| # | Reanimate.Scene, Reanimate | 
| ACoord | Reanimate.Builtin.TernaryPlot | 
| addToBodyStore | Reanimate.Chiphunk | 
| adjustDuration | Reanimate.Animation, Reanimate | 
| adjustLineLength | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| adjustZ | Reanimate.Scene, Reanimate | 
| andThen | Reanimate.Animation, Reanimate | 
| animate | Reanimate.Animation, Reanimate | 
| Animation |  | 
| 1 (Type/Class) | Reanimate.Animation, Reanimate | 
| 2 (Data Constructor) | Reanimate.Animation, Reanimate | 
| applyE | Reanimate.Effect | 
| approxFnData | Reanimate.Combinators | 
| atCenter | Reanimate.Builtin.TernaryPlot | 
| BCoord | Reanimate.Builtin.TernaryPlot | 
| bellS | Reanimate.Signal, Reanimate | 
| bezier | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| bigXYZCoordinates | Reanimate.ColorSpace | 
| BodyStore | Reanimate.Chiphunk | 
| boundingBox | Reanimate.Svg.BoundingBox, Reanimate.Svg, Reanimate | 
| calculateVectorAngle | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| CCoord | Reanimate.Builtin.TernaryPlot | 
| center | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| centerX | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| centerY | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| cividis | Reanimate.ColorMap, Reanimate | 
| CmdM | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| cmdToControlPoint | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| ColorComponents |  | 
| 1 (Type/Class) | Reanimate.Interpolate | 
| 2 (Data Constructor) | Reanimate.Interpolate | 
| colorPack | Reanimate.Interpolate | 
| colorUnpack | Reanimate.Interpolate | 
| coneSensitivity | Reanimate.ColorSpace | 
| constantS | Reanimate.Signal, Reanimate | 
| constE | Reanimate.Effect | 
| convertSvgArc | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| curveS | Reanimate.Signal, Reanimate | 
| decomposePolygon | Reanimate.PolyShape | 
| defaultDPI | Reanimate.Constants, Reanimate | 
| defaultStrokeWidth | Reanimate.Constants, Reanimate | 
| delayE | Reanimate.Effect | 
| docEnv | Reanimate.Builtin.Documentation | 
| drawBall | Reanimate.Builtin.Documentation | 
| drawBox | Reanimate.Builtin.Documentation | 
| drawCircle | Reanimate.Builtin.Documentation | 
| drawInE | Reanimate.Effect | 
| drawOutE | Reanimate.Effect | 
| drawProgress | Reanimate.Builtin.Documentation | 
| Duration | Reanimate.Animation | 
| duration | Reanimate.Animation, Reanimate | 
| Effect | Reanimate.Effect | 
| embedDynamicImage | Reanimate.Raster, Reanimate | 
| embedImage | Reanimate.Raster, Reanimate | 
| embedPng | Reanimate.Raster, Reanimate | 
| emptyTimeline | Reanimate.Scene | 
| extractPath | Reanimate.Svg, Reanimate | 
| fadeInE | Reanimate.Effect | 
| fadeOutE | Reanimate.Effect | 
| fillInE | Reanimate.Effect | 
| flipXAxis | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| flipYAxis | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| fork | Reanimate.Scene, Reanimate | 
| Format | Reanimate.Render | 
| FPS | Reanimate.Render | 
| frameAt | Reanimate.Animation | 
| freezeAtPercentage | Reanimate.Animation, Reanimate | 
| freezeFrame | Reanimate.Animation | 
| fromCartesianCoords | Reanimate.Builtin.TernaryPlot | 
| fromListS | Reanimate.Signal, Reanimate | 
| fromRGB8 | Reanimate.Interpolate | 
| fromToS | Reanimate.Signal, Reanimate | 
| greyscale | Reanimate.ColorMap, Reanimate | 
| gridLayout | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| Height | Reanimate.Render | 
| hsv | Reanimate.ColorMap, Reanimate | 
| hsvComponents | Reanimate.Interpolate | 
| hsvMatlab | Reanimate.ColorMap, Reanimate | 
| identity | Reanimate.Transform | 
| inferno | Reanimate.ColorMap, Reanimate | 
| interpolate | Reanimate.Interpolate | 
| interpolatePathCommands | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| interpolateRGB8 | Reanimate.Interpolate | 
| isInsideOf | Reanimate.PolyShape | 
| jet | Reanimate.ColorMap, Reanimate | 
| Key |  | 
| 1 (Type/Class) | Reanimate.Memo | 
| 2 (Data Constructor) | Reanimate.Memo | 
| KeyPrim | Reanimate.Memo | 
| labComponents | Reanimate.Interpolate | 
| latex | Reanimate.LaTeX, Reanimate | 
| latexAlign | Reanimate.LaTeX, Reanimate | 
| lchComponents | Reanimate.Interpolate | 
| lightLABCoordinates | Reanimate.ColorSpace | 
| lightXYZCoordinates | Reanimate.ColorSpace | 
| LineBezier | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| LineCommand | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| LineEnd | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| lineLength | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| LineMove | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| linePoints | Reanimate.Svg.BoundingBox, Reanimate.Svg, Reanimate | 
| lineToPath | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| lineToPoints | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| lowerIds | Reanimate.Svg, Reanimate | 
| lowerTransformations | Reanimate.Svg, Reanimate | 
| M | Reanimate.Scene | 
| magma | Reanimate.ColorMap, Reanimate | 
| mapA | Reanimate.Animation, Reanimate | 
| memo | Reanimate.Memo | 
| mergePolyShapeHoles | Reanimate.PolyShape | 
| mkAnimation | Reanimate.Animation, Reanimate | 
| mkBackground | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkBackgroundPixel | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkCircle | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkClipPath | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkColor | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkDefinitions | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkGroup | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkLine | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkLinePath | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkMatrix | Reanimate.Transform | 
| mkPath | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkPathString | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkPathText | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkRect | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| mkStraightLine | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| mkUse | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| morphPath | Reanimate.Combinators | 
| Nanometer | Reanimate.ColorSpace | 
| newBodyStore | Reanimate.Chiphunk | 
| oscillateS | Reanimate.Signal, Reanimate | 
| overBeginning | Reanimate.Effect | 
| overEnding | Reanimate.Effect | 
| parA | Reanimate.Animation, Reanimate | 
| parDropA | Reanimate.Animation, Reanimate | 
| parLoopA | Reanimate.Animation, Reanimate | 
| partialLine | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| partialSvg | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| partial_bezier_points | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| parula | Reanimate.ColorMap, Reanimate | 
| Path | Reanimate.Combinators | 
| pathify | Reanimate.Svg, Reanimate | 
| pause | Reanimate.Animation, Reanimate | 
| pauseAround | Reanimate.Animation, Reanimate | 
| pauseAtBeginning | Reanimate.Animation, Reanimate | 
| pauseAtEnd | Reanimate.Animation, Reanimate | 
| pauseUntil | Reanimate.Animation | 
| plasma | Reanimate.ColorMap, Reanimate | 
| play | Reanimate.Scene, Reanimate | 
| playThenReverseA | Reanimate.Animation, Reanimate | 
| playZ | Reanimate.Scene, Reanimate | 
| plCurves | Reanimate.PolyShape | 
| plDecompose | Reanimate.PolyShape | 
| plDecompose' | Reanimate.PolyShape | 
| plFromPolygon | Reanimate.PolyShape | 
| plGroupShapes | Reanimate.PolyShape | 
| plLength | Reanimate.PolyShape | 
| plLineCommands | Reanimate.PolyShape | 
| plPathCommands | Reanimate.PolyShape | 
| plPolygonify | Reanimate.PolyShape | 
| polygonsToBody | Reanimate.Chiphunk | 
| PolyShape |  | 
| 1 (Type/Class) | Reanimate.PolyShape | 
| 2 (Data Constructor) | Reanimate.PolyShape | 
| polyShapeHoles | Reanimate.PolyShape | 
| polyShapeParent | Reanimate.PolyShape | 
| polyShapesToBody | Reanimate.Chiphunk | 
| polyShapeTolerance | Reanimate.PolyShape | 
| PolyShapeWithHoles |  | 
| 1 (Type/Class) | Reanimate.PolyShape | 
| 2 (Data Constructor) | Reanimate.PolyShape | 
| povray | Reanimate.Povray, Reanimate | 
| povrayQuick | Reanimate.Povray | 
| povraySlow | Reanimate.Povray | 
| queryNow | Reanimate.Scene, Reanimate | 
| radius | Reanimate.Builtin.TernaryPlot | 
| raster |  | 
| 1 (Function) | Reanimate.Raster, Reanimate | 
| 2 (Function) | Reanimate.Builtin.TernaryPlot | 
| reanimate | Reanimate.Driver, Reanimate | 
| render | Reanimate.Render | 
| renderDiagram | Reanimate.Diagrams | 
| RenderGif | Reanimate.Render | 
| renderLABCoordinates | Reanimate.ColorSpace | 
| RenderMp4 | Reanimate.Render | 
| renderPolyShape | Reanimate.PolyShape | 
| renderPolyShapePoints | Reanimate.PolyShape | 
| renderPolyShapes | Reanimate.PolyShape | 
| renderSensitivity | Reanimate.ColorSpace | 
| renderSnippets | Reanimate.Render | 
| renderSvg | Reanimate.Animation | 
| renderSvgs | Reanimate.Render | 
| renderTree | Reanimate.Animation | 
| RenderWebm | Reanimate.Render | 
| renderXYZCoordinates | Reanimate.ColorSpace | 
| repeatA | Reanimate.Animation, Reanimate | 
| replaceUses | Reanimate.Svg.Unuse, Reanimate.Svg, Reanimate | 
| requireExecutable | Reanimate.Misc | 
| reverseA | Reanimate.Animation, Reanimate | 
| reverseE | Reanimate.Effect | 
| reverseS | Reanimate.Signal, Reanimate | 
| rgbComponents | Reanimate.Interpolate | 
| rotate | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| rotateAround | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| rotateAroundCenter | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| runCmd | Reanimate.Misc | 
| runCmdLazy | Reanimate.Misc | 
| runCmd_ | Reanimate.Misc | 
| scale | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| scaleToHeight | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| scaleToSize | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| scaleToWidth | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| scaleXY | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| Scene | Reanimate.Scene, Reanimate | 
| sceneAnimation | Reanimate.Scene, Reanimate | 
| screenHeight | Reanimate.Constants, Reanimate | 
| screenWidth | Reanimate.Constants, Reanimate | 
| seqA | Reanimate.Animation, Reanimate | 
| setDuration | Reanimate.Animation, Reanimate | 
| Signal | Reanimate.Signal, Reanimate | 
| signalA | Reanimate.Animation, Reanimate | 
| simplify | Reanimate.Svg, Reanimate | 
| simulate | Reanimate.Chiphunk | 
| sinebow | Reanimate.ColorMap, Reanimate | 
| spaceFreeRecursive | Reanimate.Chiphunk | 
| splitGlyphs | Reanimate.Svg, Reanimate | 
| SVG | Reanimate.Animation, Reanimate | 
| svgBoundingPoints | Reanimate.Svg.BoundingBox, Reanimate.Svg, Reanimate | 
| SvgDiagram | Reanimate.Diagrams | 
| svgGlyphs | Reanimate.Svg, Reanimate | 
| svgHeight | Reanimate.Svg.BoundingBox, Reanimate.Svg, Reanimate | 
| svgToPolyShapes | Reanimate.PolyShape | 
| svgWidth | Reanimate.Svg.BoundingBox, Reanimate.Svg, Reanimate | 
| Time | Reanimate.Animation | 
| Timeline | Reanimate.Scene | 
| toCartesianCoords | Reanimate.Builtin.TernaryPlot | 
| toLineCommand | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| toLineCommands | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate | 
| toOffsetCartesianCoords | Reanimate.Builtin.TernaryPlot | 
| toRGB8 | Reanimate.Interpolate | 
| toTransformation | Reanimate.Transform | 
| transformPoint | Reanimate.Transform | 
| translate | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| turbo | Reanimate.ColorMap, Reanimate | 
| unbox | Reanimate.Svg.Unuse, Reanimate.Svg, Reanimate | 
| unionPolyShapes | Reanimate.PolyShape | 
| unionPolyShapes' | Reanimate.PolyShape | 
| unionTimeline | Reanimate.Scene | 
| unM | Reanimate.Scene | 
| unPolyShape | Reanimate.PolyShape | 
| viridis | Reanimate.ColorMap, Reanimate | 
| wait | Reanimate.Scene, Reanimate | 
| waitAll | Reanimate.Scene, Reanimate | 
| waitUntil | Reanimate.Scene, Reanimate | 
| Width | Reanimate.Render | 
| withClipPathRef | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| withFillColor | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| withFillColorPixel | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| withFillOpacity | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| withGroupOpacity | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| withId | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| withSceneDuration | Reanimate.Scene, Reanimate | 
| withStrokeColor | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| withStrokeLineJoin | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| withStrokeWidth | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| withSubglyphs | Reanimate.Svg, Reanimate | 
| withTempDir | Reanimate.Misc | 
| withTempFile | Reanimate.Misc | 
| withTransformations | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| xelatex | Reanimate.LaTeX, Reanimate | 
| xyzComponents | Reanimate.Interpolate | 
| ZIndex | Reanimate.Scene, Reanimate |