT fLeftDelay; FLOAT fRightDelay; LONG lPanDelay; } DSFXEcho, *LPDSFXEcho; typedef const DSFXEcho *LPCDSFXEcho; #define DSFXECHO_WETDRYMIX_MIN 0.0f #define DSFXECHO_WETDRYMIX_MAX 100.0f #define DSFXECHO_FEEDBACK_MIN 0.0f #define DSFXECHO_FEEDBACK_MAX 100.0f #define DSFXECHO_LEFTDELAY_MIN 1.0f #define DSFXECHO_LEFTDELAY_MAX 2000.0f #define DSFXECHO_RIGHTDELAY_MIN 1.0f #define DSFXECHO_RIGHTDELAY_MAX 2000.0f #define DSFXECHO_PANDELAY_MIN 0 #define DSFXECHO_PANDELAY_MAX 1 #undef INTERFACE #define INTERFACE IDirectSoundFXEcho DECLARE_INTERFACE_(IDirectSoundFXEcho, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundFXEcho methods STDMETHOD(SetAllParameters) (THIS_ LPCDSFXEcho pcDsFxEcho) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXEcho pDsFxEcho) PURE; }; #define IDirectSoundFXEcho_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXEcho_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXEcho_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundFXDistortion // DEFINE_GUID(IID_IDirectSoundFXDistortion, 0x8ecf4326, 0x455f, 0x4d8b, 0xbd, 0xa9, 0x8d, 0x5d, 0x3e, 0x9e, 0x3e, 0x0b); typedef struct _DSFXDistortion { FLOAT fGain; FLOAT fEdge; FLOAT fPostEQCenterFrequency; FLOAT fPostEQBandwidth; FLOAT fPreLowpassCutoff; } DSFXDistortion, *LPDSFXDistortion; typedef const DSFXDistortion *LPCDSFXDistortion; #define DSFXDISTORTION_GAIN_MIN -60.0f #define DSFXDISTORTION_GAIN_MAX 0.0f #define DSFXDISTORTION_EDGE_MIN 0.0f #define DSFXDISTORTION_EDGE_MAX 100.0f #define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN 100.0f #define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX 8000.0f #define DSFXDISTORTION_POSTEQBANDWIDTH_MIN 100.0f #define DSFXDISTORTION_POSTEQBANDWIDTH_MAX 8000.0f #define DSFXDISTORTION_PRELOWPASSCUTOFF_MIN 100.0f #define DSFXDISTORTION_PRELOWPASSCUTOFF_MAX 8000.0f #undef INTERFACE #define INTERFACE IDirectSoundFXDistortion DECLARE_INTERFACE_(IDirectSoundFXDistortion, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundFXDistortion methods STDMETHOD(SetAllParameters) (THIS_ LPCDSFXDistortion pcDsFxDistortion) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXDistortion pDsFxDistortion) PURE; }; #define IDirectSoundFXDistortion_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXDistortion_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXDistortion_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundFXCompressor // DEFINE_GUID(IID_IDirectSoundFXCompressor, 0x4bbd1154, 0x62f6, 0x4e2c, 0xa1, 0x5c, 0xd3, 0xb6, 0xc4, 0x17, 0xf7, 0xa0); typedef struct _DSFXCompressor { FLOAT fGain; FLOAT fAttack; FLOAT fRelease; FLOAT fThreshold; FLOAT fRatio; FLOAT fPredelay; } DSFXCompressor, *LPDSFXCompressor; typedef const DSFXCompressor *LPCDSFXCompressor; #define DSFXCOMPRESSOR_GAIN_MIN -60.0f #define DSFXCOMPRESSOR_GAIN_MAX 60.0f #define DSFXCOMPRESSOR_ATTACK_MIN 0.01f #define DSFXCOMPRESSOR_ATTACK_MAX 500.0f #define DSFXCOMPRESSOR_RELEASE_MIN 50.0f #define DSFXCOMPRESSOR_RELEASE_MAX 3000.0f #define DSFXCOMPRESSOR_THRESHOLD_MIN -60.0f #define DSFXCOMPRESSOR_THRESHOLD_MAX 0.0f #define DSFXCOMPRESSOR_RATIO_MIN 1.0f #define DSFXCOMPRESSOR_RATIO_MAX 100.0f #define DSFXCOMPRESSOR_PREDELAY_MIN 0.0f #define DSFXCOMPRESSOR_PREDELAY_MAX 4.0f #undef INTERFACE #define INTERFACE IDirectSoundFXCompressor DECLARE_INTERFACE_(IDirectSoundFXCompressor, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundFXCompressor methods STDMETHOD(SetAllParameters) (THIS_ LPCDSFXCompressor pcDsFxCompressor) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXCompressor pDsFxCompressor) PURE; }; #define IDirectSoundFXCompressor_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXCompressor_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXCompressor_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundFXParamEq // DEFINE_GUID(IID_IDirectSoundFXParamEq, 0xc03ca9fe, 0xfe90, 0x4204, 0x80, 0x78, 0x82, 0x33, 0x4c, 0xd1, 0x77, 0xda); typedef struct _DSFXParamEq { FLOAT fCenter; FLOAT fBandwidth; FLOAT fGain; } DSFXParamEq, *LPDSFXParamEq; typedef const DSFXParamEq *LPCDSFXParamEq; #define DSFXPARAMEQ_CENTER_MIN 80.0f #define DSFXPARAMEQ_CENTER_MAX 16000.0f #define DSFXPARAMEQ_BANDWIDTH_MIN 1.0f #define DSFXPARAMEQ_BANDWIDTH_MAX 36.0f #define DSFXPARAMEQ_GAIN_MIN -15.0f #define DSFXPARAMEQ_GAIN_MAX 15.0f #undef INTERFACE #define INTERFACE IDirectSoundFXParamEq DECLARE_INTERFACE_(IDirectSoundFXParamEq, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundFXParamEq methods STDMETHOD(SetAllParameters) (THIS_ LPCDSFXParamEq pcDsFxParamEq) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXParamEq pDsFxParamEq) PURE; }; #define IDirectSoundFXParamEq_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXParamEq_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXParamEq_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundFXI3DL2Reverb // DEFINE_GUID(IID_IDirectSoundFXI3DL2Reverb, 0x4b166a6a, 0x0d66, 0x43f3, 0x80, 0xe3, 0xee, 0x62, 0x80, 0xde, 0xe1, 0xa4); typedef struct _DSFXI3DL2Reverb { LONG lRoom; // [-10000, 0] default: -1000 mB LONG lRoomHF; // [-10000, 0] default: 0 mB FLOAT flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 FLOAT flDecayTime; // [0.1, 20.0] default: 1.49s FLOAT flDecayHFRatio; // [0.1, 2.0] default: 0.83 LONG lReflections; // [-10000, 1000] default: -2602 mB FLOAT flReflectionsDelay; // [0.0, 0.3] default: 0.007 s LONG lReverb; // [-10000, 2000] default: 200 mB FLOAT flReverbDelay; // [0.0, 0.1] default: 0.011 s FLOAT flDiffusion; // [0.0, 100.0] default: 100.0 % FLOAT flDensity; // [0.0, 100.0] default: 100.0 % FLOAT flHFReference; // [20.0, 20000.0] default: 5000.0 Hz } DSFXI3DL2Reverb, *LPDSFXI3DL2Reverb; typedef const DSFXI3DL2Reverb *LPCDSFXI3DL2Reverb; #define DSFX_I3DL2REVERB_ROOM_MIN (-10000) #define DSFX_I3DL2REVERB_ROOM_MAX 0 #define DSFX_I3DL2REVERB_ROOM_DEFAULT (-1000) #define DSFX_I3DL2REVERB_ROOMHF_MIN (-10000) #define DSFX_I3DL2REVERB_ROOMHF_MAX 0 #define DSFX_I3DL2REVERB_ROOMHF_DEFAULT (-100) #define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MIN 0.0f #define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MAX 10.0f #define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_DEFAULT 0.0f #define DSFX_I3DL2REVERB_DECAYTIME_MIN 0.1f #define DSFX_I3DL2REVERB_DECAYTIME_MAX 20.0f #define DSFX_I3DL2REVERB_DECAYTIME_DEFAULT 1.49f #define DSFX_I3DL2REVERB_DECAYHFRATIO_MIN 0.1f #define DSFX_I3DL2REVERB_DECAYHFRATIO_MAX 2.0f #define DSFX_I3DL2REVERB_DECAYHFRATIO_DEFAULT 0.83f #define DSFX_I3DL2REVERB_REFLECTIONS_MIN (-10000) #define DSFX_I3DL2REVERB_REFLECTIONS_MAX 1000 #define DSFX_I3DL2REVERB_REFLECTIONS_DEFAULT (-2602) #define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MIN 0.0f #define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MAX 0.3f #define DSFX_I3DL2REVERB_REFLECTIONSDELAY_DEFAULT 0.007f #define DSFX_I3DL2REVERB_REVERB_MIN (-10000) #define DSFX_I3DL2REVERB_REVERB_MAX 2000 #define DSFX_I3DL2REVERB_REVERB_DEFAULT (200) #define DSFX_I3DL2REVERB_REVERBDELAY_MIN 0.0f #define DSFX_I3DL2REVERB_REVERBDELAY_MAX 0.1f #define DSFX_I3DL2REVERB_REVERBDELAY_DEFAULT 0.011f #define DSFX_I3DL2REVERB_DIFFUSION_MIN 0.0f #define DSFX_I3DL2REVERB_DIFFUSION_MAX 100.0f #define DSFX_I3DL2REVERB_DIFFUSION_DEFAULT 100.0f #define DSFX_I3DL2REVERB_DENSITY_MIN 0.0f #define DSFX_I3DL2REVERB_DENSITY_MAX 100.0f #define DSFX_I3DL2REVERB_DENSITY_DEFAULT 100.0f #define DSFX_I3DL2REVERB_HFREFERENCE_MIN 20.0f #define DSFX_I3DL2REVERB_HFREFERENCE_MAX 20000.0f #define DSFX_I3DL2REVERB_HFREFERENCE_DEFAULT 5000.0f #define DSFX_I3DL2REVERB_QUALITY_MIN 0 #define DSFX_I3DL2REVERB_QUALITY_MAX 3 #define DSFX_I3DL2REVERB_QUALITY_DEFAULT 2 #undef INTERFACE #define INTERFACE IDirectSoundFXI3DL2Reverb DECLARE_INTERFACE_(IDirectSoundFXI3DL2Reverb, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundFXI3DL2Reverb methods STDMETHOD(SetAllParameters) (THIS_ LPCDSFXI3DL2Reverb pcDsFxI3DL2Reverb) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXI3DL2Reverb pDsFxI3DL2Reverb) PURE; STDMETHOD(SetPreset) (THIS_ DWORD dwPreset) PURE; STDMETHOD(GetPreset) (THIS_ LPDWORD pdwPreset) PURE; STDMETHOD(SetQuality) (THIS_ LONG lQuality) PURE; STDMETHOD(GetQuality) (THIS_ LONG *plQuality) PURE; }; #define IDirectSoundFXI3DL2Reverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXI3DL2Reverb_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXI3DL2Reverb_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->lpVtbl->SetPreset(p,a) #define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->lpVtbl->GetPreset(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->GetAllParameters(a) #define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->SetPreset(a) #define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->GetPreset(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundFXWavesReverb // DEFINE_GUID(IID_IDirectSoundFXWavesReverb,0x46858c3a,0x0dc6,0x45e3,0xb7,0x60,0xd4,0xee,0xf1,0x6c,0xb3,0x25); typedef struct _DSFXWavesReverb { FLOAT fInGain; // [-96.0,0.0] default: 0.0 dB FLOAT fReverbMix; // [-96.0,0.0] default: 0.0 db FLOAT fReverbTime; // [0.001,3000.0] default: 1000.0 ms FLOAT fHighFreqRTRatio; // [0.001,0.999] default: 0.001 } DSFXWavesReverb, *LPDSFXWavesReverb; typedef const DSFXWavesReverb *LPCDSFXWavesReverb; #define DSFX_WAVESREVERB_INGAIN_MIN -96.0f #define DSFX_WAVESREVERB_INGAIN_MAX 0.0f #define DSFX_WAVESREVERB_INGAIN_DEFAULT 0.0f #define DSFX_WAVESREVERB_REVERBMIX_MIN -96.0f #define DSFX_WAVESREVERB_REVERBMIX_MAX 0.0f #define DSFX_WAVESREVERB_REVERBMIX_DEFAULT 0.0f #define DSFX_WAVESREVERB_REVERBTIME_MIN 0.001f #define DSFX_WAVESREVERB_REVERBTIME_MAX 3000.0f #define DSFX_WAVESREVERB_REVERBTIME_DEFAULT 1000.0f #define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN 0.001f #define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX 0.999f #define DSFX_WAVESREVERB_HIGHFREQRTRATIO_DEFAULT 0.001f #undef INTERFACE #define INTERFACE IDirectSoundFXWavesReverb DECLARE_INTERFACE_(IDirectSoundFXWavesReverb, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundFXWavesReverb methods STDMETHOD(SetAllParameters) (THIS_ LPCDSFXWavesReverb pcDsFxWavesReverb) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXWavesReverb pDsFxWavesReverb) PURE; }; #define IDirectSoundFXWavesReverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXWavesReverb_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXWavesReverb_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundCaptureFXAec // DEFINE_GUID(IID_IDirectSoundCaptureFXAec, 0xad74143d, 0x903d, 0x4ab7, 0x80, 0x66, 0x28, 0xd3, 0x63, 0x03, 0x6d, 0x65); typedef struct _DSCFXAec { BOOL fEnable; BOOL fNoiseFill; DWORD dwMode; } DSCFXAec, *LPDSCFXAec; typedef const DSCFXAec *LPCDSCFXAec; // These match the AEC_MODE_* constants in the DDK's ksmedia.h file #define DSCFX_AEC_MODE_PASS_THROUGH 0x0 #define DSCFX_AEC_MODE_HALF_DUPLEX 0x1 #define DSCFX_AEC_MODE_FULL_DUPLEX 0x2 // These match the AEC_STATUS_* constants in ksmedia.h #define DSCFX_AEC_STATUS_HISTORY_UNINITIALIZED 0x0 #define DSCFX_AEC_STATUS_HISTORY_CONTINUOUSLY_CONVERGED 0x1 #define DSCFX_AEC_STATUS_HISTORY_PREVIOUSLY_DIVERGED 0x2 #define DSCFX_AEC_STATUS_CURRENTLY_CONVERGED 0x8 #undef INTERFACE #define INTERFACE IDirectSoundCaptureFXAec DECLARE_INTERFACE_(IDirectSoundCaptureFXAec, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundCaptureFXAec methods STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXAec pDscFxAec) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSCFXAec pDscFxAec) PURE; STDMETHOD(GetStatus) (THIS_ PDWORD pdwStatus) PURE; STDMETHOD(Reset) (THIS) PURE; }; #define IDirectSoundCaptureFXAec_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundCaptureFXAec_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundCaptureFXAec_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundCaptureFXNoiseSuppress // DEFINE_GUID(IID_IDirectSoundCaptureFXNoiseSuppress, 0xed311e41, 0xfbae, 0x4175, 0x96, 0x25, 0xcd, 0x8, 0x54, 0xf6, 0x93, 0xca); typedef struct _DSCFXNoiseSuppress { BOOL fEnable; } DSCFXNoiseSuppress, *LPDSCFXNoiseSuppress; typedef const DSCFXNoiseSuppress *LPCDSCFXNoiseSuppress; #undef INTERFACE #define INTERFACE IDirectSoundCaptureFXNoiseSuppress DECLARE_INTERFACE_(IDirectSoundCaptureFXNoiseSuppress, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundCaptureFXNoiseSuppress methods STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXNoiseSuppress pcDscFxNoiseSuppress) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSCFXNoiseSuppress pDscFxNoiseSuppress) PURE; STDMETHOD(Reset) (THIS) PURE; }; #define IDirectSoundCaptureFXNoiseSuppress_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundCaptureFXNoiseSuppress_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundCaptureFXNoiseSuppress_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundFullDuplex // #ifndef _IDirectSoundFullDuplex_ #define _IDirectSoundFullDuplex_ #ifdef __cplusplus // 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined struct IDirectSoundFullDuplex; #endif // __cplusplus typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX; DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xedcb4c7a, 0xdaab, 0x4216, 0xa4, 0x2e, 0x6c, 0x50, 0x59, 0x6d, 0xdc, 0x1d); #undef INTERFACE #define INTERFACE IDirectSoundFullDuplex DECLARE_INTERFACE_(IDirectSoundFullDuplex, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundFullDuplex methods STDMETHOD(Initialize) (THIS_ LPCGUID pCaptureGuid, LPCGUID pRenderGuid, LPCDSCBUFFERDESC lpDscBufferDesc, LPCDSBUFFERDESC lpDsBufferDesc, HWND hWnd, DWORD dwLevel, LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8, LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE; }; #define IDirectSoundFullDuplex_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFullDuplex_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFullDuplex_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h) #endif // !defined(__cplusplus) || defined(CINTERFACE) #endif // _IDirectSoundFullDuplex_ #endif // DIRECTSOUND_VERSION >= 0x0800 // // Return Codes // // The function completed successfully #define DS_OK S_OK // The call succeeded, but we had to substitute the 3D algorithm #define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10) // The call failed because resources (such as a priority level) // were already being used by another caller #define DSERR_ALLOCATED MAKE_DSHRESULT(10) // The control (vol, pan, etc.) requested by the caller is not available #define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30) // An invalid parameter was passed to the returning function #define DSERR_INVALIDPARAM E_INVALIDARG // This call is not valid for the current state of this object #define DSERR_INVALIDCALL MAKE_DSHRESULT(50) // An undetermined error occurred inside the DirectSound subsystem #define DSERR_GENERIC E_FAIL // The caller does not have the priority level required for the function to // succeed #define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70) // Not enough free memory is available to complete the operation #define DSERR_OUTOFMEMORY E_OUTOFMEMORY // The specified WAVE format is not supported #define DSERR_BADFORMAT MAKE_DSHRESULT(100) // The function called is not supported at this time #define DSERR_UNSUPPORTED E_NOTIMPL // No sound driver is available for use #define DSERR_NODRIVER MAKE_DSHRESULT(120) // This object is already initialized #define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130) // This object does not support aggregation #define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION // The buffer memory has been lost, and must be restored #define DSERR_BUFFERLOST MAKE_DSHRESULT(150) // Another app has a higher priority level, preventing this call from // succeeding #define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160) // This object has not been initialized #define DSERR_UNINITIALIZED MAKE_DSHRESULT(170) // The requested COM interface is not available #define DSERR_NOINTERFACE E_NOINTERFACE // Access is denied #define DSERR_ACCESSDENIED E_ACCESSDENIED // Tried to create a DSBCAPS_CTRLFX buffer shorter than DSBSIZE_FX_MIN milliseconds #define DSERR_BUFFERTOOSMALL MAKE_DSHRESULT(180) // Attempt to use DirectSound 8 functionality on an older DirectSound object #define DSERR_DS8_REQUIRED MAKE_DSHRESULT(190) // A circular loop of send effects was detected #define DSERR_SENDLOOP MAKE_DSHRESULT(200) // The GUID specified in an audiopath file does not match a valid MIXIN buffer #define DSERR_BADSENDBUFFERGUID MAKE_DSHRESULT(210) // The object requested was not found (numerically equal to DMUS_E_NOT_FOUND) #define DSERR_OBJECTNOTFOUND MAKE_DSHRESULT(4449) // The effects requested could not be found on the system, or they were found // but in the wrong order, or in the wrong hardware/software locations. #define DSERR_FXUNAVAILABLE MAKE_DSHRESULT(220) // // Flags // #define DSCAPS_PRIMARYMONO 0x00000001 #define DSCAPS_PRIMARYSTEREO 0x00000002 #define DSCAPS_PRIMARY8BIT 0x00000004 #define DSCAPS_PRIMARY16BIT 0x00000008 #define DSCAPS_CONTINUOUSRATE 0x00000010 #define DSCAPS_EMULDRIVER 0x00000020 #define DSCAPS_CERTIFIED 0x00000040 #define DSCAPS_SECONDARYMONO 0x00000100 #define DSCAPS_SECONDARYSTEREO 0x00000200 #define DSCAPS_SECONDARY8BIT 0x00000400 #define DSCAPS_SECONDARY16BIT 0x00000800 #define DSSCL_NORMAL 0x00000001 #define DSSCL_PRIORITY 0x00000002 #define DSSCL_EXCLUSIVE 0x00000003 #define DSSCL_WRITEPRIMARY 0x00000004 #define DSSPEAKER_DIRECTOUT 0x00000000 #define DSSPEAKER_HEADPHONE 0x00000001 #define DSSPEAKER_MONO 0x00000002 #define DSSPEAKER_QUAD 0x00000003 #define DSSPEAKER_STEREO 0x00000004 #define DSSPEAKER_SURROUND 0x00000005 #define DSSPEAKER_5POINT1 0x00000006 // obsolete 5.1 setting #define DSSPEAKER_7POINT1 0x00000007 // obsolete 7.1 setting #define DSSPEAKER_7POINT1_SURROUND 0x00000008 // correct 7.1 Home Theater setting #define DSSPEAKER_7POINT1_WIDE DSSPEAKER_7POINT1 #if (DIRECTSOUND_VERSION >= 0x1000) #define DSSPEAKER_5POINT1_SURROUND 0x00000009 // correct 5.1 setting #define DSSPEAKER_5POINT1_BACK DSSPEAKER_5POINT1 #endif #define DSSPEAKER_GEOMETRY_MIN 0x00000005 // 5 degrees #define DSSPEAKER_GEOMETRY_NARROW 0x0000000A // 10 degrees #define DSSPEAKER_GEOMETRY_WIDE 0x00000014 // 20 degrees #define DSSPEAKER_GEOMETRY_MAX 0x000000B4 // 180 degrees #define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16)) #define DSSPEAKER_CONFIG(a) ((BYTE)(a)) #define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF)) #define DSBCAPS_PRIMARYBUFFER 0x00000001 #define DSBCAPS_STATIC 0x00000002 #define DSBCAPS_LOCHARDWARE 0x00000004 #define DSBCAPS_LOCSOFTWARE 0x00000008 #define DSBCAPS_CTRL3D 0x00000010 #define DSBCAPS_CTRLFREQUENCY 0x00000020 #define DSBCAPS_CTRLPAN 0x00000040 #define DSBCAPS_CTRLVOLUME 0x00000080 #define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100 #define DSBCAPS_CTRLFX 0x00000200 #define DSBCAPS_STICKYFOCUS 0x00004000 #define DSBCAPS_GLOBALFOCUS 0x00008000 #define DSBCAPS_GETCURRENTPOSITION2 0x00010000 #define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000 #define DSBCAPS_LOCDEFER 0x00040000 #if (DIRECTSOUND_VERSION >= 0x1000) // Force GetCurrentPosition() to return a buffer's true play position; // unmodified by aids to enhance backward compatibility. #define DSBCAPS_TRUEPLAYPOSITION 0x00080000 #endif #define DSBPLAY_LOOPING 0x00000001 #define DSBPLAY_LOCHARDWARE 0x00000002 #define DSBPLAY_LOCSOFTWARE 0x00000004 #define DSBPLAY_TERMINATEBY_TIME 0x00000008 #define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010 #define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020 #define DSBSTATUS_PLAYING 0x00000001 #define DSBSTATUS_BUFFERLOST 0x00000002 #define DSBSTATUS_LOOPING 0x00000004 #define DSBSTATUS_LOCHARDWARE 0x00000008 #define DSBSTATUS_LOCSOFTWARE 0x00000010 #define DSBSTATUS_TERMINATED 0x00000020 #define DSBLOCK_FROMWRITECURSOR 0x00000001 #define DSBLOCK_ENTIREBUFFER 0x00000002 #define DSBFREQUENCY_ORIGINAL 0 #define DSBFREQUENCY_MIN 100 #if DIRECTSOUND_VERSION >= 0x0900 #define DSBFREQUENCY_MAX 200000 #else #define DSBFREQUENCY_MAX 100000 #endif #define DSBPAN_LEFT -10000 #define DSBPAN_CENTER 0 #define DSBPAN_RIGHT 10000 #define DSBVOLUME_MIN -10000 #define DSBVOLUME_MAX 0 #define DSBSIZE_MIN 4 #define DSBSIZE_MAX 0x0FFFFFFF #define DSBSIZE_FX_MIN 150 // NOTE: Milliseconds, not bytes #define DSBNOTIFICATIONS_MAX 100000UL #define DS3DMODE_NORMAL 0x00000000 #define DS3DMODE_HEADRELATIVE 0x00000001 #define DS3DMODE_DISABLE 0x00000002 #define DS3D_IMMEDIATE 0x00000000 #define DS3D_DEFERRED 0x00000001 #define DS3D_MINDISTANCEFACTOR FLT_MIN #define DS3D_MAXDISTANCEFACTOR FLT_MAX #define DS3D_DEFAULTDISTANCEFACTOR 1.0f #define DS3D_MINROLLOFFFACTOR 0.0f #define DS3D_MAXROLLOFFFACTOR 10.0f #define DS3D_DEFAULTROLLOFFFACTOR 1.0f #define DS3D_MINDOPPLERFACTOR 0.0f #define DS3D_MAXDOPPLERFACTOR 10.0f #define DS3D_DEFAULTDOPPLERFACTOR 1.0f #define DS3D_DEFAULTMINDISTANCE 1.0f #define DS3D_DEFAULTMAXDISTANCE 1000000000.0f #define DS3D_MINCONEANGLE 0 #define DS3D_MAXCONEANGLE 360 #define DS3D_DEFAULTCONEANGLE 360 #define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX // IDirectSoundCapture attributes #define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER #define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED #define DSCCAPS_MULTIPLECAPTURE 0x00000001 // IDirectSoundCaptureBuffer attributes #define DSCBCAPS_WAVEMAPPED 0x80000000 #if DIRECTSOUND_VERSION >= 0x0800 #define DSCBCAPS_CTRLFX 0x00000200 #endif #define DSCBLOCK_ENTIREBUFFER 0x00000001 #define DSCBSTATUS_CAPTURING 0x00000001 #define DSCBSTATUS_LOOPING 0x00000002 #define DSCBSTART_LOOPING 0x00000001 #define DSBPN_OFFSETSTOP 0xFFFFFFFF #define DS_CERTIFIED 0x00000000 #define DS_UNCERTIFIED 0x00000001 // // Flags for the I3DL2 effects // // // I3DL2 Material Presets // enum { DSFX_I3DL2_MATERIAL_PRESET_SINGLEWINDOW, DSFX_I3DL2_MATERIAL_PRESET_DOUBLEWINDOW, DSFX_I3DL2_MATERIAL_PRESET_THINDOOR, DSFX_I3DL2_MATERIAL_PRESET_THICKDOOR, DSFX_I3DL2_MATERIAL_PRESET_WOODWALL, DSFX_I3DL2_MATERIAL_PRESET_BRICKWALL, DSFX_I3DL2_MATERIAL_PRESET_STONEWALL, DSFX_I3DL2_MATERIAL_PRESET_CURTAIN }; #define I3DL2_MATERIAL_PRESET_SINGLEWINDOW -2800,0.71f #define I3DL2_MATERIAL_PRESET_DOUBLEWINDOW -5000,0.40f #define I3DL2_MATERIAL_PRESET_THINDOOR -1800,0.66f #define I3DL2_MATERIAL_PRESET_THICKDOOR -4400,0.64f #define I3DL2_MATERIAL_PRESET_WOODWALL -4000,0.50f #define I3DL2_MATERIAL_PRESET_BRICKWALL -5000,0.60f #define I3DL2_MATERIAL_PRESET_STONEWALL -6000,0.68f #define I3DL2_MATERIAL_PRESET_CURTAIN -1200,0.15f enum { DSFX_I3DL2_ENVIRONMENT_PRESET_DEFAULT, DSFX_I3DL2_ENVIRONMENT_PRESET_GENERIC, DSFX_I3DL2_ENVIRONMENT_PRESET_PADDEDCELL, DSFX_I3DL2_ENVIRONMENT_PRESET_ROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_BATHROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_LIVINGROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_STONEROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_AUDITORIUM, DSFX_I3DL2_ENVIRONMENT_PRESET_CONCERTHALL, DSFX_I3DL2_ENVIRONMENT_PRESET_CAVE, DSFX_I3DL2_ENVIRONMENT_PRESET_ARENA, DSFX_I3DL2_ENVIRONMENT_PRESET_HANGAR, DSFX_I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY, DSFX_I3DL2_ENVIRONMENT_PRESET_HALLWAY, DSFX_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR, DSFX_I3DL2_ENVIRONMENT_PRESET_ALLEY, DSFX_I3DL2_ENVIRONMENT_PRESET_FOREST, DSFX_I3DL2_ENVIRONMENT_PRESET_CITY, DSFX_I3DL2_ENVIRONMENT_PRESET_MOUNTAINS, DSFX_I3DL2_ENVIRONMENT_PRESET_QUARRY, DSFX_I3DL2_ENVIRONMENT_PRESET_PLAIN, DSFX_I3DL2_ENVIRONMENT_PRESET_PARKINGLOT, DSFX_I3DL2_ENVIRONMENT_PRESET_SEWERPIPE, DSFX_I3DL2_ENVIRONMENT_PRESET_UNDERWATER, DSFX_I3DL2_ENVIRONMENT_PRESET_SMALLROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL, DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEHALL, DSFX_I3DL2_ENVIRONMENT_PRESET_PLATE }; // // I3DL2 Reverberation Presets Values // #define I3DL2_ENVIRONMENT_PRESET_DEFAULT -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_GENERIC -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_PADDEDCELL -1000,-6000, 0.0f, 0.17f, 0.10f, -1204, 0.001f, 207, 0.002f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_ROOM -1000, -454, 0.0f, 0.40f, 0.83f, -1646, 0.002f, 53, 0.003f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_BATHROOM -1000,-1200, 0.0f, 1.49f, 0.54f, -370, 0.007f, 1030, 0.011f, 100.0f, 60.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_LIVINGROOM -1000,-6000, 0.0f, 0.50f, 0.10f, -1376, 0.003f, -1104, 0.004f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_STONEROOM -1000, -300, 0.0f, 2.31f, 0.64f, -711, 0.012f, 83, 0.017f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_AUDITORIUM -1000, -476, 0.0f, 4.32f, 0.59f, -789, 0.020f, -289, 0.030f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_CONCERTHALL -1000, -500, 0.0f, 3.92f, 0.70f, -1230, 0.020f, -2, 0.029f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_CAVE -1000, 0, 0.0f, 2.91f, 1.30f, -602, 0.015f, -302, 0.022f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_ARENA -1000, -698, 0.0f, 7.24f, 0.33f, -1166, 0.020f, 16, 0.030f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_HANGAR -1000,-1000, 0.0f,10.05f, 0.23f, -602, 0.020f, 198, 0.030f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY -1000,-4000, 0.0f, 0.30f, 0.10f, -1831, 0.002f, -1630, 0.030f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_HALLWAY -1000, -300, 0.0f, 1.49f, 0.59f, -1219, 0.007f, 441, 0.011f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR -1000, -237, 0.0f, 2.70f, 0.79f, -1214, 0.013f, 395, 0.020f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_ALLEY -1000, -270, 0.0f, 1.49f, 0.86f, -1204, 0.007f, -4, 0.011f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_FOREST -1000,-3300, 0.0f, 1.49f, 0.54f, -2560, 0.162f, -613, 0.088f, 79.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_CITY -1000, -800, 0.0f, 1.49f, 0.67f, -2273, 0.007f, -2217, 0.011f, 50.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_MOUNTAINS -1000,-2500, 0.0f, 1.49f, 0.21f, -2780, 0.300f, -2014, 0.100f, 27.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_QUARRY -1000,-1000, 0.0f, 1.49f, 0.83f,-10000, 0.061f, 500, 0.025f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_PLAIN -1000,-2000, 0.0f, 1.49f, 0.50f, -2466, 0.179f, -2514, 0.100f, 21.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_PARKINGLOT -1000, 0, 0.0f, 1.65f, 1.50f, -1363, 0.008f, -1153, 0.012f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_SEWERPIPE -1000,-1000, 0.0f, 2.81f, 0.14f, 429, 0.014f, 648, 0.021f, 80.0f, 60.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_UNDERWATER -1000,-4000, 0.0f, 1.49f, 0.10f, -449, 0.007f, 1700, 0.011f, 100.0f, 100.0f, 5000.0f // // Examples simulating 'musical' reverb presets // // Name Decay time Description // Small Room 1.1s A small size room with a length of 5m or so. // Medium Room 1.3s A medium size room with a length of 10m or so. // Large Room 1.5s A large size room suitable for live performances. // Medium Hall 1.8s A medium size concert hall. // Large Hall 1.8s A large size concert hall suitable for a full orchestra. // Plate 1.3s A plate reverb simulation. // #define I3DL2_ENVIRONMENT_PRESET_SMALLROOM -1000, -600, 0.0f, 1.10f, 0.83f, -400, 0.005f, 500, 0.010f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM -1000, -600, 0.0f, 1.30f, 0.83f, -1000, 0.010f, -200, 0.020f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_LARGEROOM -1000, -600, 0.0f, 1.50f, 0.83f, -1600, 0.020f, -1000, 0.040f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL -1000, -600, 0.0f, 1.80f, 0.70f, -1300, 0.015f, -800, 0.030f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_LARGEHALL -1000, -600, 0.0f, 1.80f, 0.70f, -2000, 0.030f, -1400, 0.060f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_PLATE -1000, -200, 0.0f, 1.30f, 0.90f, 0, 0.002f, 0, 0.010f, 100.0f, 75.0f, 5000.0f // // DirectSound3D Algorithms // // Default DirectSound3D algorithm {00000000-0000-0000-0000-000000000000} #define DS3DALG_DEFAULT GUID_NULL // No virtualization (Pan3D) {C241333F-1C1B-11d2-94F5-00C04FC28ACA} DEFINE_GUID(DS3DALG_NO_VIRTUALIZATION, 0xc241333f, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); // High-quality HRTF algorithm {C2413340-1C1B-11d2-94F5-00C04FC28ACA} DEFINE_GUID(DS3DALG_HRTF_FULL, 0xc2413340, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); // Lower-quality HRTF algorithm {C2413342-1C1B-11d2-94F5-00C04FC28ACA} DEFINE_GUID(DS3DALG_HRTF_LIGHT, 0xc2413342, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); #if DIRECTSOUND_VERSION >= 0x0800 // // DirectSound Internal Effect Algorithms // // Gargle {DAFD8210-5711-4B91-9FE3-F75B7AE279BF} DEFINE_GUID(GUID_DSFX_STANDARD_GARGLE, 0xdafd8210, 0x5711, 0x4b91, 0x9f, 0xe3, 0xf7, 0x5b, 0x7a, 0xe2, 0x79, 0xbf); // Chorus {EFE6629C-81F7-4281-BD91-C9D604A95AF6} DEFINE_GUID(GUID_DSFX_STANDARD_CHORUS, 0xefe6629c, 0x81f7, 0x4281, 0xbd, 0x91, 0xc9, 0xd6, 0x04, 0xa9, 0x5a, 0xf6); // Flanger {EFCA3D92-DFD8-4672-A603-7420894BAD98} DEFINE_GUID(GUID_DSFX_STANDARD_FLANGER, 0xefca3d92, 0xdfd8, 0x4672, 0xa6, 0x03, 0x74, 0x20, 0x89, 0x4b, 0xad, 0x98); // Echo/Delay {EF3E932C-D40B-4F51-8CCF-3F98F1B29D5D} DEFINE_GUID(GUID_DSFX_STANDARD_ECHO, 0xef3e932c, 0xd40b, 0x4f51, 0x8c, 0xcf, 0x3f, 0x98, 0xf1, 0xb2, 0x9d, 0x5d); // Distortion {EF114C90-CD1D-484E-96E5-09CFAF912A21} DEFINE_GUID(GUID_DSFX_STANDARD_DISTORTION, 0xef114c90, 0xcd1d, 0x484e, 0x96, 0xe5, 0x09, 0xcf, 0xaf, 0x91, 0x2a, 0x21); // Compressor/Limiter {EF011F79-4000-406D-87AF-BFFB3FC39D57} DEFINE_GUID(GUID_DSFX_STANDARD_COMPRESSOR, 0xef011f79, 0x4000, 0x406d, 0x87, 0xaf, 0xbf, 0xfb, 0x3f, 0xc3, 0x9d, 0x57); // Parametric Equalization {120CED89-3BF4-4173-A132-3CB406CF3231} DEFINE_GUID(GUID_DSFX_STANDARD_PARAMEQ, 0x120ced89, 0x3bf4, 0x4173, 0xa1, 0x32, 0x3c, 0xb4, 0x06, 0xcf, 0x32, 0x31); // I3DL2 Environmental Reverberation: Reverb (Listener) Effect {EF985E71-D5C7-42D4-BA4D-2D073E2E96F4} DEFINE_GUID(GUID_DSFX_STANDARD_I3DL2REVERB, 0xef985e71, 0xd5c7, 0x42d4, 0xba, 0x4d, 0x2d, 0x07, 0x3e, 0x2e, 0x96, 0xf4); // Waves Reverberation {87FC0268-9A55-4360-95AA-004A1D9DE26C} DEFINE_GUID(GUID_DSFX_WAVES_REVERB, 0x87fc0268, 0x9a55, 0x4360, 0x95, 0xaa, 0x00, 0x4a, 0x1d, 0x9d, 0xe2, 0x6c); // // DirectSound Capture Effect Algorithms // // Acoustic Echo Canceller {BF963D80-C559-11D0-8A2B-00A0C9255AC1} // Matches KSNODETYPE_ACOUSTIC_ECHO_CANCEL in ksmedia.h DEFINE_GUID(GUID_DSCFX_CLASS_AEC, 0xBF963D80L, 0xC559, 0x11D0, 0x8A, 0x2B, 0x00, 0xA0, 0xC9, 0x25, 0x5A, 0xC1); // Microsoft AEC {CDEBB919-379A-488a-8765-F53CFD36DE40} DEFINE_GUID(GUID_DSCFX_MS_AEC, 0xcdebb919, 0x379a, 0x488a, 0x87, 0x65, 0xf5, 0x3c, 0xfd, 0x36, 0xde, 0x40); // System AEC {1C22C56D-9879-4f5b-A389-27996DDC2810} DEFINE_GUID(GUID_DSCFX_SYSTEM_AEC, 0x1c22c56d, 0x9879, 0x4f5b, 0xa3, 0x89, 0x27, 0x99, 0x6d, 0xdc, 0x28, 0x10); // Noise Supression {E07F903F-62FD-4e60-8CDD-DEA7236665B5} // Matches KSNODETYPE_NOISE_SUPPRESS in post Windows ME DDK's ksmedia.h DEFINE_GUID(GUID_DSCFX_CLASS_NS, 0xe07f903f, 0x62fd, 0x4e60, 0x8c, 0xdd, 0xde, 0xa7, 0x23, 0x66, 0x65, 0xb5); // Microsoft Noise Suppresion {11C5C73B-66E9-4ba1-A0BA-E814C6EED92D} DEFINE_GUID(GUID_DSCFX_MS_NS, 0x11c5c73b, 0x66e9, 0x4ba1, 0xa0, 0xba, 0xe8, 0x14, 0xc6, 0xee, 0xd9, 0x2d); // System Noise Suppresion {5AB0882E-7274-4516-877D-4EEE99BA4FD0} DEFINE_GUID(GUID_DSCFX_SYSTEM_NS, 0x5ab0882e, 0x7274, 0x4516, 0x87, 0x7d, 0x4e, 0xee, 0x99, 0xba, 0x4f, 0xd0); #endif // DIRECTSOUND_VERSION >= 0x0800 #endif // __DSOUND_INCLUDED__ #ifdef __cplusplus }; #endif // __cplusplus