#!/usr/bin/env stack -- stack runghc --package reanimate module Main(main) where import Reanimate import Reanimate.Builtin.Documentation main :: IO () main = reanimate $ docEnv $ playThenReverseA $ scene $ do sprite <- fork $ newSpriteA $ drawCircle signalS sprite 1 (curveS 2) wait 1 signalS sprite 1 (powerS 2)