name: roguestar-gl version: 0.2.2 license: OtherLicense license-file: LICENSE author: Christopher Lane Hinson maintainer: Christopher Lane Hinson category: Game synopsis: Sci-fi roguelike (turn-based, chessboard-tiled, role playing) game description: Roguestar is a science fiction themed roguelike (turn-based, chessboard-tiled, role playing) game written in Haskell. Roguestar uses OpenGL for graphics. This is still a very early release and several important things don't work. . This initial release allows you to play one of six alien races. You begin the game stranded on an alien planet, fighting off an endless hoard of hostile robots. . The git repository is available at . homepage: http://roguestar.downstairspeople.org/ build-depends: base>3, containers, arrows, mtl, MonadRandom, GLUT, rsagl >=0.2.2 && <0.3, filepath >1.1 --roguestar-engine==0.3 build-type: Simple tested-with: GHC==6.8.2 executable: roguestar-gl main-is: Main.lhs hs-source-dirs: src other-modules: Quality, ProtocolTypes, VisibleObject, Strings, WordGenerator, Driver, PrintTextData, Animation, Actions, Limbs, Tables, PrintText, CommandLine, Models.Androsynth, Models.QuestionMark, Models.Terrain, Models.RecreantFactory, Models.Recreant, Models.Ascendant, Models.Materials, Models.Reptilian, Models.Library, Models.MachineParts, Models.LibraryData, Models.Caduceator, Models.Tree, Models.Encephalon, Models.PhaseWeapons, RenderingControl, Keymaps.BuiltinKeymaps, Keymaps.CommonKeymap, Keymaps.NumpadKeymap, Keymaps.Keymaps, Keymaps.VIKeymap ghc-options: -Wall -threaded -fno-warn-type-defaults -fexcess-precision ghc-prof-options: -prof -auto-all executable: roguestar main-is: Main.hs build-depends: process ghc-options: -Wall -threaded