{-# language GeneralizedNewtypeDeriving #-} module Rasa.Internal.Styles ( fg , bg , flair , Color(..) , Flair(..) , Style(..) , Styles , addStyleProvider , getStyles ) where import Eve import Rasa.Internal.Range import Rasa.Internal.Buffer import Rasa.Internal.BufActions import Control.Applicative import Data.Default -- | These represent the possible colors for 'fg' or 'bg'. -- 'DefColor' represents the renderer's default color. data Color = Black | Red | Green | Yellow | Blue | Magenta | Cyan | White | DefColor deriving (Show, Eq) -- | These represent the possible extra attributes which may be applied. -- 'DefFlair' represents the renderer's default text attributes. data Flair = Standout | Underline | ReverseVideo | Blink | Dim | Bold | DefFlair deriving (Show, Eq) -- | A container which holds a foreground color, background color, and a flair. -- a 'Nothing' represents that we should not change that attribute. newtype Style = Style (Maybe Color, Maybe Color, Maybe Flair) deriving (Show, Eq) instance Default Style where def = Style (Just DefColor, Just DefColor, Just DefFlair) -- | The monoid instance replaces any attributes which have a 'Just' in the new 'Style' -- and persists any that are 'Nothing' in the new style (using 'Data.Alternative' for 'Data.Maybe') instance Monoid Style where Style (a, b, c) `mappend` Style (a', b', c') = Style (a' <|> a, b' <|> b, c' <|> c) mempty = Style (Nothing, Nothing, Nothing) type Styles = [Span CrdRange Style] newtype StyleMap = StyleMap Styles deriving (Show, Eq, Monoid) instance Default StyleMap where def = StyleMap [] -- | Create a new 'Style' with the given 'Color' as the foreground. fg :: Color -> Style fg a = Style (Just a, Nothing, Nothing) -- | Create a new 'Style' with the given 'Color' as the background. bg :: Color -> Style bg a = Style (Nothing, Just a, Nothing) -- | Create a new 'Style' with the given 'Flair' as its flair. flair :: Flair -> Style flair a = Style (Nothing, Nothing, Just a) data ComputeStyles = ComputeStyles -- | Pass this a 'BufAction' which computes styles based on the current buffer -- and they'll be collected for the renderer. addStyleProvider :: BufAction Styles -> BufAction ListenerId addStyleProvider provider = addBufListener (const provider :: ComputeStyles -> BufAction Styles) -- | Collect all provided styles, this is useful for renderers. getStyles :: BufAction Styles getStyles = dispatchBufEvent ComputeStyles