module Data.RangeMin.Int.Linearithmic (rangeMin) where
import Data.RangeMin.Common.Types (RM, toRM)
import Data.RangeMin.Common.Math (bit', intLog)
import Data.RangeMin.Common.Vector
import Data.RangeMin.Common.Unf
import Data.RangeMin.Common.Unf.Slice
import qualified Data.Vector.Primitive as UV
import Prelude hiding (drop)
rangeMin :: UV.Vector Int -> RM
rangeMin !xs = toRM $ \ i d -> case d of
1 -> i
2 -> table ! i
_ -> let
!k = intLog d
row = getRow nn table (k1)
in minIndex xs (row i) (row (i + d bit' k))
where !n = UV.length xs
!m = intLog n
!nn = n 1
!table = buildTable m n xs
buildTable :: Int -> Int -> UV.Vector Int -> UV.Vector Int
buildTable !m !n !xs = buildRowsUnf m (n1) Nothing row0 sucRow
where row0 = Unf (n1) (xs ! 0) (\ i xi -> let
i' = i + 1
xi' = xs ! i'
in Just (if xi <= xi' then i else i', xi'))
sucRow !k !prev = let
!prev' = drop (bit' k) prev
mix i = minIndex xs (prev ! i) (prev' ! i)
in generateUnf (UV.length prev') mix