module Qtc.Enums.Gui.QPainter (
RenderHint, RenderHints, eTextAntialiasing, fTextAntialiasing, eSmoothPixmapTransform, fSmoothPixmapTransform, eHighQualityAntialiasing, fHighQualityAntialiasing
, CompositionMode, eCompositionMode_SourceOver, eCompositionMode_DestinationOver, eCompositionMode_Clear, eCompositionMode_Source, eCompositionMode_Destination, eCompositionMode_SourceIn, eCompositionMode_DestinationIn, eCompositionMode_SourceOut, eCompositionMode_DestinationOut, eCompositionMode_SourceAtop, eCompositionMode_DestinationAtop, eCompositionMode_Xor, eCompositionMode_Plus, eCompositionMode_Multiply, eCompositionMode_Screen, eCompositionMode_Overlay, eCompositionMode_Darken, eCompositionMode_Lighten, eCompositionMode_ColorDodge, eCompositionMode_ColorBurn, eCompositionMode_HardLight, eCompositionMode_SoftLight, eCompositionMode_Difference, eCompositionMode_Exclusion
)
where
import Foreign.C.Types
import Qtc.Classes.Base
import Qtc.ClassTypes.Core (QObject, TQObject, qObjectFromPtr)
import Qtc.Core.Base (Qcs, connectSlot, qtc_connectSlot_int, wrapSlotHandler_int)
import Qtc.Enums.Base
import Qtc.Enums.Classes.Core
data CRenderHint a = CRenderHint a
type RenderHint = QEnum(CRenderHint Int)
ieRenderHint :: Int -> RenderHint
ieRenderHint x = QEnum (CRenderHint x)
instance QEnumC (CRenderHint Int) where
qEnum_toInt (QEnum (CRenderHint x)) = x
qEnum_fromInt x = QEnum (CRenderHint x)
withQEnumResult x
= do
ti <- x
return $ qEnum_fromInt $ fromIntegral ti
withQEnumListResult x
= do
til <- x
return $ map qEnum_fromInt til
instance Qcs (QObject c -> RenderHint -> IO ()) where
connectSlot _qsig_obj _qsig_nam _qslt_obj _qslt_nam _handler
= do
funptr <- wrapSlotHandler_int slotHandlerWrapper_int
stptr <- newStablePtr (Wrap _handler)
withObjectPtr _qsig_obj $ \cobj_sig ->
withCWString _qsig_nam $ \cstr_sig ->
withObjectPtr _qslt_obj $ \cobj_slt ->
withCWString _qslt_nam $ \cstr_slt ->
qtc_connectSlot_int cobj_sig cstr_sig cobj_slt cstr_slt (toCFunPtr funptr) (castStablePtrToPtr stptr)
return ()
where
slotHandlerWrapper_int :: Ptr fun -> Ptr () -> Ptr (TQObject c) -> CInt -> IO ()
slotHandlerWrapper_int funptr stptr qobjptr cint
= do qobj <- qObjectFromPtr qobjptr
let hint = fromCInt cint
if (objectIsNull qobj)
then do when (stptr/=ptrNull)
(freeStablePtr (castPtrToStablePtr stptr))
when (funptr/=ptrNull)
(freeHaskellFunPtr (castPtrToFunPtr funptr))
else _handler qobj (qEnum_fromInt hint)
return ()
data CRenderHints a = CRenderHints a
type RenderHints = QFlags(CRenderHints Int)
ifRenderHints :: Int -> RenderHints
ifRenderHints x = QFlags (CRenderHints x)
instance QFlagsC (CRenderHints Int) where
qFlags_toInt (QFlags (CRenderHints x)) = x
qFlags_fromInt x = QFlags (CRenderHints x)
withQFlagsResult x
= do
ti <- x
return $ qFlags_fromInt $ fromIntegral ti
withQFlagsListResult x
= do
til <- x
return $ map qFlags_fromInt til
instance Qcs (QObject c -> RenderHints -> IO ()) where
connectSlot _qsig_obj _qsig_nam _qslt_obj _qslt_nam _handler
= do
funptr <- wrapSlotHandler_int slotHandlerWrapper_int
stptr <- newStablePtr (Wrap _handler)
withObjectPtr _qsig_obj $ \cobj_sig ->
withCWString _qsig_nam $ \cstr_sig ->
withObjectPtr _qslt_obj $ \cobj_slt ->
withCWString _qslt_nam $ \cstr_slt ->
qtc_connectSlot_int cobj_sig cstr_sig cobj_slt cstr_slt (toCFunPtr funptr) (castStablePtrToPtr stptr)
return ()
where
slotHandlerWrapper_int :: Ptr fun -> Ptr () -> Ptr (TQObject c) -> CInt -> IO ()
slotHandlerWrapper_int funptr stptr qobjptr cint
= do qobj <- qObjectFromPtr qobjptr
let hint = fromCInt cint
if (objectIsNull qobj)
then do when (stptr/=ptrNull)
(freeStablePtr (castPtrToStablePtr stptr))
when (funptr/=ptrNull)
(freeHaskellFunPtr (castPtrToFunPtr funptr))
else _handler qobj (qFlags_fromInt hint)
return ()
instance QeAntialiasing RenderHint where
eAntialiasing
= ieRenderHint $ 1
eTextAntialiasing :: RenderHint
eTextAntialiasing
= ieRenderHint $ 2
eSmoothPixmapTransform :: RenderHint
eSmoothPixmapTransform
= ieRenderHint $ 4
eHighQualityAntialiasing :: RenderHint
eHighQualityAntialiasing
= ieRenderHint $ 8
instance QfAntialiasing RenderHints where
fAntialiasing
= ifRenderHints $ 1
fTextAntialiasing :: RenderHints
fTextAntialiasing
= ifRenderHints $ 2
fSmoothPixmapTransform :: RenderHints
fSmoothPixmapTransform
= ifRenderHints $ 4
fHighQualityAntialiasing :: RenderHints
fHighQualityAntialiasing
= ifRenderHints $ 8
data CCompositionMode a = CCompositionMode a
type CompositionMode = QEnum(CCompositionMode Int)
ieCompositionMode :: Int -> CompositionMode
ieCompositionMode x = QEnum (CCompositionMode x)
instance QEnumC (CCompositionMode Int) where
qEnum_toInt (QEnum (CCompositionMode x)) = x
qEnum_fromInt x = QEnum (CCompositionMode x)
withQEnumResult x
= do
ti <- x
return $ qEnum_fromInt $ fromIntegral ti
withQEnumListResult x
= do
til <- x
return $ map qEnum_fromInt til
instance Qcs (QObject c -> CompositionMode -> IO ()) where
connectSlot _qsig_obj _qsig_nam _qslt_obj _qslt_nam _handler
= do
funptr <- wrapSlotHandler_int slotHandlerWrapper_int
stptr <- newStablePtr (Wrap _handler)
withObjectPtr _qsig_obj $ \cobj_sig ->
withCWString _qsig_nam $ \cstr_sig ->
withObjectPtr _qslt_obj $ \cobj_slt ->
withCWString _qslt_nam $ \cstr_slt ->
qtc_connectSlot_int cobj_sig cstr_sig cobj_slt cstr_slt (toCFunPtr funptr) (castStablePtrToPtr stptr)
return ()
where
slotHandlerWrapper_int :: Ptr fun -> Ptr () -> Ptr (TQObject c) -> CInt -> IO ()
slotHandlerWrapper_int funptr stptr qobjptr cint
= do qobj <- qObjectFromPtr qobjptr
let hint = fromCInt cint
if (objectIsNull qobj)
then do when (stptr/=ptrNull)
(freeStablePtr (castPtrToStablePtr stptr))
when (funptr/=ptrNull)
(freeHaskellFunPtr (castPtrToFunPtr funptr))
else _handler qobj (qEnum_fromInt hint)
return ()
eCompositionMode_SourceOver :: CompositionMode
eCompositionMode_SourceOver
= ieCompositionMode $ 0
eCompositionMode_DestinationOver :: CompositionMode
eCompositionMode_DestinationOver
= ieCompositionMode $ 1
eCompositionMode_Clear :: CompositionMode
eCompositionMode_Clear
= ieCompositionMode $ 2
eCompositionMode_Source :: CompositionMode
eCompositionMode_Source
= ieCompositionMode $ 3
eCompositionMode_Destination :: CompositionMode
eCompositionMode_Destination
= ieCompositionMode $ 4
eCompositionMode_SourceIn :: CompositionMode
eCompositionMode_SourceIn
= ieCompositionMode $ 5
eCompositionMode_DestinationIn :: CompositionMode
eCompositionMode_DestinationIn
= ieCompositionMode $ 6
eCompositionMode_SourceOut :: CompositionMode
eCompositionMode_SourceOut
= ieCompositionMode $ 7
eCompositionMode_DestinationOut :: CompositionMode
eCompositionMode_DestinationOut
= ieCompositionMode $ 8
eCompositionMode_SourceAtop :: CompositionMode
eCompositionMode_SourceAtop
= ieCompositionMode $ 9
eCompositionMode_DestinationAtop :: CompositionMode
eCompositionMode_DestinationAtop
= ieCompositionMode $ 10
eCompositionMode_Xor :: CompositionMode
eCompositionMode_Xor
= ieCompositionMode $ 11
eCompositionMode_Plus :: CompositionMode
eCompositionMode_Plus
= ieCompositionMode $ 12
eCompositionMode_Multiply :: CompositionMode
eCompositionMode_Multiply
= ieCompositionMode $ 13
eCompositionMode_Screen :: CompositionMode
eCompositionMode_Screen
= ieCompositionMode $ 14
eCompositionMode_Overlay :: CompositionMode
eCompositionMode_Overlay
= ieCompositionMode $ 15
eCompositionMode_Darken :: CompositionMode
eCompositionMode_Darken
= ieCompositionMode $ 16
eCompositionMode_Lighten :: CompositionMode
eCompositionMode_Lighten
= ieCompositionMode $ 17
eCompositionMode_ColorDodge :: CompositionMode
eCompositionMode_ColorDodge
= ieCompositionMode $ 18
eCompositionMode_ColorBurn :: CompositionMode
eCompositionMode_ColorBurn
= ieCompositionMode $ 19
eCompositionMode_HardLight :: CompositionMode
eCompositionMode_HardLight
= ieCompositionMode $ 20
eCompositionMode_SoftLight :: CompositionMode
eCompositionMode_SoftLight
= ieCompositionMode $ 21
eCompositionMode_Difference :: CompositionMode
eCompositionMode_Difference
= ieCompositionMode $ 22
eCompositionMode_Exclusion :: CompositionMode
eCompositionMode_Exclusion
= ieCompositionMode $ 23