{-# LANGUAGE FlexibleContexts, ScopedTypeVariables, MultiParamTypeClasses, FlexibleInstances #-}

{-| Various utiliy signal processing functions -}
module SDR.Util (
    -- * Classes
    Mult,
    mult,

    -- * Conversion to floating point for reception
    -- ** RTLSDR
    interleavedIQUnsigned256ToFloat,
    interleavedIQUnsignedByteToFloat,
    interleavedIQUnsignedByteToFloatSSE,
    interleavedIQUnsignedByteToFloatAVX,
    interleavedIQUnsignedByteToFloatFast,

    -- ** BladeRF
    interleavedIQSigned2048ToFloat,
    interleavedIQSignedWordToFloat,
    interleavedIQSignedWordToFloatSSE,
    interleavedIQSignedWordToFloatAVX,
    interleavedIQSignedWordToFloatFast,

    -- * Conversion from floating point for transmission
    -- ** BladeRF
    complexFloatToInterleavedIQSigned2048,
    complexFloatToInterleavedIQSignedWord,

    -- * Scaling
    scaleC,
    scaleCSSE,
    scaleCAVX,
    scaleFast,

    -- * Mapping over complex numbers
    cplxMap,

    -- * Frequency shifting
    halfBandUp,
    quarterBandUp,

    -- * Data streams
    streamString,
    streamRandom,

    -- * Automatic gain control
    agc,
    agcPipe
    ) where

import           Foreign.C.Types
import           Data.Complex
import qualified Data.Vector.Generic          as VG   
import qualified Data.Vector.Generic.Mutable  as VGM
import qualified Data.Vector.Storable         as VS   
import qualified Data.Vector.Storable.Mutable as VSM  
import           Control.Monad.Primitive
import           Unsafe.Coerce
import           Foreign.Ptr
import           System.IO.Unsafe
import           Foreign.Storable.Complex
import           Control.Monad
import qualified System.Random.MWC as R
import           Data.Bits
import           Pipes
import qualified Pipes.Prelude as P
import           Data.Word
import           Foreign.Storable
import           Control.Arrow as A
import           Data.Tuple

import           SDR.CPUID
import           SDR.VectorUtils
import           SDR.PipeUtils

-- | A class for things that can be multiplied by a scalar.
class Mult a b where
    mult :: a -> b -> a

instance (Num a) => Mult a a where
    mult = (*)

instance (Num a) => Mult (Complex a) a where
    mult (x :+ y) z = (x * z) :+ (y * z)

-- | Create a vector of complex floating samples from a vector of interleaved I Q components. Each input element ranges from 0 to 255. This is the format that RTLSDR devices use.
{-# INLINE interleavedIQUnsigned256ToFloat #-}
interleavedIQUnsigned256ToFloat :: (Num a, Integral a, Num b, Fractional b, VG.Vector v1 a, VG.Vector v2 (Complex b)) => v1 a -> v2 (Complex b)
interleavedIQUnsigned256ToFloat input = VG.generate (VG.length input `quot` 2) convert
    where
    {-# INLINE convert #-}
    convert idx  = convert' (input `VG.unsafeIndex` (2 * idx)) :+ convert' (input `VG.unsafeIndex` (2 * idx + 1))
    {-# INLINE convert' #-}
    convert' val = (fromIntegral val - 128) / 128

foreign import ccall unsafe "convertC"
    convertC_c :: CInt -> Ptr CUChar -> Ptr CFloat -> IO ()

-- | Same as `interleavedIQUnsigned256ToFloat` but written in C and specialized for unsigned byte inputs and Float outputs.
interleavedIQUnsignedByteToFloat :: VS.Vector CUChar -> VS.Vector (Complex Float)
interleavedIQUnsignedByteToFloat inBuf = unsafePerformIO $ do
    outBuf <- VGM.new $ VG.length inBuf `quot` 2
    VS.unsafeWith inBuf $ \iPtr -> 
        VSM.unsafeWith (unsafeCoerce outBuf) $ \oPtr -> 
            convertC_c (fromIntegral $ VG.length inBuf) iPtr oPtr
    VG.freeze outBuf

foreign import ccall unsafe "convertCSSE"
    convertCSSE_c :: CInt -> Ptr CUChar -> Ptr CFloat -> IO ()

-- | Same as `interleavedIQUnsigned256ToFloat` but written in C using SSE intrinsics and specialized for unsigned byte inputs and Float outputs.
interleavedIQUnsignedByteToFloatSSE :: VS.Vector CUChar -> VS.Vector (Complex Float)
interleavedIQUnsignedByteToFloatSSE inBuf = unsafePerformIO $ do
    outBuf <- VGM.new $ VG.length inBuf `quot` 2
    VS.unsafeWith inBuf $ \iPtr -> 
        VSM.unsafeWith (unsafeCoerce outBuf) $ \oPtr -> 
            convertCSSE_c (fromIntegral $ VG.length inBuf) iPtr oPtr
    VG.freeze outBuf

foreign import ccall unsafe "convertCAVX"
    convertCAVX_c :: CInt -> Ptr CUChar -> Ptr CFloat -> IO ()

-- | Same as `interleavedIQUnsigned256ToFloat` but written in C using AVX intrinsics and specialized for unsigned byte inputs and Float outputs.
interleavedIQUnsignedByteToFloatAVX :: VS.Vector CUChar -> VS.Vector (Complex Float)
interleavedIQUnsignedByteToFloatAVX inBuf = unsafePerformIO $ do
    outBuf <- VGM.new $ VG.length inBuf `quot` 2
    VS.unsafeWith inBuf $ \iPtr -> 
        VSM.unsafeWith (unsafeCoerce outBuf) $ \oPtr -> 
            convertCAVX_c (fromIntegral $ VG.length inBuf) iPtr oPtr
    VG.freeze outBuf

-- | Same as `interleavedIQUnsigned256ToFloat` but uses the fastest SIMD instruction set your processor supports and specialized for unsigned byte inputs and Float outputs.
interleavedIQUnsignedByteToFloatFast :: CPUInfo -> VS.Vector CUChar -> VS.Vector (Complex Float)
interleavedIQUnsignedByteToFloatFast info = featureSelect info interleavedIQUnsignedByteToFloat [(hasAVX2, interleavedIQUnsignedByteToFloatAVX), (hasSSE42, interleavedIQUnsignedByteToFloatSSE)]

-- | Create a vector of complex float samples from a vector of interleaved I Q components. Each input element ranges from -2048 to 2047. This is the format that the BladeRF uses.
{-# INLINE interleavedIQSigned2048ToFloat #-}
interleavedIQSigned2048ToFloat :: (Num a, Integral a, Num b, Fractional b, VG.Vector v1 a, VG.Vector v2 (Complex b)) => v1 a -> v2 (Complex b)
interleavedIQSigned2048ToFloat input = VG.generate (VG.length input `quot` 2) convert
    where
    {-# INLINE convert #-}
    convert idx  = convert' (input `VG.unsafeIndex` (2 * idx)) :+ convert' (input `VG.unsafeIndex` (2 * idx + 1))
    {-# INLINE convert' #-}
    convert' val = fromIntegral val / 2048

foreign import ccall unsafe "convertCBladeRF"
    convertCBladeRF_c :: CInt -> Ptr CShort -> Ptr CFloat -> IO ()

-- | Same as `interleavedIQUnsigned256ToFloat` but written in C and specialized for signed short inputs and Float outputs.
interleavedIQSignedWordToFloat :: VS.Vector CShort -> VS.Vector (Complex Float)
interleavedIQSignedWordToFloat inBuf = unsafePerformIO $ do
    outBuf <- VGM.new $ VG.length inBuf `quot` 2
    VS.unsafeWith inBuf $ \iPtr -> 
        VSM.unsafeWith (unsafeCoerce outBuf) $ \oPtr -> 
            convertCBladeRF_c (fromIntegral $ VG.length inBuf) iPtr oPtr
    VG.freeze outBuf

foreign import ccall unsafe "convertCSSEBladeRF"
    convertCSSEBladeRF_c :: CInt -> Ptr CShort -> Ptr CFloat -> IO ()

-- | Same as `interleavedIQUnsigned256ToFloat` but written in C using SSE intrinsics and specialized for signed short inputs and Float outputs.
interleavedIQSignedWordToFloatSSE :: VS.Vector CShort -> VS.Vector (Complex Float)
interleavedIQSignedWordToFloatSSE inBuf = unsafePerformIO $ do
    outBuf <- VGM.new $ VG.length inBuf `quot` 2
    VS.unsafeWith inBuf $ \iPtr -> 
        VSM.unsafeWith (unsafeCoerce outBuf) $ \oPtr -> 
            convertCSSEBladeRF_c (fromIntegral $ VG.length inBuf) iPtr oPtr
    VG.freeze outBuf

foreign import ccall unsafe "convertCAVXBladeRF"
    convertCAVXBladeRF_c :: CInt -> Ptr CShort -> Ptr CFloat -> IO ()

-- | Same as `interleavedIQUnsigned256ToFloat` but written in C using AVX intrinsics and specialized for signed short inputs and Float outputs.
interleavedIQSignedWordToFloatAVX :: VS.Vector CShort -> VS.Vector (Complex Float)
interleavedIQSignedWordToFloatAVX inBuf = unsafePerformIO $ do
    outBuf <- VGM.new $ VG.length inBuf `quot` 2
    VS.unsafeWith inBuf $ \iPtr -> 
        VSM.unsafeWith (unsafeCoerce outBuf) $ \oPtr -> 
            convertCAVXBladeRF_c (fromIntegral $ VG.length inBuf) iPtr oPtr
    VG.freeze outBuf

-- | Same as `interleavedIQSigned2048ToFloat` but uses the fastest SIMD instruction set your processor supports and specialized for signed short inputs and Float outputs.
interleavedIQSignedWordToFloatFast :: CPUInfo -> VS.Vector CShort -> VS.Vector (Complex Float)
interleavedIQSignedWordToFloatFast info = featureSelect info interleavedIQSignedWordToFloat [(hasAVX2, interleavedIQSignedWordToFloatAVX), (hasSSE42, interleavedIQSignedWordToFloatSSE)]

-- | Create a vector of interleaved I Q component integral samples from a vector of complex Floats. Each input ranges from -2048 to 2047. This is the format the BladeRF uses.
complexFloatToInterleavedIQSigned2048 :: (Integral b, RealFrac a, VG.Vector v1 (Complex a), VG.Vector v2 b) => v1 (Complex a) -> v2 b
complexFloatToInterleavedIQSigned2048 input = VG.generate (VG.length input * 2) convert
    where
    {-# INLINE convert #-}
    convert idx  
        | even idx = convert' $ realPart (input `VG.unsafeIndex` (idx `quot` 2))
        | odd  idx = convert' $ imagPart (input `VG.unsafeIndex` (idx `quot` 2))
    {-# INLINE convert' #-}
    convert' val = round $ val * 2048

foreign import ccall unsafe "convertBladeRFTransmit"
    convertBladeRFTransmit_c :: CInt -> Ptr CFloat -> Ptr CShort -> IO ()

-- | Same as `complexFloatToInterleavedIQSigned2048` but written in C and specialized for Float inputs and signed short outputs.
complexFloatToInterleavedIQSignedWord :: VS.Vector (Complex Float) -> VS.Vector CShort
complexFloatToInterleavedIQSignedWord inBuf = unsafePerformIO $ do
    outBuf <- VGM.new $ VG.length inBuf * 2
    VS.unsafeWith (unsafeCoerce inBuf) $ \iPtr -> 
        VSM.unsafeWith outBuf $ \oPtr -> 
            convertBladeRFTransmit_c (fromIntegral $ VG.length inBuf * 2) iPtr oPtr
    VG.freeze outBuf
    
-- | Scaling
foreign import ccall unsafe "scale"
    scale_c :: CInt -> CFloat -> Ptr CFloat -> Ptr CFloat -> IO ()

-- | Scale a vector, written in C
scaleC :: Float                      -- ^ Scale factor
       -> VS.Vector Float            -- ^ Input vector
       -> VS.MVector RealWorld Float -- ^ Output vector
       -> IO ()
scaleC factor inBuf outBuf = 
    VS.unsafeWith (unsafeCoerce inBuf) $ \iPtr -> 
        VS.unsafeWith (unsafeCoerce outBuf) $ \oPtr -> 
            scale_c (fromIntegral (VG.length inBuf)) (unsafeCoerce factor) iPtr oPtr

foreign import ccall unsafe "scaleSSE"
    scaleSSE_c :: CInt -> CFloat -> Ptr CFloat -> Ptr CFloat-> IO ()

-- | Scale a vector, written in C using SSE intrinsics
scaleCSSE :: Float                      -- ^ Scale factor
          -> VS.Vector Float            -- ^ Input vector
          -> VS.MVector RealWorld Float -- ^ Output vector
          -> IO ()
scaleCSSE factor inBuf outBuf = 
    VS.unsafeWith (unsafeCoerce inBuf) $ \iPtr -> 
        VS.unsafeWith (unsafeCoerce outBuf) $ \oPtr -> 
            scaleSSE_c (fromIntegral (VG.length inBuf)) (unsafeCoerce factor) iPtr oPtr

foreign import ccall unsafe "scaleAVX"
    scaleAVX_c :: CInt -> CFloat -> Ptr CFloat -> Ptr CFloat -> IO ()

-- | Scale a vector, written in C using AVX intrinsics
scaleCAVX :: Float                      -- ^ Scale factor
          -> VS.Vector Float            -- ^ Input vector
          -> VS.MVector RealWorld Float -- ^ Output vector
          -> IO ()
scaleCAVX factor inBuf outBuf = 
    VS.unsafeWith (unsafeCoerce inBuf) $ \iPtr -> 
        VS.unsafeWith (unsafeCoerce outBuf) $ \oPtr -> 
            scaleAVX_c (fromIntegral (VG.length inBuf)) (unsafeCoerce factor) iPtr oPtr

-- | Scale a vector. Uses the fastest SIMD instruction set your processor supports.
scaleFast :: CPUInfo -> Float -> VS.Vector Float -> VS.MVector RealWorld Float -> IO ()
scaleFast info = featureSelect info scaleC [(hasAVX, scaleCAVX), (hasSSE42, scaleCSSE)]

-- | Apply a function to both parts of a complex number
cplxMap :: (a -> b)  -- ^ The function
        -> Complex a -- ^ Input complex number
        -> Complex b -- ^ Output complex number
cplxMap f (x :+ y) = f x :+ f y

-- | Multiplication by this vector shifts all frequencies up by 1/2 of the sampling frequency
halfBandUp :: (VG.Vector v n, Num n) 
           => Int -- ^ The length of the Vector
           -> v n 
halfBandUp size = VG.generate size func
    where
    func idx 
        | even idx  = 1
        | otherwise = -1

-- | Multiplication by this vector shifts all frequencies up by 1/4 of the sampling frequency
quarterBandUp :: (VG.Vector v (Complex n), Num n) 
              => Int -- ^ The length of the Vector
              -> v (Complex n)
quarterBandUp size = VG.generate size func
    where
    func idx 
        | m == 0 = 1    :+ 0
        | m == 1 = 0    :+ 1
        | m == 2 = (-1) :+ 0
        | m == 3 = 0    :+ (-1)
        where
        m = idx `mod` 4

-- | A Producer that streams vectors of the bits that make up the string argument concatenated repeatedly. Each bit is encoded as a float with value (+1) for 1 and (-1) for 0.
streamString :: forall m b. (FiniteBits b, Monad m) 
             => [b] -- ^ The string whose bits are to be streamed
             -> Int -- ^ The size of each streamed vector
             -> Producer (VS.Vector Float) m ()
streamString str size = P.unfoldr (return . Right . func) (str, 0)
    where
    bitsPerChar = finiteBitSize (undefined :: b)
    toFloat :: Bool -> Float
    toFloat x   = if x then 1 else (-1)
    func = vUnfoldr size funcy 
        where
        funcy ([], offsetChar) = funcy (str, 0)
        funcy (rem@(x:xs), offsetChar)
            | offsetChar == bitsPerChar = funcy (xs, 0)
            | otherwise                 = (toFloat $ testBit x offsetChar, (rem, offsetChar + 1))

-- | A Producer that streams vectors of random bits. Each bit is encoded as a float with value (+1) for 1 and (-1) for 0.
streamRandom :: forall m. PrimMonad m 
             => Int -- ^ The size of each streamed vector
             -> Producer (VS.Vector Float) m ()
streamRandom size = do
    gen   <- lift R.create 
    start <- lift $ R.uniform gen
    P.unfoldr (liftM Right . func gen) (start, 0)
    where
    toFloat :: Bool -> Float
    toFloat x   = if x then 1 else (-1)
    func :: R.Gen (PrimState m) -> (Word64, Int) -> m (VS.Vector Float, (Word64, Int))
    func gen = vUnfoldrM size funcy 
        where
        funcy (current, offset) = do
            let res =  toFloat $ testBit current offset
            if offset == 63 then do
                current' <- R.uniform gen
                return (res, (current', 0))
            else return (res, (current, offset+1))

(a :+ b) `cdiv` y = (a/y) :+ (b/y)
(a :+ b) `cmul` y = (a*y) :+ (b*y)

-- | Simple automatic gain control 
agc :: (Num a, Storable a, RealFloat a) 
    => a                          -- ^ a
    -> a                          -- ^ reference
    -> a                          -- ^ initial state
    -> VS.Vector (Complex a)      -- ^ input vector
    -> (a, VS.Vector (Complex a)) -- ^ (final state, output vector)
agc mu reference state input = A.first snd $ swap $ vUnfoldr (VS.length input) go (0, state)
    where
    go (offset, state) = 
        let
            corrected = (input VS.! offset) `cmul` state
            state'    = state + mu * (reference - magnitude corrected)
        in  (corrected, (offset + 1, state'))

-- | Simple automatic gain control pipe
agcPipe :: (Num a, Storable a, RealFloat a, Monad m)
        => a -- ^ a
        -> a -- ^ reference
        -> Pipe (VS.Vector (Complex a)) (VS.Vector (Complex a)) m ()
agcPipe mu reference = pMapAccum (agc mu reference) 1