{-# LANGUAGE CPP, FlexibleContexts, FlexibleInstances, GeneralizedNewtypeDeriving, MultiParamTypeClasses, ScopedTypeVariables, TypeSynonymInstances, UndecidableInstances #-} #if !MIN_VERSION_base(4,8,0) {-# LANGUAGE OverlappingInstances #-} #endif ---------- GENERATED FILE, EDITS WILL BE LOST ---------- module Graphics.UI.Qtah.Generated.Gui.QtahOpenGLWindow ( castQtahOpenGLWindowToQOpenGLWindow, castQOpenGLWindowToQtahOpenGLWindow, castQtahOpenGLWindowToQPaintDeviceWindow, castQPaintDeviceWindowToQtahOpenGLWindow, castQtahOpenGLWindowToQWindow, castQWindowToQtahOpenGLWindow, castQtahOpenGLWindowToQObject, castQObjectToQtahOpenGLWindow, castQtahOpenGLWindowToQSurface, castQSurfaceToQtahOpenGLWindow, castQtahOpenGLWindowToQPaintDevice, castQPaintDeviceToQtahOpenGLWindow, QtahOpenGLWindowValue (..), QtahOpenGLWindowConstPtr (..), QtahOpenGLWindowPtr (..), onInitializeGL, onPaintGL, onPaintOverGL, onPaintUnderGL, onResizeGL, QtahOpenGLWindowConst (..), castQtahOpenGLWindowToConst, QtahOpenGLWindow (..), castQtahOpenGLWindowToNonconst, new, newWithUpdateBehavior, newWithUpdateBehaviorAndParent, QtahOpenGLWindowSuper (..), QtahOpenGLWindowSuperConst (..), ) where import qualified Foreign as HoppyF import qualified Foreign.C as HoppyFC import qualified Foreign.Hoppy.Runtime as HoppyFHR import qualified Graphics.UI.Qtah.Generated.Core.QObject as M30 import qualified Graphics.UI.Qtah.Generated.Gui.QOpenGLWindow as M118 import qualified Graphics.UI.Qtah.Generated.Gui.QPaintDevice as M120 import qualified Graphics.UI.Qtah.Generated.Gui.QPaintDeviceWindow as M122 import qualified Graphics.UI.Qtah.Generated.Gui.QSurface as M142 import qualified Graphics.UI.Qtah.Generated.Gui.QWindow as M150 import qualified Graphics.UI.Qtah.Internal.Callback as M156 import Prelude (($), (.), (==), (>>=)) import qualified Prelude as HoppyP foreign import ccall "genpop__QtahOpenGLWindow_new" new' :: HoppyP.IO (HoppyF.Ptr QtahOpenGLWindow) foreign import ccall "genpop__QtahOpenGLWindow_newWithUpdateBehavior" newWithUpdateBehavior' :: HoppyFC.CInt -> HoppyP.IO (HoppyF.Ptr QtahOpenGLWindow) foreign import ccall "genpop__QtahOpenGLWindow_newWithUpdateBehaviorAndParent" newWithUpdateBehaviorAndParent' :: HoppyFC.CInt -> HoppyF.Ptr M150.QWindow -> HoppyP.IO (HoppyF.Ptr QtahOpenGLWindow) foreign import ccall "genpop__QtahOpenGLWindow_onInitializeGL" onInitializeGL' :: HoppyF.Ptr QtahOpenGLWindow -> HoppyFHR.CCallback (HoppyP.IO ()) -> HoppyP.IO () foreign import ccall "genpop__QtahOpenGLWindow_onPaintGL" onPaintGL' :: HoppyF.Ptr QtahOpenGLWindow -> HoppyFHR.CCallback (HoppyP.IO ()) -> HoppyP.IO () foreign import ccall "genpop__QtahOpenGLWindow_onPaintOverGL" onPaintOverGL' :: HoppyF.Ptr QtahOpenGLWindow -> HoppyFHR.CCallback (HoppyP.IO ()) -> HoppyP.IO () foreign import ccall "genpop__QtahOpenGLWindow_onPaintUnderGL" onPaintUnderGL' :: HoppyF.Ptr QtahOpenGLWindow -> HoppyFHR.CCallback (HoppyP.IO ()) -> HoppyP.IO () foreign import ccall "genpop__QtahOpenGLWindow_onResizeGL" onResizeGL' :: HoppyF.Ptr QtahOpenGLWindow -> HoppyFHR.CCallback (HoppyFC.CInt -> HoppyFC.CInt -> HoppyP.IO ()) -> HoppyP.IO () foreign import ccall "gencast__QtahOpenGLWindow__QOpenGLWindow" castQtahOpenGLWindowToQOpenGLWindow :: HoppyF.Ptr QtahOpenGLWindowConst -> HoppyF.Ptr M118.QOpenGLWindowConst foreign import ccall "gencast__QOpenGLWindow__QtahOpenGLWindow" castQOpenGLWindowToQtahOpenGLWindow :: HoppyF.Ptr M118.QOpenGLWindowConst -> HoppyF.Ptr QtahOpenGLWindowConst foreign import ccall "gencast__QtahOpenGLWindow__QPaintDeviceWindow" castQtahOpenGLWindowToQPaintDeviceWindow :: HoppyF.Ptr QtahOpenGLWindowConst -> HoppyF.Ptr M122.QPaintDeviceWindowConst foreign import ccall "gencast__QPaintDeviceWindow__QtahOpenGLWindow" castQPaintDeviceWindowToQtahOpenGLWindow :: HoppyF.Ptr M122.QPaintDeviceWindowConst -> HoppyF.Ptr QtahOpenGLWindowConst foreign import ccall "gencast__QtahOpenGLWindow__QWindow" castQtahOpenGLWindowToQWindow :: HoppyF.Ptr QtahOpenGLWindowConst -> HoppyF.Ptr M150.QWindowConst foreign import ccall "gencast__QWindow__QtahOpenGLWindow" castQWindowToQtahOpenGLWindow :: HoppyF.Ptr M150.QWindowConst -> HoppyF.Ptr QtahOpenGLWindowConst foreign import ccall "gencast__QtahOpenGLWindow__QObject" castQtahOpenGLWindowToQObject :: HoppyF.Ptr QtahOpenGLWindowConst -> HoppyF.Ptr M30.QObjectConst foreign import ccall "gencast__QObject__QtahOpenGLWindow" castQObjectToQtahOpenGLWindow :: HoppyF.Ptr M30.QObjectConst -> HoppyF.Ptr QtahOpenGLWindowConst foreign import ccall "gencast__QtahOpenGLWindow__QSurface" castQtahOpenGLWindowToQSurface :: HoppyF.Ptr QtahOpenGLWindowConst -> HoppyF.Ptr M142.QSurfaceConst foreign import ccall "gencast__QSurface__QtahOpenGLWindow" castQSurfaceToQtahOpenGLWindow :: HoppyF.Ptr M142.QSurfaceConst -> HoppyF.Ptr QtahOpenGLWindowConst foreign import ccall "gencast__QtahOpenGLWindow__QPaintDevice" castQtahOpenGLWindowToQPaintDevice :: HoppyF.Ptr QtahOpenGLWindowConst -> HoppyF.Ptr M120.QPaintDeviceConst foreign import ccall "gencast__QPaintDevice__QtahOpenGLWindow" castQPaintDeviceToQtahOpenGLWindow :: HoppyF.Ptr M120.QPaintDeviceConst -> HoppyF.Ptr QtahOpenGLWindowConst foreign import ccall "gendel__QtahOpenGLWindow" delete'QtahOpenGLWindow :: HoppyF.Ptr QtahOpenGLWindowConst -> HoppyP.IO () foreign import ccall "&gendel__QtahOpenGLWindow" deletePtr'QtahOpenGLWindow :: HoppyF.FunPtr (HoppyF.Ptr QtahOpenGLWindowConst -> HoppyP.IO ()) class QtahOpenGLWindowValue a where withQtahOpenGLWindowPtr :: a -> (QtahOpenGLWindowConst -> HoppyP.IO b) -> HoppyP.IO b #if MIN_VERSION_base(4,8,0) instance {-# OVERLAPPABLE #-} QtahOpenGLWindowConstPtr a => QtahOpenGLWindowValue a where #else instance QtahOpenGLWindowConstPtr a => QtahOpenGLWindowValue a where #endif withQtahOpenGLWindowPtr = HoppyP.flip ($) . toQtahOpenGLWindowConst class (M118.QOpenGLWindowConstPtr this) => QtahOpenGLWindowConstPtr this where toQtahOpenGLWindowConst :: this -> QtahOpenGLWindowConst class (QtahOpenGLWindowConstPtr this, M118.QOpenGLWindowPtr this) => QtahOpenGLWindowPtr this where toQtahOpenGLWindow :: this -> QtahOpenGLWindow onInitializeGL :: (QtahOpenGLWindowPtr arg'1) => arg'1 -> HoppyP.IO () -> HoppyP.IO () onInitializeGL arg'1 arg'2 = HoppyFHR.withCppPtr (toQtahOpenGLWindow arg'1) $ \arg'1' -> M156.callbackVoid_new arg'2 >>= \arg'2' -> (onInitializeGL' arg'1' arg'2') onPaintGL :: (QtahOpenGLWindowPtr arg'1) => arg'1 -> HoppyP.IO () -> HoppyP.IO () onPaintGL arg'1 arg'2 = HoppyFHR.withCppPtr (toQtahOpenGLWindow arg'1) $ \arg'1' -> M156.callbackVoid_new arg'2 >>= \arg'2' -> (onPaintGL' arg'1' arg'2') onPaintOverGL :: (QtahOpenGLWindowPtr arg'1) => arg'1 -> HoppyP.IO () -> HoppyP.IO () onPaintOverGL arg'1 arg'2 = HoppyFHR.withCppPtr (toQtahOpenGLWindow arg'1) $ \arg'1' -> M156.callbackVoid_new arg'2 >>= \arg'2' -> (onPaintOverGL' arg'1' arg'2') onPaintUnderGL :: (QtahOpenGLWindowPtr arg'1) => arg'1 -> HoppyP.IO () -> HoppyP.IO () onPaintUnderGL arg'1 arg'2 = HoppyFHR.withCppPtr (toQtahOpenGLWindow arg'1) $ \arg'1' -> M156.callbackVoid_new arg'2 >>= \arg'2' -> (onPaintUnderGL' arg'1' arg'2') onResizeGL :: (QtahOpenGLWindowPtr arg'1) => arg'1 -> (HoppyP.Int -> HoppyP.Int -> HoppyP.IO ()) -> HoppyP.IO () onResizeGL arg'1 arg'2 = HoppyFHR.withCppPtr (toQtahOpenGLWindow arg'1) $ \arg'1' -> M156.callbackIntIntVoid_new arg'2 >>= \arg'2' -> (onResizeGL' arg'1' arg'2') data QtahOpenGLWindowConst = QtahOpenGLWindowConst (HoppyF.Ptr QtahOpenGLWindowConst) | QtahOpenGLWindowConstGc (HoppyF.ForeignPtr ()) (HoppyF.Ptr QtahOpenGLWindowConst) deriving (HoppyP.Show) instance HoppyP.Eq QtahOpenGLWindowConst where x == y = HoppyFHR.toPtr x == HoppyFHR.toPtr y instance HoppyP.Ord QtahOpenGLWindowConst where compare x y = HoppyP.compare (HoppyFHR.toPtr x) (HoppyFHR.toPtr y) castQtahOpenGLWindowToConst :: QtahOpenGLWindow -> QtahOpenGLWindowConst castQtahOpenGLWindowToConst (QtahOpenGLWindow ptr') = QtahOpenGLWindowConst $ HoppyF.castPtr ptr' castQtahOpenGLWindowToConst (QtahOpenGLWindowGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ HoppyF.castPtr ptr' instance HoppyFHR.CppPtr QtahOpenGLWindowConst where nullptr = QtahOpenGLWindowConst HoppyF.nullPtr withCppPtr (QtahOpenGLWindowConst ptr') f' = f' ptr' withCppPtr (QtahOpenGLWindowConstGc fptr' ptr') f' = HoppyF.withForeignPtr fptr' $ \_ -> f' ptr' toPtr (QtahOpenGLWindowConst ptr') = ptr' toPtr (QtahOpenGLWindowConstGc _ ptr') = ptr' touchCppPtr (QtahOpenGLWindowConst _) = HoppyP.return () touchCppPtr (QtahOpenGLWindowConstGc fptr' _) = HoppyF.touchForeignPtr fptr' instance HoppyFHR.Deletable QtahOpenGLWindowConst where delete (QtahOpenGLWindowConst ptr') = delete'QtahOpenGLWindow ptr' delete (QtahOpenGLWindowConstGc _ _) = HoppyP.fail $ HoppyP.concat ["Deletable.delete: Asked to delete a GC-managed ", "QtahOpenGLWindowConst", " object."] toGc this'@(QtahOpenGLWindowConst ptr') = if ptr' == HoppyF.nullPtr then HoppyP.return this' else HoppyP.fmap (HoppyP.flip QtahOpenGLWindowConstGc ptr') $ HoppyF.newForeignPtr (HoppyF.castFunPtr deletePtr'QtahOpenGLWindow :: HoppyF.FunPtr (HoppyF.Ptr () -> HoppyP.IO ())) (HoppyF.castPtr ptr' :: HoppyF.Ptr ()) toGc this'@(QtahOpenGLWindowConstGc {}) = HoppyP.return this' instance QtahOpenGLWindowConstPtr QtahOpenGLWindowConst where toQtahOpenGLWindowConst = HoppyP.id instance M118.QOpenGLWindowConstPtr QtahOpenGLWindowConst where toQOpenGLWindowConst (QtahOpenGLWindowConst ptr') = M118.QOpenGLWindowConst $ castQtahOpenGLWindowToQOpenGLWindow ptr' toQOpenGLWindowConst (QtahOpenGLWindowConstGc fptr' ptr') = M118.QOpenGLWindowConstGc fptr' $ castQtahOpenGLWindowToQOpenGLWindow ptr' instance M122.QPaintDeviceWindowConstPtr QtahOpenGLWindowConst where toQPaintDeviceWindowConst (QtahOpenGLWindowConst ptr') = M122.QPaintDeviceWindowConst $ castQtahOpenGLWindowToQPaintDeviceWindow ptr' toQPaintDeviceWindowConst (QtahOpenGLWindowConstGc fptr' ptr') = M122.QPaintDeviceWindowConstGc fptr' $ castQtahOpenGLWindowToQPaintDeviceWindow ptr' instance M150.QWindowConstPtr QtahOpenGLWindowConst where toQWindowConst (QtahOpenGLWindowConst ptr') = M150.QWindowConst $ castQtahOpenGLWindowToQWindow ptr' toQWindowConst (QtahOpenGLWindowConstGc fptr' ptr') = M150.QWindowConstGc fptr' $ castQtahOpenGLWindowToQWindow ptr' instance M30.QObjectConstPtr QtahOpenGLWindowConst where toQObjectConst (QtahOpenGLWindowConst ptr') = M30.QObjectConst $ castQtahOpenGLWindowToQObject ptr' toQObjectConst (QtahOpenGLWindowConstGc fptr' ptr') = M30.QObjectConstGc fptr' $ castQtahOpenGLWindowToQObject ptr' instance M142.QSurfaceConstPtr QtahOpenGLWindowConst where toQSurfaceConst (QtahOpenGLWindowConst ptr') = M142.QSurfaceConst $ castQtahOpenGLWindowToQSurface ptr' toQSurfaceConst (QtahOpenGLWindowConstGc fptr' ptr') = M142.QSurfaceConstGc fptr' $ castQtahOpenGLWindowToQSurface ptr' instance M120.QPaintDeviceConstPtr QtahOpenGLWindowConst where toQPaintDeviceConst (QtahOpenGLWindowConst ptr') = M120.QPaintDeviceConst $ castQtahOpenGLWindowToQPaintDevice ptr' toQPaintDeviceConst (QtahOpenGLWindowConstGc fptr' ptr') = M120.QPaintDeviceConstGc fptr' $ castQtahOpenGLWindowToQPaintDevice ptr' data QtahOpenGLWindow = QtahOpenGLWindow (HoppyF.Ptr QtahOpenGLWindow) | QtahOpenGLWindowGc (HoppyF.ForeignPtr ()) (HoppyF.Ptr QtahOpenGLWindow) deriving (HoppyP.Show) instance HoppyP.Eq QtahOpenGLWindow where x == y = HoppyFHR.toPtr x == HoppyFHR.toPtr y instance HoppyP.Ord QtahOpenGLWindow where compare x y = HoppyP.compare (HoppyFHR.toPtr x) (HoppyFHR.toPtr y) castQtahOpenGLWindowToNonconst :: QtahOpenGLWindowConst -> QtahOpenGLWindow castQtahOpenGLWindowToNonconst (QtahOpenGLWindowConst ptr') = QtahOpenGLWindow $ HoppyF.castPtr ptr' castQtahOpenGLWindowToNonconst (QtahOpenGLWindowConstGc fptr' ptr') = QtahOpenGLWindowGc fptr' $ HoppyF.castPtr ptr' instance HoppyFHR.CppPtr QtahOpenGLWindow where nullptr = QtahOpenGLWindow HoppyF.nullPtr withCppPtr (QtahOpenGLWindow ptr') f' = f' ptr' withCppPtr (QtahOpenGLWindowGc fptr' ptr') f' = HoppyF.withForeignPtr fptr' $ \_ -> f' ptr' toPtr (QtahOpenGLWindow ptr') = ptr' toPtr (QtahOpenGLWindowGc _ ptr') = ptr' touchCppPtr (QtahOpenGLWindow _) = HoppyP.return () touchCppPtr (QtahOpenGLWindowGc fptr' _) = HoppyF.touchForeignPtr fptr' instance HoppyFHR.Deletable QtahOpenGLWindow where delete (QtahOpenGLWindow ptr') = delete'QtahOpenGLWindow $ (HoppyF.castPtr ptr' :: HoppyF.Ptr QtahOpenGLWindowConst) delete (QtahOpenGLWindowGc _ _) = HoppyP.fail $ HoppyP.concat ["Deletable.delete: Asked to delete a GC-managed ", "QtahOpenGLWindow", " object."] toGc this'@(QtahOpenGLWindow ptr') = if ptr' == HoppyF.nullPtr then HoppyP.return this' else HoppyP.fmap (HoppyP.flip QtahOpenGLWindowGc ptr') $ HoppyF.newForeignPtr (HoppyF.castFunPtr deletePtr'QtahOpenGLWindow :: HoppyF.FunPtr (HoppyF.Ptr () -> HoppyP.IO ())) (HoppyF.castPtr ptr' :: HoppyF.Ptr ()) toGc this'@(QtahOpenGLWindowGc {}) = HoppyP.return this' instance QtahOpenGLWindowConstPtr QtahOpenGLWindow where toQtahOpenGLWindowConst (QtahOpenGLWindow ptr') = QtahOpenGLWindowConst $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQtahOpenGLWindowConst (QtahOpenGLWindowGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' instance QtahOpenGLWindowPtr QtahOpenGLWindow where toQtahOpenGLWindow = HoppyP.id instance M118.QOpenGLWindowConstPtr QtahOpenGLWindow where toQOpenGLWindowConst (QtahOpenGLWindow ptr') = M118.QOpenGLWindowConst $ castQtahOpenGLWindowToQOpenGLWindow $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQOpenGLWindowConst (QtahOpenGLWindowGc fptr' ptr') = M118.QOpenGLWindowConstGc fptr' $ castQtahOpenGLWindowToQOpenGLWindow $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' instance M118.QOpenGLWindowPtr QtahOpenGLWindow where toQOpenGLWindow (QtahOpenGLWindow ptr') = M118.QOpenGLWindow $ (HoppyF.castPtr :: HoppyF.Ptr M118.QOpenGLWindowConst -> HoppyF.Ptr M118.QOpenGLWindow) $ castQtahOpenGLWindowToQOpenGLWindow $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQOpenGLWindow (QtahOpenGLWindowGc fptr' ptr') = M118.QOpenGLWindowGc fptr' $ (HoppyF.castPtr :: HoppyF.Ptr M118.QOpenGLWindowConst -> HoppyF.Ptr M118.QOpenGLWindow) $ castQtahOpenGLWindowToQOpenGLWindow $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' instance M122.QPaintDeviceWindowConstPtr QtahOpenGLWindow where toQPaintDeviceWindowConst (QtahOpenGLWindow ptr') = M122.QPaintDeviceWindowConst $ castQtahOpenGLWindowToQPaintDeviceWindow $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQPaintDeviceWindowConst (QtahOpenGLWindowGc fptr' ptr') = M122.QPaintDeviceWindowConstGc fptr' $ castQtahOpenGLWindowToQPaintDeviceWindow $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' instance M122.QPaintDeviceWindowPtr QtahOpenGLWindow where toQPaintDeviceWindow (QtahOpenGLWindow ptr') = M122.QPaintDeviceWindow $ (HoppyF.castPtr :: HoppyF.Ptr M122.QPaintDeviceWindowConst -> HoppyF.Ptr M122.QPaintDeviceWindow) $ castQtahOpenGLWindowToQPaintDeviceWindow $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQPaintDeviceWindow (QtahOpenGLWindowGc fptr' ptr') = M122.QPaintDeviceWindowGc fptr' $ (HoppyF.castPtr :: HoppyF.Ptr M122.QPaintDeviceWindowConst -> HoppyF.Ptr M122.QPaintDeviceWindow) $ castQtahOpenGLWindowToQPaintDeviceWindow $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' instance M150.QWindowConstPtr QtahOpenGLWindow where toQWindowConst (QtahOpenGLWindow ptr') = M150.QWindowConst $ castQtahOpenGLWindowToQWindow $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQWindowConst (QtahOpenGLWindowGc fptr' ptr') = M150.QWindowConstGc fptr' $ castQtahOpenGLWindowToQWindow $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' instance M150.QWindowPtr QtahOpenGLWindow where toQWindow (QtahOpenGLWindow ptr') = M150.QWindow $ (HoppyF.castPtr :: HoppyF.Ptr M150.QWindowConst -> HoppyF.Ptr M150.QWindow) $ castQtahOpenGLWindowToQWindow $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQWindow (QtahOpenGLWindowGc fptr' ptr') = M150.QWindowGc fptr' $ (HoppyF.castPtr :: HoppyF.Ptr M150.QWindowConst -> HoppyF.Ptr M150.QWindow) $ castQtahOpenGLWindowToQWindow $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' instance M30.QObjectConstPtr QtahOpenGLWindow where toQObjectConst (QtahOpenGLWindow ptr') = M30.QObjectConst $ castQtahOpenGLWindowToQObject $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQObjectConst (QtahOpenGLWindowGc fptr' ptr') = M30.QObjectConstGc fptr' $ castQtahOpenGLWindowToQObject $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' instance M30.QObjectPtr QtahOpenGLWindow where toQObject (QtahOpenGLWindow ptr') = M30.QObject $ (HoppyF.castPtr :: HoppyF.Ptr M30.QObjectConst -> HoppyF.Ptr M30.QObject) $ castQtahOpenGLWindowToQObject $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQObject (QtahOpenGLWindowGc fptr' ptr') = M30.QObjectGc fptr' $ (HoppyF.castPtr :: HoppyF.Ptr M30.QObjectConst -> HoppyF.Ptr M30.QObject) $ castQtahOpenGLWindowToQObject $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' instance M142.QSurfaceConstPtr QtahOpenGLWindow where toQSurfaceConst (QtahOpenGLWindow ptr') = M142.QSurfaceConst $ castQtahOpenGLWindowToQSurface $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQSurfaceConst (QtahOpenGLWindowGc fptr' ptr') = M142.QSurfaceConstGc fptr' $ castQtahOpenGLWindowToQSurface $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' instance M142.QSurfacePtr QtahOpenGLWindow where toQSurface (QtahOpenGLWindow ptr') = M142.QSurface $ (HoppyF.castPtr :: HoppyF.Ptr M142.QSurfaceConst -> HoppyF.Ptr M142.QSurface) $ castQtahOpenGLWindowToQSurface $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQSurface (QtahOpenGLWindowGc fptr' ptr') = M142.QSurfaceGc fptr' $ (HoppyF.castPtr :: HoppyF.Ptr M142.QSurfaceConst -> HoppyF.Ptr M142.QSurface) $ castQtahOpenGLWindowToQSurface $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' instance M120.QPaintDeviceConstPtr QtahOpenGLWindow where toQPaintDeviceConst (QtahOpenGLWindow ptr') = M120.QPaintDeviceConst $ castQtahOpenGLWindowToQPaintDevice $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQPaintDeviceConst (QtahOpenGLWindowGc fptr' ptr') = M120.QPaintDeviceConstGc fptr' $ castQtahOpenGLWindowToQPaintDevice $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' instance M120.QPaintDevicePtr QtahOpenGLWindow where toQPaintDevice (QtahOpenGLWindow ptr') = M120.QPaintDevice $ (HoppyF.castPtr :: HoppyF.Ptr M120.QPaintDeviceConst -> HoppyF.Ptr M120.QPaintDevice) $ castQtahOpenGLWindowToQPaintDevice $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' toQPaintDevice (QtahOpenGLWindowGc fptr' ptr') = M120.QPaintDeviceGc fptr' $ (HoppyF.castPtr :: HoppyF.Ptr M120.QPaintDeviceConst -> HoppyF.Ptr M120.QPaintDevice) $ castQtahOpenGLWindowToQPaintDevice $ (HoppyF.castPtr :: HoppyF.Ptr QtahOpenGLWindow -> HoppyF.Ptr QtahOpenGLWindowConst) ptr' new :: HoppyP.IO QtahOpenGLWindow new = HoppyP.fmap QtahOpenGLWindow (new') newWithUpdateBehavior :: M118.QOpenGLWindowUpdateBehavior -> HoppyP.IO QtahOpenGLWindow newWithUpdateBehavior arg'1 = let arg'1' = HoppyFHR.coerceIntegral $ HoppyP.fromEnum arg'1 in HoppyP.fmap QtahOpenGLWindow (newWithUpdateBehavior' arg'1') newWithUpdateBehaviorAndParent :: (M150.QWindowPtr arg'2) => M118.QOpenGLWindowUpdateBehavior -> arg'2 -> HoppyP.IO QtahOpenGLWindow newWithUpdateBehaviorAndParent arg'1 arg'2 = let arg'1' = HoppyFHR.coerceIntegral $ HoppyP.fromEnum arg'1 in HoppyFHR.withCppPtr (M150.toQWindow arg'2) $ \arg'2' -> HoppyP.fmap QtahOpenGLWindow (newWithUpdateBehaviorAndParent' arg'1' arg'2') class QtahOpenGLWindowSuper a where downToQtahOpenGLWindow :: a -> QtahOpenGLWindow instance QtahOpenGLWindowSuper M118.QOpenGLWindow where downToQtahOpenGLWindow = castQtahOpenGLWindowToNonconst . cast' . M118.castQOpenGLWindowToConst where cast' (M118.QOpenGLWindowConst ptr') = QtahOpenGLWindowConst $ castQOpenGLWindowToQtahOpenGLWindow ptr' cast' (M118.QOpenGLWindowConstGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ castQOpenGLWindowToQtahOpenGLWindow ptr' instance QtahOpenGLWindowSuper M122.QPaintDeviceWindow where downToQtahOpenGLWindow = castQtahOpenGLWindowToNonconst . cast' . M122.castQPaintDeviceWindowToConst where cast' (M122.QPaintDeviceWindowConst ptr') = QtahOpenGLWindowConst $ castQPaintDeviceWindowToQtahOpenGLWindow ptr' cast' (M122.QPaintDeviceWindowConstGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ castQPaintDeviceWindowToQtahOpenGLWindow ptr' instance QtahOpenGLWindowSuper M150.QWindow where downToQtahOpenGLWindow = castQtahOpenGLWindowToNonconst . cast' . M150.castQWindowToConst where cast' (M150.QWindowConst ptr') = QtahOpenGLWindowConst $ castQWindowToQtahOpenGLWindow ptr' cast' (M150.QWindowConstGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ castQWindowToQtahOpenGLWindow ptr' instance QtahOpenGLWindowSuper M30.QObject where downToQtahOpenGLWindow = castQtahOpenGLWindowToNonconst . cast' . M30.castQObjectToConst where cast' (M30.QObjectConst ptr') = QtahOpenGLWindowConst $ castQObjectToQtahOpenGLWindow ptr' cast' (M30.QObjectConstGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ castQObjectToQtahOpenGLWindow ptr' instance QtahOpenGLWindowSuper M142.QSurface where downToQtahOpenGLWindow = castQtahOpenGLWindowToNonconst . cast' . M142.castQSurfaceToConst where cast' (M142.QSurfaceConst ptr') = QtahOpenGLWindowConst $ castQSurfaceToQtahOpenGLWindow ptr' cast' (M142.QSurfaceConstGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ castQSurfaceToQtahOpenGLWindow ptr' instance QtahOpenGLWindowSuper M120.QPaintDevice where downToQtahOpenGLWindow = castQtahOpenGLWindowToNonconst . cast' . M120.castQPaintDeviceToConst where cast' (M120.QPaintDeviceConst ptr') = QtahOpenGLWindowConst $ castQPaintDeviceToQtahOpenGLWindow ptr' cast' (M120.QPaintDeviceConstGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ castQPaintDeviceToQtahOpenGLWindow ptr' class QtahOpenGLWindowSuperConst a where downToQtahOpenGLWindowConst :: a -> QtahOpenGLWindowConst instance QtahOpenGLWindowSuperConst M118.QOpenGLWindowConst where downToQtahOpenGLWindowConst = cast' where cast' (M118.QOpenGLWindowConst ptr') = QtahOpenGLWindowConst $ castQOpenGLWindowToQtahOpenGLWindow ptr' cast' (M118.QOpenGLWindowConstGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ castQOpenGLWindowToQtahOpenGLWindow ptr' instance QtahOpenGLWindowSuperConst M122.QPaintDeviceWindowConst where downToQtahOpenGLWindowConst = cast' where cast' (M122.QPaintDeviceWindowConst ptr') = QtahOpenGLWindowConst $ castQPaintDeviceWindowToQtahOpenGLWindow ptr' cast' (M122.QPaintDeviceWindowConstGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ castQPaintDeviceWindowToQtahOpenGLWindow ptr' instance QtahOpenGLWindowSuperConst M150.QWindowConst where downToQtahOpenGLWindowConst = cast' where cast' (M150.QWindowConst ptr') = QtahOpenGLWindowConst $ castQWindowToQtahOpenGLWindow ptr' cast' (M150.QWindowConstGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ castQWindowToQtahOpenGLWindow ptr' instance QtahOpenGLWindowSuperConst M30.QObjectConst where downToQtahOpenGLWindowConst = cast' where cast' (M30.QObjectConst ptr') = QtahOpenGLWindowConst $ castQObjectToQtahOpenGLWindow ptr' cast' (M30.QObjectConstGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ castQObjectToQtahOpenGLWindow ptr' instance QtahOpenGLWindowSuperConst M142.QSurfaceConst where downToQtahOpenGLWindowConst = cast' where cast' (M142.QSurfaceConst ptr') = QtahOpenGLWindowConst $ castQSurfaceToQtahOpenGLWindow ptr' cast' (M142.QSurfaceConstGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ castQSurfaceToQtahOpenGLWindow ptr' instance QtahOpenGLWindowSuperConst M120.QPaintDeviceConst where downToQtahOpenGLWindowConst = cast' where cast' (M120.QPaintDeviceConst ptr') = QtahOpenGLWindowConst $ castQPaintDeviceToQtahOpenGLWindow ptr' cast' (M120.QPaintDeviceConstGc fptr' ptr') = QtahOpenGLWindowConstGc fptr' $ castQPaintDeviceToQtahOpenGLWindow ptr' instance HoppyFHR.Assignable (HoppyF.Ptr (HoppyF.Ptr QtahOpenGLWindow)) QtahOpenGLWindow where assign ptr' value' = HoppyF.poke ptr' $ HoppyFHR.toPtr value' instance HoppyFHR.Decodable (HoppyF.Ptr (HoppyF.Ptr QtahOpenGLWindow)) QtahOpenGLWindow where decode = HoppyP.fmap QtahOpenGLWindow . HoppyF.peek